Darkness

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Darkness
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[The Astrolabe]
Spell Level(s): Bard 2, Cleric 2, Cleric(Darkness) 1, Favored Soul 2, Hemomancer 2, Hexblade 2, Sorcerer 2, Spellsword 2, Warlock 1, Wizard 2
Innate Level: 2
School: Evocation
Descriptor(s): Darkness
Component(s): Verbal
Range: Long (40 meters)
Area of Effect / Target: Huge (6.67 meters radius)
Duration: 1 round / level
Additional Counter Spells: Light
Save(s): None
Spell Resistance: No

Description: All creatures within the area of effect are shrouded in a haze of darkness which can only be pierced using Ultravision. Removes Faerie Fire effects for targets entering the Area of Effect. Protects light-sensitive characters when boarding other ships and protects from and restores sunlight penalties to light-sensitive races.

Notes

  • Is no longer considered a hostile spell. NPC companions will no longer attack the caster. Undead spawns (NPC's) ignore Darkness.
  • Bug: Casting Ultravision while in Darkness may cause permanent blindness after resting (or removing ultravision). Relogging fixes the issue.

References