From Arelith Wiki
Spell Level(s): Cleric 5, Cleric(War) 3, Favored Soul 5 Innate Level: 5 School: Transmutation Descriptor(s): Negative Component(s): Verbal, Somatic Range: Personal Area of Effect / Target: Medium (3.33 meters radius) Duration: 1 round / level Additional Counter Spells: None Save(s): Will Spell Resistance: Yes Description: You create an aura that steals energy from your enemies. Your enemies suffer a -2 circumstance penalty on saving throws, attack rolls, and damage rolls, once entering the aura. On casting, you gain a +2 circumstance bonus to your saves, attack rolls, and damage rolls. Attack bonuses do not stack with War Cry.
- Battletide and War Cry Attack Bonus (AB) does not stack.