Knowledge Domain
From Arelith Wiki
Contents
Domain Description
A character aligned with the Knowledge Domain is blessed with the wisdom of past, present, and future.
Domain Bonuses
Abilities
- Scribe Scroll: Gains the ability to scribe scrolls without the feat (does not count towards Dweomercraft tier)
- Skill Bonus
- +3 Lore
- Enhanced Knowledge: +5 max crafting points.
Languages¹
- Linguistic Aptitude: Automatically gains the ability to learn Languages twice as fast.
Turn Undead Bonus²
- Able to Turn, Rebuke or Command Constructs.
- Deals Magic damage to target if it cannot be Commanded.
Power³
- Find Traps once per Minute.
Activation Abilities
- None
Spell Interactions
- (none)
Domain Spell List
- Identify (1)
- See Invisibility (2)
- Clairaudience/Clairvoyance (3)
- True Seeing (4)
- Legend Lore (5)
- Feeblemind (6)
- Power Word, Stun (7)
- Premonition (8)
- Power Word, Kill (9)
Notes
¹ If the domain gives a Bonus language, it requires 6 Class levels.
² Turn Undead has been extensively customized on Arelith. Read more here.
³ If the domain has a spell as a domain power, the requirement is the spell's innate levels * 2, but this domain does not provide a power.