From Arelith Wiki
Spell Level(s): Cleric 6, Cleric(Healing) 5, Druid 7, Favored Soul 6, Shaman 7 Innate Level: 6 School: Conjuration Descriptor(s): None Component(s): Verbal, Somatic Range: Touch Area of Effect / Target: Single Duration: Instantaneous Additional Counter Spells: Harm Save(s): None Spell Resistance: Yes Description: Heals 100 + 5*CL. Capped at 200 at level 20. Healing spells have a reverse effect when used on undead, harming instead of healing them (undead are reduced to 1d4 hit points with this spell). A successful touch attack must first be made when this spell is used against undead.
- See changes for: heal potions.
Spell Healing Average @ 30 Cure Minor Wounds 1d3 (minimum 4) per 3 caster levels 20 Cure Light Wounds 2d8 + 1 per target character level 39 Cure Moderate Wounds 4d8 + 1 per target character level 48 Cure Serious Wounds 6d8 + 1 per target character level 57 Cure Critical Wounds 8d8 + 1 per target character level 66 Healing Circle 3 rounds of 1d8 + Caster Level 103.5 Heal (spell) 100 + 5*CL. Capped at 200 at level 20. 200 Mass Heal Heals 150 + 5*CL. Capped at 300 at level 30. 300