Phantom Wound

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Phantom Wound
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[The Astrolabe]
Spell Level(s): Cleric(Illusion) 7, Shaman 6, Sorcerer 6, Spellsword 6, Warlock 6, Wizard 6
Innate Level: 6
School: Illusion
Descriptor(s): Mind Affecting
Component(s): Verbal, Somatic
Range: Short (8 meters)
Area of Effect / Target: Single
Duration: 1 round / level
Additional Counter Spells: None
Save(s): Will negates
Spell Resistance: Yes

Description: The target creature must succeed a Will save or suffer a Phantom Wound: a grievious wound that only they can see. Subjects affected by waves of pain caused by imaginary wound and will receive 1d6 per caster level (Max 15d6) points of psychic damage (will negates). Upon successful initial saving throw, on the following round the pain grows as the wound deepens forcing repetition of the saving throw, upon failure the subject receives the damage and is additionally dazed for 1d4+1 rounds.

Notes

  • None

References