Mestil's Acid Sheath

From Arelith Wiki
Jump to: navigation, search
Mestil's Acid Sheath
Arelithwikilogo.png
Arelith Wiki

Character Creation:
Creation (New Players Guide)
Race - Deity - Class
Gifts - Backgrounds - Alignment
Marks - Epic Sacrifice
Customization - Head List - Builds
Character Systems:
Description - Disguise / Covered
Languages - Experience - Quests
Pickpocket - Rest - Role Play Bonus
Death - Lycanthropy - Investigate
Sequencers - Runic Sequencers
World Systems:
Settlements - Factions
Quarters - Shops - Taverns - Banks
Riding - Sailing - Boons
Communication - Portals
Time - Containers/Bags
Radiant Heart - Assassin's Guild
Sencliff's Pirates
Item Creation Systems:
Alchemy - Art Craft - Carpentry
Herb - Smith - Tailor
Dweomercraft - Runes
Armor
Weapons - Melee / Ranged / Siege
Resources - Poison
Arelith Changes:
Classes - Skills - Feats - Trap
Summons - Familiar Reskins
Spells (list) - Misc
Help:
Rules - Roleplay - Maps
Console Commands
Common Bugs - Staff
Support Tickets - Character Remake
[The Astrolabe]
Spell Level(s): Cleric(Ooze) 8, Elementalist 6, Shaman 6, Sorcerer 5, Spellsword 6, Wizard 5
Innate Level: 5
School: Conjuration
Descriptor(s): Acid
Component(s): Verbal, Somatic
Range: Personal
Area of Effect / Target: Caster
Duration: 1 round / level
Additional Counter Spells: None
Save(s): None
Spell Resistance: No

Description: This spell creates an acid shield around your person. Any creature striking you with its body does normal damage, but at the same time the attacker takes 1d6 points +2 points per caster level of acid damage. Damage shield spells (aka biteback) that cause damage to a melee attacker do not stack. The last spell cast overrides any other damage shield. All damage shield spells are moved to the top of the Breach List. One exception: these spells do stack with the damage shield of the Aura Versus Alignment spell.

Notes

  • Biteback spells, spells that cause damage to a melee attacker, do not stack. The last spell cast overrides the others.
  • All biteback spells (aka damage shields) are moved to the top of the Breach List.
  • Death Armor has special scaling for Pale Masters, Hemomancers, and Clerics(Death, Undeath): Death Armor scaling is uncapped and scales at +1 per CL instead of +1 per 2 CL for 32.5 average @ 30.
  • These spells do stack with the biteback damage of Aura Versus Alignment.
Biteback Spells Innate
Level
Spell
School
Damage Type Average
@ 30
Death Armor 2 necro 1d4 + 1 per 2 levels (max +5) magic 7.5
Flame Shield 4 evo 1d6 + 1 per level fire 33.5
Frost Shield 4 evo 1d6 + 1 per level cold 33.5
Lightning Shield 5 evo 1d6 + 3 per 2 levels electrical 48.5
Mestil's Acid Sheath 5 conj 1d6 + 2 per level acid 63.5
Wounding Whispers 3 abj 1d6 + 1 per level sonic 33.5
Aura Versus Alignment 8 abj 1d6 + 8 holy or neg 11.5

References

  • None