Domains represent the fields of interest for deities. Each cleric chooses two of these domains when the first clerical level is taken.
Note: Arelith has significant customizations to Spells and Spell Focus Feats impacting certain spells. You should review to fully understand how the below linked spells may function differently on Arelith.
About Domains
Clerics and Divine Champions have access to accessing domains.
Clerics cannot acquire a third domain using this class feature, and any cleric levels will override all champion levels with regards to domain scaling and progression, even if they are lower.
Some domains goes against a deity dogma and a character may not be able to select them, a list of banned domain can be found in the astrolabe.
Each domain provides different bonus to the character, from skill raises, summoning streams, languages and extra spell per level and how they behave.
- If the domain gives a skill bonus, the bonus are hard bonuses.
- If the domain gives a bonus language, it will require at least 6 class levels, with a few more exceptions requiring more than this.
- Any character with Turn Undead feat can turn undead race. Some domain expands the list of potential races that the feat can turn, rebuke or command.
For domains that changes the spell Elemental Swarm, if both domain picked interact with the spell, it will summon half of each forced element.
Changing Domains
Players can change domains via "-domain" chat command or Rest Menu -> 3. Character -> 9. Domains if they satisfy the following conditions:
- Cleric levels present
- Is worshiping a deity
- Has Domain Change Token granted by DMs or Developers upon request or domain update
Domain Powers
Certain Activation abilities are specifically flagged as a Domain Power. This is a replacement for the Vanilla game Domain Powers.
- The level requirement for casting domain power is the spell's innate levels * 2.
- They have a cooldown which varies per domain.
Domain List
The table bellow shows each domain in a summary format to easily compare them and see what they do. For more deatails, visit each domain article.
Name
|
Bonus
|
1st Circle
|
2nd Circle
|
3rd Circle
|
4th Circle
|
5th Circle
|
6th Circle
|
7th Circle
|
8th Circle
|
9th Circle
|
Air
|
Bonus Ability
|
Elemental: Air Stream
|
Deafening Clang
|
Gust of Wind
|
Stinking Cloud
|
Wounding Whispers
|
Energy Buffer
|
Sound Burst
|
Great Thunderclap
|
Lightning Shield
|
Elemental Swarm
|
Language
|
Auran
|
Turn Undead
|
Turn, rebuke or command Elementals.
|
Domain Power
|
Horizikaul's Boom / round
|
Spell Interactions
|
Gust of Wind is improved. Elemental Swarm summons Air Elementals only
|
Animal
|
Bonus Ability
|
+3 Animal Empathy
|
Camouflage
|
One With the Land
|
Hold Animal
|
Eagle Sight
|
Hold Monster
|
Baleful Polymorph
|
Aura of Vitality
|
Dominate Animal
|
Nature's Balance
|
Language
|
Animal Language
|
Turn Undead
|
Turn, rebuke or command Animals, Beasts, Magical Beasts, Vermin Turn or rebuke Aberrations.
|
Domain Power
|
Mass Bear's Endurance / minute
|
Spell Interactions
|
Improved Summon Creature I-IX
|
Darkness
|
Bonus Ability
|
Immunity to Darkness
|
Darkness
|
Blindness/Deafness
|
Death Armor
|
Silence
|
Shadow Evocation
|
Darkbolt
|
Greater Shadow Evocation
|
Mass Blindness/Deafness
|
Shadow Plague
|
Language
|
None
|
Turn Undead
|
None
|
Domain Power
|
None
|
Spell Interactions
|
None
|
Death
|
Bonus Ability
|
None
|
Inflict Moderate Wounds
|
Death Armor
|
Inflict Critical Wounds
|
Finger of Agony
|
Undeath to Death
|
Circle of Death
|
Halt Undead
|
Undeath's Eternal Foe
|
Wail of the Banshee
|
Language
|
None
|
Turn Undead
|
Damage undead
|
Domain Power
|
Palemaster's Deathless Master Touch / 5 minutes
|
Spell Interactions
|
Empowers all Inflict Wounds spells. Empowers all Cure Wounds spells used on undead creatures. Better Death Armor Scaling. Circle of Death HD is uncapped.
|
Destruction
|
Bonus Ability
|
None
|
Deafening Clang
|
Combust
|
Sound Lance
|
Crumble
|
Wounding Whispers
|
Destruction
|
Disintegrate
|
Implosion
|
Meteor Swarm
|
Language
|
None
|
Turn Undead
|
Turn, Rebuke and Damage Constructs
|
Domain Power
|
Destruction / minute
|
Spell Interactions
|
Deafening Clang adds bonus magical damage vs. Constructs.
|
Earth
|
Bonus Ability
|
Elemental: Earth Stream
|
Resist Elements
|
Glyph of Warding
|
Spike Growth
|
Stoneskin
|
Stonehold
|
Greater Stoneskin
|
Earthquake
|
Bombardment
|
Elemental Swarm
|
Language
|
Terran
|
Turn Undead
|
Turn, rebuke and control Elementals.
|
Domain Power
|
Earthquake / minute
|
Spell Interactions
|
Greater Stoneskin: is empowered. Stoneskin: is empowered. Elemental Swarm summons Earth Elementals only
|
Evil
|
Bonus Ability
|
Automatically gains (Evil Only):
Class levels count towards maximum Divine Smite damage.
|
None
|
Magic Circle Against Alignment
|
Crushing Despair
|
Lesser Planar Binding
|
Planar Binding
|
Blasphemy
|
Aura Versus Alignment
|
Gate
|
None
|
Language
|
Infernal (if Lawful Evil)
Abyssal (if Neutral/Chaotic Evil)
|
Turn Undead
|
Turn, rebuke or command Outsiders.
|
Domain Power
|
Divine Smite / minute
|
Spell Interactions
|
None
|
Fire
|
Bonus Ability
|
Elemental: Fire Stream
|
Burning Hands
|
Scorching Ray
|
Flame Lash
|
Wall of Fire
|
Flame Shield
|
Daltim's Fiery Tentacles
|
Inferno
|
Incendiary Cloud
|
Elemental Swarm
|
Language
|
Ignan
|
Turn Undead
|
Turn, rebuke or command Elementals.
|
Domain Power
|
Meteor Swarm / 3 minutes
|
Spell Interactions
|
Elemental Swarm summons Fire Elementals only.
|
Good
|
Bonus Ability
|
Outsider: Celestial Stream Class levels count towards maximum Divine Smite damage.
|
Lionheart
|
Magic Circle Against Alignment
|
Good Hope
|
Lesser Planar Binding
|
Planar Binding
|
Word of Faith
|
Aura Versus Alignment
|
Gate
|
None
|
Language
|
Celestial
|
Turn Undead
|
Turn, rebuke or command Outsiders.
|
Domain Power
|
Divine Smite / minute
|
Spell Interactions
|
None
|
Healing
|
Bonus Ability
|
+3 Heal
|
Cure Moderate Wounds
|
Cure Serious Wounds
|
Healing Circle
|
Monstrous Regeneration
|
Heal
|
Regeneration
|
Mass Heal
|
Regeneration
|
None
|
Language
|
None
|
Turn Undead
|
None
|
Domain Power
|
None
|
Spell Interactions
|
Overheal Sympathetic Healing Empower Healing
|
Knowledge
|
Bonus Ability
|
Can Scribe Scrolls +3 Lore +5 Max Crafting Points
|
Identify
|
See Invisibility
|
Clairaudience/Clairvoyance
|
True Seeing
|
Legend Lore
|
Feeblemind
|
Power Word, Stun
|
Premonition
|
Power Word, Kill
|
Language
|
Linguistic Aptitude
|
Turn Undead
|
Turn, Rebuke, Command or Damage Constructs.
|
Domain Power
|
None
|
Spell Interactions
|
None
|
Cold
|
Bonus Ability
|
Elemental: Water Stream
|
Ice Dagger
|
Frostbite
|
Frost Nova
|
Wall of Ice
|
Frost Shield
|
Cone of Cold
|
Ice Storm
|
Freeze
|
Iceberg
|
Language
|
Aquan
|
Turn Undead
|
Turn, rebuke or command Elementals.
|
Domain Power
|
Burst of Glacial Wrath / 3 minutes
|
Spell Interactions
|
None
|
Storm
|
Bonus Ability
|
Elemental: Air Stream
|
Gedlee's Electric Loop
|
Call Lightning
|
Lightning Bolt
|
Scintillating Sphere
|
Ball Lightning
|
Chain Lightning
|
Lightning Shield
|
Storm of Vengeance
|
Great Thunderclap
|
Language
|
Auran at 18
|
Turn Undead
|
Turn, rebuke or command Elementals.
|
Domain Power
|
Chain Lightning / minute
|
Spell Interactions
|
None
|
Magic
|
Bonus Ability
|
Can Scribe Scrolls +3 Spellcraft +5 Max Crafting Points
|
Mage Armor
|
Magic Missile
|
Spell Resistance
|
Lesser Spell Breach
|
Isaac's Lesser Missile Storm
|
Lesser Mind Blank
|
Lesser Spell Mantle
|
Silence
|
Banishment
|
Language
|
Draconic
|
Turn Undead
|
None
|
Domain Power
|
Greater Dispelling / minute
|
Spell Interactions
|
None
|
Plant
|
Bonus Ability
|
Green Fingers
|
Entangle
|
One With the Land
|
Barkskin
|
Monstrous Regeneration
|
Vine Mine
|
Regeneration
|
Creeping Doom
|
Nature's Balance
|
None
|
Language
|
Animal Language
|
Turn Undead
|
Turn or rebuke Aberrations, Animals, Beasts, Magical Beasts, Vermin.
|
Domain Power
|
None
|
Spell Interactions
|
None
|
Protection
|
Bonus Ability
|
None
|
Shield
|
Magic Vestment
|
Minor Globe of Invulnerability
|
Energy Buffer
|
Lesser Mind Blank
|
Globe of Invulnerability
|
Greater Stoneskin
|
Lesser Spell Mantle
|
Protection from Spells
|
Language
|
None
|
Turn Undead
|
None
|
Domain Power
|
Lesser version of Knight's Heroic Shield
|
Spell Interactions
|
Lifeline Shield: Improved
|
Strength
|
Bonus Ability
|
+3 Climb +3 Sail
|
Bull's Strength
|
Balagarn's Iron Horn
|
Divine Power
|
Bigby's Disrupting Hand
|
Bigby's Interposing Hand
|
Greater Bull's Strength
|
Bigby's Forceful Hand
|
Bigby's Grasping Hand
|
Aura of Vitality
|
Language
|
None
|
Turn Undead
|
None
|
Domain Power
|
Mass Bull's Strength / minute
|
Spell Interactions
|
Bull's Strength is empowered
|
Sun
|
Bonus Ability
|
None
|
Bless Weapon
|
Searing Light
|
Good Hope
|
Undeath to Death
|
Sunfire
|
Flame Shield
|
Sunbeam
|
Undeath to Death
|
Sunburst
|
Language
|
Celestial at 12
|
Turn Undead
|
Turn, rebuke or damage Aberrations.
|
Domain Power
|
Sunfire / minute
|
Spell Interactions
|
Bless Weapon: extra effects.
|
Travel
|
Bonus Ability
|
+3 Climb +3 Sail
|
Expeditious Retreat
|
Slow
|
Freedom of Movement
|
Haste
|
Freedom of Movement
|
Haste
|
Slow
|
Maze
|
Slow
|
Language
|
None
|
Turn Undead
|
None
|
Domain Power
|
None
|
Spell Interactions
|
None
|
Trickery
|
Bonus Ability
|
+2 Bluff +2 Disarm Trap +2 Hide +2 Move Silently +2 Open Lock +2 Perform +2 Set Trap +2 Sleight of Hand
|
Camouflage
|
Serene Visage
|
Invisibility
|
Displacement
|
Improved Invisibility
|
Confusion
|
Rogue's Cunning
|
Mass Blindness/Deafness
|
Otto's Irresistible Dance
|
Language
|
None
|
Turn Undead
|
None
|
Domain Power
|
None
|
Spell Interactions
|
None
|
War
|
Bonus Ability
|
Domain Martial Proficiency
|
Deafening Clang
|
Mage Armor
|
Divine Power
|
Battletide
|
Blade Barrier
|
Slow
|
Aura of Vitality
|
War Cry
|
Disintegrate
|
Language
|
None
|
Turn Undead
|
None
|
Domain Power
|
None
|
Spell Interactions
|
None
|
Water
|
Bonus Ability
|
Elemental: Water Stream
|
Grease
|
Stinking Cloud
|
Water Breathing
|
Energy Buffer
|
Frost Shield
|
Drown
|
Acid Fog
|
Horrid Wilting
|
Elemental Swarm
|
Language
|
Aquan
|
Turn Undead
|
Turn, Rebuke or Command Elementals and Ooze
|
Domain Power
|
Drown / minute
|
Spell Interactions
|
Elemental Swarm summons Water Elementals only
|
Ooze
|
Bonus Ability
|
Elemental: Ooze Stream
|
Grease
|
Melf's Acid Arrow
|
Poison
|
Mestil's Acid Breath
|
Evard's Black Tentacles
|
Vitriolic Sphere
|
Acid Fog
|
Mestil's Acid Sheath
|
Elemental Swarm
|
Language
|
Deep Speech at 24
|
Turn Undead
|
Turn, Rebuke or Command Ooze.
|
Domain Power
|
Vitriolic Sphere / minute
|
Spell Interactions
|
Elemental Swarm summons Ooze only
|
Undeath
|
Bonus Ability
|
Undead: Vampire Stream at 9th Dragon: Dracolich Stream at 17th
|
Chill Touch
|
Death Armor
|
Negative Energy Burst
|
Vampiric Touch
|
Create Undead
|
Kyristan's Malevolent Tentacles
|
Create Greater Undead
|
Avascular Mass
|
Wail of the Banshee
|
Language
|
Draconic at 18
|
Turn Undead
|
Rebuke and command Undead.
|
Domain Power
|
None
|
Spell Interactions
|
Improved Death Armor Improved Mummy Dust +2 to Undead Caster level Soul Shackle
|
Moon
|
Bonus Ability
|
None
|
Bless Weapon
|
Ghostly Visage
|
Moonbeam
|
Displacement
|
Confusion
|
Lesser Mind Blank
|
Ethereal Visage
|
Premonition
|
Undeath to Death
|
Language
|
None
|
Turn Undead
|
Turn or rebuke Shapechangers.
|
Domain Power
|
Moonbeam / 30 seconds
|
Spell Interactions
|
Bless Weapon: extra effects.
|
Forge
|
Bonus Ability
|
Hammer Proficiency Better Magic Dweomercraft Tier Enhanced Crafting: +10
|
Deafening Clang
|
Shelgarn's Persistent Blade
|
Hammer of the Gods
|
Stoneskin
|
Flame Shield
|
Mordenkainen's Sword
|
Great Thunderclap
|
Inferno
|
Black Blade of Disaster
|
Language
|
None
|
Turn Undead
|
Turn, Rebuke or Command Constructs.
|
Domain Power
|
Deafening Clang / unlimited
|
Spell Interactions
|
Deafening Clang: Extra Effects
|
Suffering
|
Bonus Ability
|
None
|
Ray of Enfeeblement
|
Bestow Curse
|
Circle of Doom
|
Finger of Agony
|
Harm
|
Enervation
|
Eye Bite
|
Evil Blight
|
Horrid Wilting
|
Language
|
None
|
Turn Undead
|
None
|
Domain Power
|
None
|
Spell Interactions
|
Vampiric Inflict Vampiric Overheal
|
Vermin
|
Bonus Ability
|
+3 Animal Empathy
|
Poison
|
Quillfire
|
Spider Skin
|
Infestation of Maggots
|
Healing Sting
|
Vampiric Touch
|
Eyebite
|
Creeping Doom
|
Web
|
Language
|
Animal Language
|
Turn Undead
|
Turn, rebuke or command Vermin. Turn or rebuke Aberrations, Animals, Beasts, Magical Beasts.
|
Domain Power
|
Vampiric Touch / 30 seconds
|
Spell Interactions
|
Vampiric Touch is empowered
|
Illusion
|
Bonus Ability
|
Can identify illusions more easily.
|
Color Spray
|
Invisibility
|
Displacement
|
Phantasmal Killer
|
Shadow Conjuration
|
Improved Invisibility
|
Phantom Wound
|
Scintillating Pattern
|
Weird
|
Language
|
None
|
Turn Undead
|
None
|
Domain Power
|
None
|
Spell Interactions
|
None
|
Mind
|
Bonus Ability
|
None
|
Charm Person
|
Tasha's Hideous Laughter
|
Crushing Despair
|
Confusion
|
Mind Fog
|
Lesser Mind Blank
|
Mass Charm
|
Dominate Monster
|
Mass Hold Monster
|
Language
|
None
|
Turn Undead
|
None
|
Domain Power
|
None
|
Spell Interactions
|
None
|
Chaos
|
Bonus Ability
|
Class levels count towards maximum Divine Smite damage.
|
Color Spray
|
Chromatic Orb
|
Displacement
|
Confusion
|
Bigby's Disrupting Hand
|
Cloud of Bewilderment
|
Greater Chromatic Orb
|
Prismatic Spray
|
Tasha's Hideous Laughter
|
Language
|
None
|
Turn Undead
|
None
|
Domain Power
|
None
|
Spell Interactions
|
None
|
Law
|
Bonus Ability
|
Class levels count towards maximum Divine Smite damage.
|
Hold Person
|
Clarity
|
Pacifying Shackle
|
Lesser Planar Binding
|
Lesser Mind Blank
|
Dominate Person
|
Hold Monster
|
Greater Planar Binding
|
Dominate Monster
|
Language
|
None
|
Turn Undead
|
None
|
Domain Power
|
None
|
Spell Interactions
|
None
|
Luck
|
Bonus Ability
|
Gets 5% more resources from resource nodes.
|
Remove Paralysis
|
Lionheart
|
Keen Edge
|
Spell Resistance
|
Wounding Whispers
|
Stone to Flesh
|
Ethereal Visage
|
Premonition
|
Shadow Shield
|
Language
|
None
|
Turn Undead
|
None
|
Domain Power
|
None
|
Spell Interactions
|
None
|
Pages in category "Cleric domains"
The following 34 pages are in this category, out of 34 total.