Eagle Sight

From Arelith Wiki
Jump to: navigation, search
Eagle Sight
Arelithwikilogo.png
Arelith Wiki

Character Creation:
Creation (New Players Guide)
Race - Deity - Class
Gifts - Backgrounds - Alignment
Mark of Destiny - Epic Sacrifice
Customization - Head List - Builds
Character Systems:
Description - Disguise / Covered
Languages - Experience - Quests
Pickpocket - Rest
Death - Lycanthropy - Investigate
Sequencers - Runic Sequencers
World Systems:
Settlements - Factions
Quarters - Shops - Bank
Riding - Sailing
Communication - Portals
Time - Containers/Bags
Radiant Heart - Assassin's Guild
Sencliff's Pirates
Item Creation Systems:
Alchemy - Art Craft - Carpentry
Herb - Smith - Tailor
Dweomercraft - Runes
Armor
Weapons - Melee / Ranged / Siege
Resources - Poison
Arelith Changes:
Classes - Skills - Feats
Spells (list) - Summons
Familiar Reskins - Misc
Help:
Rules - Roleplay - Maps
Console Commands
Common Bugs - Staff
Support Tickets - Character Remake
[The Astrolabe]
Spell Level(s): Cleric(Animal) 4, Ranger 4
Innate Level: 4
School: Divination
Descriptor(s): None
Component(s): Verbal, Somatic
Range: Self
Area of Effect / Target: Caster
Duration: Special
Additional Counter Spells: None
Save(s): Harmless
Spell Resistance: No

Description: This spell can only be cast in a natural environment.

The ranger calls upon the eyes of an eagle on high, granting them True Seeing for 2 rounds. They also receive immunity to blindness and a +15 bonus to Spot (does not count against disguises) for 1 turn.

Notes

  • None

References