Evil Blight

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Evil Blight
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Character Creation:
Creation (New Players Guide)
Race - Deity - Class
Gifts - Backgrounds - Alignment
Marks - Epic Sacrifice
Customization - Head List - Builds
Character Systems:
Description - Disguise / Covered
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Pickpocket - Rest - Role Play Bonus
Death - Lycanthropy - Investigate
Sequencers - Runic Sequencers
World Systems:
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Quarters - Shops - Taverns - Banks
Riding - Sailing - Boons
Communication - Portals
Time - Containers/Bags
Radiant Heart - Assassin's Guild
Sencliff's Pirates
Item Creation Systems:
Alchemy - Art Craft - Carpentry
Herb - Smith - Tailor
Dweomercraft - Runes
Armor
Weapons - Melee / Ranged / Siege
Resources - Poison
Arelith Changes:
Classes - Skills - Feats - Trap
Summons - Familiar Reskins
Spells (list) - Misc
Help:
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Common Bugs - Staff
Support Tickets - Character Remake
[The Astrolabe]
Spell Level(s): Bard 6, Cleric 5, Cleric(Suffering) 8, Favored Soul 5, Sorcerer 6, Spellsword 5, Warlock 5, Wizard 6
Innate Level: 5
School: Necromancy
Descriptor(s): N/A
Component(s): Verbal
Range: Medium (20 meters)
Area of Effect / Target: Huge
Duration: Varies per Curse
Additional Counter Spells: Remove Curse
Save(s): Varies per Curse
Spell Resistance: Yes

Description: All enemies within the area are subjected to one of the curses:
Curse of Fatigue: -4 physical ability drain (-6 on ESF Necromancy)[Fort Save][Permanent]
Curse of Slumber: Sleep (NPC 3 hours; PC 3 turns) [Will Save].
Curse of Doubt: -2 AB, AC, Prevents Good Hope Spell bonus [Fort Save][Permanent].

Notes

  • None

References

  • None