Category:Cleric domains

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Classes
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Character Creation

Characters on Arelith:
Race - Alignment
Deity - Class
Gifts - Backgrounds
Mark of Destiny
Epic Sacrifice
Customization
Head List

Domains represent the fields of interest for deities. Each cleric chooses two of these domains when the first clerical level is taken.


Note: Arelith has significant customizations to Spells and Spell Focus Feats impacting certain spells. Links to the NWNWiki are provided below for the domain spells but those links do not reference any Arelith customizations that may be in play. You should review individual spells and Spell Focus Feats to fully understand how the below linked spells may function differently on Arelith.


Changing Domains

Players can change domains via "-domain" chat command or Rest Menu -> 3. Character -> 9. Domains if they satisfy the following conditions:

  1. Cleric levels present
  2. Is worshiping a deity
  3. Has Domain Change Token granted by DMs or Developers upon request or domain update

Domain Powers

  • Certain Activation abilities are specifically flagged as a Domain Power. This is a replacement for the Vanilla game Domain Powers.
  • The level requirement for casting domain power is the spell's innate levels * 2.

Domain Spells

Cleric Domain Special Domain Powers Spell Level
Bonus Abilities Activation Abilities Spell Interactions 1 2 3 4 5 6 7 8 9
Air - Elemental: Air Stream - Turn Creature: Undead, Elementals
- Domain Power: Horizikaul's Boom / round
- Improved Gust of Wind
- Elemental Swarm summons Air Only
Deafening Clang Gust of Wind Stinking Cloud Wounding Whispers Energy Buffer Sound Burst Great Thunderclap Lightning Shield Elemental Swarm
Animal - Animal Language - Turn Creature: Undead, Aberrations, Animals, Beasts, Magical Beasts, Vermin - Improved Summon Creature I-IX Camouflage One With the Land Hold Animal True Seeing Hold Monster Awaken Aura of Vitality Dominate Animal Nature's Balance
Cold - Elemental: Water Stream - Turn Creature: Undead, Elementals
- Domain Power: Burst of Glacial Wrath / 3 min
Ice Dagger Frostbite Frost Nova Wall of Ice Frost Shield Cone of Cold Ice Storm Freeze Iceberg
Darkness - Immune to Darkness - Turn Creature: Undead Darkness Blindness/Deafness Death Armor Silence Shadow Evocation Darkbolt Greater Shadow Evocation Mass Blindness/Deafness Shadow Plague
Death - Turn Creature: Undead
- Domain Power: Palemaster's Deathless Master Touch
- Empowered Inflicting if target is not Undead
- Empowered Healing if target is Undead
- Better Death Armor scaling
- Circle of Death is uncapped.
Inflict Moderate Wounds Death Armor Inflict Critical Wounds Finger of Agony Undeath to Death Circle of Death Halt Undead Undeath's Eternal Foe Wail of the Banshee
Destruction - Turn Creature: Undead, Constructs
- Domain Power: Destruction / min
- Deafening Clang bonus magical Damage vs. Constructs Deafening Clang Combust Sound Lance Crumble Wounding Whispers Destruction Disintegrate Implosion Meteor Swarm
Earth - Elemental: Earth Stream - Turn Creature: Undead, Elementals
- Domain Power: Earthquake / min
- Elemental Swarm summons Earth Only
- Empowered Stoneskin/Greater Stoneskin
Resist Elements Glyph of Warding Spike Growth Stoneskin Stonehold Greater Stoneskin Earthquake Bombardment Elemental Swarm
Evil - Outsider: Demon OR Devil OR Yugoloth Stream - Turn Creature: Undead, Outsiders
Domain Power: Divine Smite / min
Magic Circle Against Alignment Crushing Despair Lesser Planar Binding Planar Binding Blasphemy Aura Versus Alignment Gate
Fire - Elemental: Fire Stream - Turn Creature: Undead, Elementals
- Domain Power: Meteor Swarm / 3 min
- Elemental Swarm summons Fire Only Burning Hands Scorching Ray Flame Lash Wall of Fire Flame Shield Firebrand Inferno Incendiary Cloud Elemental Swarm
Forge - Weapon Proficiency (Hammer)
-+1 Tier Dweomercraft
+10 max crafting points
- Turn Creature: Undead, Constructs
- Domain Power: Deafening Clang / round
- Deafening Clang bonus Magic damage vs. Constructs Deafening Clang Shelgarn's Persistent Blade Hammer of the Gods Stoneskin Flame Shield Mordenkainen's Sword Great Thunderclap Inferno Black Blade of Disaster
Good - Outsider: Celestial Stream - Turn Creature: Undead, Outsiders
Domain Power: Divine Smite / min
Magic Circle Against Alignment Good Hope Lesser Planar Binding Planar Binding Word of Faith Aura Versus Alignment Gate
Healing - Overheal
+3 Heal
- Sympathetic Healing
- Turn Creature: Undead - Empowered Cure line spells
Cure Moderate Wounds Cure Serious Wounds Healing Circle Monstrous Regeneration Heal Regeneration Mass Heal Regeneration
Illusion - Turn Creature: Undead Color Spray Invisibility Displacement Phantasmal Killer Shadow Conjuration Improved Invisibility Greater Shadow Conjuration Scintillating Pattern Weird
Knowledge - Language Fluency
- Scribe Scroll
+5 max crafting points
+3 Lore
- Turn Creature: Undead, Constructs Identify See Invisibility Clairaudience/Clairvoyance True Seeing Legend Lore Feeblemind Power Word, Stun Premonition Power Word, Kill
Magic - Scribe Scroll
+3 Spellcraft
+5 max crafting points
- Turn Creature: Undead
- Domain Power: Greater Dispelling / min
Mage Armor Magic Missile Spell Resistance Lesser Spell Breach Isaac's Lesser Missile Storm Lesser Mind Blank Lesser Spell Mantle Silence Banishment
Mind - Turn Creature: Undead Charm Person Tasha's Hideous Laughter Crushing Despair Confusion Mind Fog Lesser Mind Blank Mass Charm Dominate Monster Mass Hold Monster
Moon - Turn Creature: Undead, Shapechangers
- Domain Power: Moonbeam / 30s
- Bless Weapon adds +2d6 magical vs Undead and Shapechangers Bless Weapon Ghostly Visage Moonbeam Displacement Confusion Lesser Mind Blank Ethereal Visage Premonition Undeath to Death
Ooze - Elemental: Ooze Stream - Turn Creature: Undead, Elemental, Ooze
- Domain Power: Vitriolic Sphere / min
- Elemental Swarm summons Ooze Only Grease Melf's Acid Arrow Poison Mestil's Acid Breath Evard's Black Tentacles Vitriolic Sphere Acid Fog Mestil's Acid Sheath Elemental Swarm
Plant - Animal Language - Turn Creature: Undead, Aberrations, Animals, Beasts, Magical Beasts, Vermin Entangle One With the Land Barkskin Monstrous Regeneration Vine Mine Regenerate Creeping Doom Nature's Balance
Protection - Lifeline - Turn Creature: Undead, Outsiders
- Domain Power: Gives both target and self 50% phys DI for 1 round AND Heroic Shield on the Target (the Guard effect only).
- Immune Isaac's Lesser Missile Storm (when Shield Spell Active)
- Empowered Lesser Spell Mantle
Shield Magic Vestment Minor Globe of Invulnerability Energy Buffer Lesser Mind Blank Globe of Invulnerability Greater Stoneskin Lesser Spell Mantle Protection from Spells
Storm - Elemental: Air Stream - Turn Creature: Undead, Elementals
- Domain Power: Chain Lightning / min
Gedlee's Electric Loop Call Lightning Lightning Bolt Scintillating Sphere Ball Lightning Chain Lightning Lightning Shield Storm of Vengeance
Strength +3 Climb
+3 Sail
- Turn Creature: Undead
- Domain Power: Mass Bull's Strength / min
Empowered Bull's Strength Bull's Strength Balagarn's Iron Horn Divine Power Bigby's Disrupting Hand Bigby's Interposing Hand Greater Bull's Strength Bigby's Forceful Hand Bigby's Grasping Hand Aura of Vitality
Suffering - Overheal
- Vampiric Healing
- Turn Creature: Undead - Vampiric Inflict line spells Ray of Enfeeblement Bestow Curse Circle of Doom Finger of Agony Harm Enervation Eyebite Evil Blight Horrid Wilting
Sun - Turn Creature: Undead, Aberrations
- Domain Power: Sunfire / min
- Bless Weapon adds +1d8 positive vs. Undead and +1d8 fire vs. All Bless Weapon Searing Light Good Hope Undeath to Death Sunfire Flame Shield Sunbeam Undeath to Death Sunburst
Travel - Movement Speed Bonus (Non-combat)
- Map Exploration
+3 Climb
+3 Sail
- Turn Creature: Undead
- Domain Power: Slow / 30s
Expeditious Retreat Slow Freedom of Movement Haste Freedom of Movement Haste Slow Maze Slow
Trickery +2 Bluff
+2 Disarm Trap
+2 Hide
+2 Move Silently
+2 Open Lock
+2 Perform
+2 Set Trap
+2 Sleight of Hand
- Turn Creature: Undead
- Divine Trickery
Camouflage Invisibility Sleep Displacement Improved Invisibility Confusion Rogue's Cunning Mass Blindness/Deafness Otto's Irresistible Dance
Undeath - Soul Shackle
- +2 to Undead Caster level
- Undead: Ghoul Stream
- Dragon: Dracolich Stream
- Turn Creature: Undead - Better Death Armor scaling
- Stronger Mummy Dust
- Empowered Inflicting if target is Undead
- Empowered Vampiric Touch
Negative Energy Ray Death Armor Negative Energy Burst Infestation of Maggots Create Undead Kyristan's Malevolent Tentacles Create Greater Undead Avascular Mass Wail of the Banshee
Vermin - Animal Language - Turn Creature: Undead, Aberrations, Animals, Beasts, Magical Beasts, Vermin
- Domain Power: Vampiric Touch / 30s
- Improved Summon Creature I-IX
- Empowered Vampiric Touch
Web Poison Quillfire Infestation of Maggots Healing Sting Vampiric Touch Eyebite Creeping Doom Web
War - Weapon Proficiency (martial) - Turn Creature: Undead
Battle Mastery
- Deafening Clang adds 1 extra sonic damage Deafening Clang Mage Armor Divine Power Battletide Blade Barrier Slow Aura of Vitality War Cry Disintegrate
Water - Elemental: Water Stream - Turn Creature: Undead, Elementals, Ooze
- Domain Power: Drown / min
- Elemental Swarm summons Water Only Grease Stinking Cloud Water Breathing Energy Buffer Frost Shield Drown Acid Fog Horrid Wilting Elemental Swarm