Bigby's Disrupting Hand

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Bigby's Disrupting Hand
Arelith Wiki

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Spell Level(s): Bard 3, Cleric(Chaos) 5, Cleric(Strength) 4, Elementalist 4, Hemomancer 4, Sorcerer 3, Wizard 3
Innate Level: 3
School: Evocation
Descriptor(s): None
Component(s): Verbal, Somatic
Range: Medium (20 meters)
Area of Effect / Target: Single
Duration: 1 round / level
Additional Counter Spells: None
Save(s): None
Spell Resistance: Yes

Description: A small, spectral hand springs into existence before your target. It hovers in the air, ready to deliver a backhanded blow when the subject attempts to cast a spell. This attack causes no damage, but it forces the subject to make a Concentration check with a DC equal to this spell's save DC. If the subject fails the check, the hand's blow ruins the casting attempt.


  • Additionally, all Bigby spells (except Interposing Hand) will attack both mind and mobility. Protection against one effect will not deny the other, but the spells will only affect mobility if the user is mind effect-immune. The movement-restraining effect can be removed with Remove Paralysis, Restoration, Greater Restoration and Freedom of Movement.
  • All are 1 round / level duration.
Bigby's... Innate Level Save Effect
Bigby's Clenched Fist 8 Fort 1d8+11 force per round & 1 round stun per round if fail
Bigby's Crushing Hand 9 Reflex 2d6+12 force each round
Bigby's Disrupting Hand 3 None Target must concentration check vs spell's save DC when casting
Bigby's Forceful Hand 6 Reflex Knocked down and dazed for duration
Bigby's Grasping Hand 7 Reflex Held for duration
Bigby's Interposing Hand 5 Reflex -10 penalty to all attack rolls for duration


  • None