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[[Shaman]] is a custom base class available on Arelith.
[[Shaman]] is a custom base class available on Arelith.
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Shamans are divine spellcasters who draw upon primal forces to power their spells. These forces can range from spirits, tribal deities, or even the planes themselves. Their relationship with their source can also vary widely, from either a willing bond with the source to a parasitic relationship, where the Shaman bends its source to do their bidding. While initially they may be mistaken for a druid, the Shaman lacks the druid’s bond with nature and their strict adherence to its balance. The role of a Shaman can also vary by community: some are direct leaders of a tribe or village, some are spiritual leaders, and some are simply 'wise folk' sought out for guidance. Shamans can also take the role of a healer or witch doctor for their community, both feared and respected for their magical prowess.
Shamans are divine spellcasters who draw upon primal forces to power their spells. These forces can range from spirits, tribal deities, or even the planes themselves. Their relationship with their source can also vary widely, from either a willing bond with the source to a parasitic relationship, where the Shaman bends its source to do their bidding. While initially they may be mistaken for a druid, the Shaman lacks the druid’s bond with nature and their strict adherence to its balance. The role of a Shaman can also vary by community: some are direct leaders of a tribe or village, some are spiritual leaders, and some are simply 'wise folk' sought out for guidance. Shamans can also take the role of a healer or witch doctor for their community, both feared and respected for their magical prowess.


== Class Mechanics ==


== Class Features ==
=== Requirements ===
'''Alignment restrictions:''' None


*Hit Die: d8
'''Spellcasting:''' Requires a [[:Category:Deities|Deity]], alignment within the deity's worshipers' alignments and [[Deity#Using_Piety|Piety]] to cast spells greater than circle 6.


*BAB: Medium
=== Class Features ===


*Proficiencies: Simple weapons, light and medium armor, and shields
*'''Hit Die:''' d8


*Saving Throws: High: Fortitude and Will; Low: Reflex
*'''BAB:''' Medium


*Skill Points: 4 + Int
*'''Proficiencies:''' Simple weapons, light and medium armor, and shields


*Class Skills: Animal empathy, concentration, craft mastery, craft trap, heal, lore, parry, persuade, spellcraft
*'''Saving Throws:''' High: Fortitude and Will; Low: Reflex


*Spellcasting: Divine, druid spell list, wisdom-based (a base wisdom score of 10 + the spell’s level is required to cast a spell, bonus spells are based on modified wisdom, and the wisdom modifier affects spell DCs), and spontaneous cast (no spell preparation required).
*'''Skill Points:''' 4 + int modifier ((4 + int modifier) * 4 at 1st level)


*Special: 2/3 of Shaman levels add to barbarian levels for rage bonuses (but not rage feats) and synergize with Tribal path. Additionally, shamans can tend to plants and encourage their growth.
*'''Class Skills:''' animal empathy, concentration, [[skill changes#Modified_Skills|craft mastery]], heal, [[Skill_changes#Modified_Skills|leadership]], lore, sail, spellcraft


*Special: Shamans do not benefit from [[Cleric]] domain abilities.
*Special:  
:* All shaman summons will now have the ghostly visage VFX applied to them, to represent the spiritual nature of shaman magic.
:* [[Shaman]]s can tend to plants and encourage their growth.
:* Languages: Sylvan at level 1 and Animal at level 6.
:* If Shaman levels are more than half of the total levels, the following applies:
::* If multiclassed into a full BAB class, the pre-epic BAB lost from not having full BAB progression is regained as soft AB. This does not increase APR.
::* Each and any multiclass now provides more synergy CL for the first 2 levels, then switches to 1/3 CL per level at the 3rd level and beyond. Different multiclass will stack for the extra 1/3 CL calculation purposes.


'''Level 1: Use poison'''
::* Examples:
    # 23 Shaman / 3 Barb / 4 Ranger (16 Shaman, 3 barb, 1 ranger pre-epic)
    Actual Pre-epic BAB: 16 / Soft AB: +4 / 4 APR
    CL Calculation: Total of 28 (can achieve 30 w/ AD: Abjuration)
    23 shaman + 2 barb + 2 ranger = 27 base
    Barb 3 and Ranger 3, 4 are 3 levels extra, so an extra CL there


'''Level 8: Spell Focus Divination'''
    # 20 Shaman / 6 Fighter / 4 Monk (12 shaman, 4 monk, 4 fighter pre-epic)
    Actual Pre-epic BAB: 16 / Soft AB: +4 / 6 APR
    CL Calculation: Total of 26 (can achieve 28 w/ AD: Abjuration)
    20 shaman + 2 Fighter + 2 Monk = 24 base
    Fighter 3 - 6 and Monk 3 - 4 are 6 levels extra, so 2 extra CL there


'''Level 16: Greater Spell Focus Divination'''
    # 27 Shaman / 3 Monk
    Actual Pre-epic BAB: 16 / Soft AB: +0 / 5 APR
    CL Calculation: Total of 29
    27 shaman + 2 Monk = 29 base
    Monk 3 is 1 level extra, rounded down to 0 extra CL


'''Epic Shamans may choose a bonus feat at levels 23, 26 and 29.'''<br>
:* [[Barbarian]] Class Synergy
::* 2/3 of [[Shaman]] levels add to [[Barbarian]] levels for:
:::* [[Barbarian#Arelith_Changes|Rage bonuses]] (but not rage feats)
:::* [[Barbarian#Arelith_Changes|Barbarian Dodge]]
:::* [[Barbarian#Arelith_Changes|Passive Damage Bonus]]
::* 2/3 of [[Shaman]] levels add to [[Barbarian]] levels for Tribal path.
:* [[Bard]] Class Synergy
::* 1/3 [[Bard]] levels count towards Caster Level vs [[Dispel_Tables|Dispel]]
:::* '''Note''': Only if [[Shaman]] levels are majority in character levels
::* 1/3 [[Shaman]] levels count towards Bard Song scaling
:* [[Ranger]] Class Synergy
::* 1/3 [[Ranger]] levels count towards Caster Level vs [[Dispel_Tables|Dispel]]
:::* '''Note''': Only if [[Shaman]] levels are majority in character levels
::* 2/3 [[Shaman]] levels count towards [[Ranger]] level progression for the following:
:::* Defensive Two-Weapon Fighting
:::* Archer path ranged bonus damage scaling based on effective levels
:::* Woodland Stride at effective level 7 (ex. 6 shaman 3 ranger)
:::* <s> Improved Two-Weapon Fighting at effective level 9</s>
:::* Called Shot for Archer Path Rangers at effective level 9
:::* Out-of-combat Movement Speed at effective level 18
:::* Wilderness Map (Ranger feat) at effective level 12 (ex. 18 shaman/3 Ranger)


== Spellbook ==
=== Spellcasting ===
{| style="background:#efefef; color:#000000; border-collapse:collapse"
* Divine (spell failure from armor is not a factor)
|- style="background:#c0c0c0"
* Wisdom-based
|-style="background:#ffffff"
:* A base wisdom score of 10 + the spell’s level is required to cast a spell
:* Bonus spells are based on modified wisdom
:* The wisdom modifier affects spell DCs
* Spontaneous cast (no spell preparation required)
 
*'''Summon Stream:''' [[Summon_Beast_Revenant|Beast Revenant]], [[Summon Zombie|Zombie]]
 
=== Level progression ===
 
{| {{Table-Class}}
|-
!Lvl
!BAB
!colspan=3|Saves
!Feats
!rowspan=23|&nbsp;
!colspan=10|Base spells per day
!rowspan=23|&nbsp;
!colspan=10|Known spells
|-
!colspan=2|
!Fort
!Ref
!Will
!colspan=1|
!0th
!1st
!2nd
!3rd
!4th
!5th
!6th
!7th
!8th
!9th
!0th
!1st
!2nd
!3rd
!4th
!5th
!6th
!7th
!8th
!9th
|- align=center
|1st || +0 || +2 || +0 || +2 ||Use Poison
|* ||3 ||— ||— ||— ||— ||— ||— ||— ||—
|4 ||2 || - || - || - || - || - || - || - || -
|- align=center
|2nd || +1 || +3 || +0 || +3 ||
|* ||4 ||— ||— ||— ||— ||— ||— ||— ||—
|5 ||2 || - || - || - || - || - || - || - || -
|- align=center
|3rd || +2 || +3 || +1 || +3 ||
|* ||5 ||— ||— ||— ||— ||— ||— ||— ||—
|5 ||3 || - || - || - || - || - || - || - || -
|- align=center
|4th || +3 || +4 || +1 || +4 ||
|* ||6 ||3 ||— ||— ||— ||— ||— ||— ||—
|6 ||3 ||1 || - || - || - || - || - || - || -
|- align=center
|5th || +3 || +4 || +1 || +4 ||
|* ||6 ||4 ||— ||— ||— ||— ||— ||— ||—
|6 ||4 ||2 || - || - || - || - || - || - || -
|- align=center
|6th || +4 || +5 || +2 || +5 || Craft Wand
|* ||6 ||5 ||3 ||— ||— ||— ||— ||— ||—
|7 ||4 ||2 ||1 || - || - || - || - || - || -
|- align=center
|7th || +5 || +5 || +2 || +5 ||
|* ||6 ||6 ||4 ||— ||— ||— ||— ||— ||—
|7 ||5 ||3 ||2 || - || - || - || - || - || -
|- align=center
|8th || +6/+1 || +6 || +2 || +6 || Spell Focus: Divination
|* ||6 ||6 ||5 ||3 ||— ||— ||— ||— ||—
|7 ||5 ||3 ||2 ||1 || - || - || - || - || -
|- align=center
|9th || +6/+1 || +6 || +3 || +6 ||
|* ||6 ||6 ||6 ||4 ||— ||— ||— ||— ||—
|7 ||5 ||4 ||3 ||2 || - || - || - || - || -
|- align=center
|10th || +7/+2 || +7 || +3 || +7 ||
|* ||6 ||6 ||6 ||5 ||3 ||— ||— ||— ||—
|7 ||5 ||4 ||3 ||2 ||1 || - || - || - || -
|- align=center
|11th || +8/+3 || +7 || +3 || +7 ||
|* ||6 ||6 ||6 ||6 ||4 ||— ||— ||— ||—
|7 ||6 ||5 ||4 ||3 ||2 || - || - || - || -
|- align=center
|12th || +9/+4 || +8 || +4 || +8 ||
|* ||6 ||6 ||6 ||6 ||5 ||3 ||— ||— ||—
|7 ||6 ||5 ||4 ||3 ||2 ||1 || - || - || -
|- align=center
|13th || +9/+4 || +8 || +4 || +8 ||
|* ||6 ||6 ||6 ||6 ||6 ||4 ||— ||— ||—
|7 ||6 ||6 ||4 ||4 ||3 ||2 || - || - || -
|- align=center
|14th || +10/+5 || +9 || +4 || +9 ||
|* ||6 ||6 ||6 ||6 ||6 ||5 ||3 ||— ||—
|7 ||6 ||6 ||4 ||4 ||3 ||2 ||1 || - || -
|- align=center
|15th || +11/+6/+1 || +9 || +5 || +9 ||
|* ||6 ||6 ||6 ||6 ||6 ||6 ||4 ||— ||—
|7 ||6 ||6 ||5 ||4 ||4 ||3 ||2 || - || -
|- align=center
|16th || +12/+7/+2 || +10 || +5 || +10 || Greater Spell Focus: Divination
|* ||6 ||6 ||6 ||6 ||6 ||6 ||5 ||3 ||—
|7 ||6 ||6 ||5 ||4 ||4 ||3 ||2 ||1 || -
|- align=center
|17th || +12/+7/+2 || +10 || +5 || +10 ||
|* ||6 ||6 ||6 ||6 ||6 ||6 ||6 ||4 ||—
|7 ||6 ||6 ||5 ||5 ||4 ||4 ||3 ||2 || -
|- align=center
|18th || +13/+8/+3 || +11 || +6 || +11 ||
|* ||6 ||6 ||6 ||6 ||6 ||6 ||6 ||5 ||3
|7 ||6 ||6 ||5 ||5 ||5 ||4 ||4 ||2 ||1
|- align=center
|19th || +14/+9/+4 || +11 || +6 || +11 ||
|* ||6 ||6 ||6 ||6 ||6 ||6 ||6 ||6 ||4
|7 ||6 ||6 ||5 ||5 ||5 ||4 ||4 ||3 ||2
|- align=center
|20th || +15/+10/+5 || +12 || +6 || +12 ||
|* ||6 ||6 ||6 ||6 ||6 ||6 ||6 ||6 ||6
|7 ||6 ||6 ||5 ||5 ||5 ||4 ||4 ||4 ||3
|- align=center
|21st || - || - || - || - ||
|* ||6 ||6 ||6 ||6 ||6 ||6 ||6 ||6 ||6
|7 ||6 ||6 ||5 ||5 ||5 ||4 ||4 ||4 ||4
|}
 
'''* Note:''' [[:Category:Spells#Cantrips|Cantrips]] on Arelith have been customized to allow infinite casting
 
=== Spells ===
 
See [[:Category:Shaman_Spells]] for a list of all spells by category.
 
{| {{Table-Class}}
|-
|-
!colspan=3|&nbsp;
!colspan=3|&nbsp;
|- style="background:#c0c0c0"
|-
!Cantrips
!Cantrips
!1st level spells
!1st level spells
Line 51: Line 231:
|- align=left valign=top
|- align=left valign=top
|
|
*Cure minor wounds
* [[Cure Minor Wounds]]
*Flare
* [[Flare]]
*Light
* [[Light]]
*Resistance
* [[Resistance]]
*Virtue
* [[Sustain]]
* [[Virtue]]
|
|
*Camouflage
* [[Camouflage]]
*Cure light wounds
* [[Cure Light Wounds]]
*Endure elements
* [[Detect Poison]]
*Entangle
* [[Endure Elements]]
*Grease
* [[Entangle (spell)|Entangle]]
*Sleep
* [[Faerie Fire]]
*Summon creature I
* [[Grease]]
*Ultravision
* [[Invisibility (spell)|Invisibility]]
*Detect Poison
* [[Mage Armor]]
*Faerie Fire
* [[Sleep (spell)|Sleep]]
*Burning Hands
* [[Summon Creature I]]
* [[Ultravision]]
|
|
*Barkskin
* [[Barkskin]]
*Blood frenzy
* [[Bear's Endurance]]
*Bull's strength
* [[Blood Frenzy]]
*Charm person or animal
* [[Bull's Strength]]
*Flame lash
* [[Burning Hands]]
*Hold animal
* [[Cat's Grace]]
*Lesser dispel
* [[Charm Person or Animal]]
*Lesser restoration
* [[Cloud of Bewilderment]]
*One with the land
* [[Eagle's Splendor]]
*Resist elements
* [[Elemental Weapon]]
*Summon creature II
* [[False Life]]
*Gust of Wind
* [[Flame Lash]]
*Cat’s Grace
* [[Fox's Cunning]]
*Eagle’s Splendor
* [[Frostbite]]
*Owl’s Wisdom
* [[Ghostly Visage]]
|-style="background:#ffffff"
* [[Gust of Wind]]
* [[Hold Animal]]
* [[Lesser Dispel]]
* [[Lesser Restoration]]
* [[One With the Land]]
* [[Owl's Wisdom]]
* [[Resist Elements]]
* [[Stone Bones]]
* [[Summon Creature II]]
 
|-
!colspan=3|&nbsp;
!colspan=3|&nbsp;
|- style="background:#c0c0c0"
|-
!3rd level spells
!3rd level spells
!4th level spells
!4th level spells
Line 92: Line 284:
|-align=left valign=top
|-align=left valign=top
|
|
*Call lightning
* [[Animate Dead]]
*Contagion
* [[Blindness/Deafness]]
*Cure moderate wounds
* [[Call Lightning]]
*Dominate animal
* [[Contagion]]
*Healing sting
* [[Cure Moderate Wounds]]
*Infestation of maggots
* [[Dominate Animal]]
*Neutralize poison
* [[Frost Nova]]
*Poison
* [[Halt Undead]]
*Protection from elements
* [[Healing Sting]]
*Quillfire
* [[Hold Person]]
*Remove disease
* [[Infestation of Maggots]]
*Spike growth
* [[Lightning Bolt]]
*Summon creature III
* [[Moonbeam]]
*Animate Dead
* [[Negative Energy Protection]]
*Halt Undead
* [[Neutralize Poison]]
*Bestow Curse
* [[Poison (spell)|Poison]]
* [[Protection from Elements]]
* [[Quillfire]]
* [[Remove Blindness/Deafness]]
* [[Remove Disease]]
* [[See Invisibility]]
* [[Slow]]
* [[Spider Skin]]
* [[Spike Growth]]
* [[Summon Creature III]]
* [[Sustenance]]
* [[Vengeful Mount]]
* [[Water Breathing]]
|
|
*Cure serious wounds
* [[Clarity]]
*Dispel magic
* [[Cure Serious Wounds]]
*Flame strike
* [[Dehydrate]]
*Freedom of movement
* [[Dispel Magic]]
*Hold monster
* [[Displacement]]
*Mass camouflage
* [[Fear (spell)|Fear]]
*Stoneskin
* [[Finger of Agony]]
*Summon creature IV
* [[Flame Shield]]
*Polymorph Self
* [[Flame Strike]]
*Fear
* [[Freedom of Movement]]
*War Cry
* [[Frost Shield]]
* [[Haste (spell)|Haste]]
* [[Hold Monster]]
* [[Mass Camouflage]]
* [[Polymorph Self]]
* [[Shadow Conjuration]]
* [[Stoneskin]]
* [[Summon Creature IV]]
* [[Vampiric Touch]]
* [[War Cry]]
* [[Wraith Stride]]
* [[Predator]]
|
|
*Cure critical wounds
* [[Baleful Polymorph]]
*Death ward
* [[Ball Lightning]]
*Ice storm
* [[Confusion]]
*Inferno
* [[Cure Critical Wounds]]
*Monstrous regeneration
* [[Death Ward]]
*Owl's insight
* [[Dismissal]]
*Slay living
* [[Eyebite]]
*Spell resistance
* [[Feeblemind]]
*Summon creature V
* [[Firebrand]]
*Wall of fire
* '''[[Illusory Fall]]'''
*Vine mine
* [[Ice Storm]]
*Wall of Ice
* [[Improved Invisibility]]
*Haste
* [[Inferno]]
*Feeblemind
* [[Lesser Spell Breach]]
|-style="background:#ffffff"
* [[Lightning Shield]]
* [[Monstrous Regeneration]]
* [[Slay Living]]
* [[Spell Resistance (spell)|Spell Resistance]]
* [[Spinal Tap]]
* [[Summon Creature V]]
* [[True Seeing (spell)|True Seeing]]
* [[Vine Mine]]
* [[Wall of Fire]]
* [[Wall of Ice]]
 
|-
!colspan=3|&nbsp;
!colspan=3|&nbsp;
|- style="background:#c0c0c0"
|-
!6th level spells
!6th level spells
!7th level spells
!7th level spells
Line 143: Line 369:
|-align=left valign=top
|-align=left valign=top
|
|
*Crumble
* [[Banishment]]
*Drown
* '''[[Blood Locust]]'''
*Energy buffer
* [[Chain Lightning]]
*Greater dispelling
* [[Create Undead]]
*Greater stoneskin
* [[Crumble]]
*Healing circle
* [[Drown]]
*Regenerate
* [[Energy Buffer]]
*Stonehold
* [[Ethereal Visage]]
*Summon creature VI
* [[Flesh to Stone]]
*Freeze
* [[Freeze]]
*Create Undead
* [[Greater Dispelling]]
*Chain Lightning
* [[Greater Shadow Conjuration]]
* [[Greater Stoneskin]]
* [[Healing Circle]]
* [[Lesser Mind Blank]]
* [[Lesser Spell Mantle]]
* [[Mestil's Acid Sheath]]
* [[Mind Fog]]
* [[Phantom Wound]]
* [[Power Word: Blind]]
* [[Regenerate (spell)|Regenerate]]
* [[Stone to Flesh]]
* [[Stonehold]]
* [[Summon Creature VI]]
* [[Sunfire]]
* '''[[Transmute Blood]]'''
* [[Undeath to Death]]
* [[Vitriolic Sphere]]
|
|
*Aura of vitality
* [[Aura of Vitality]]
*Creeping doom
* [[Creeping Doom]]
*Fire storm
* [[Fire Storm]]
*Harm
* [[Greater Spell Breach]]
*Heal
* [[Harm]]
*Summon creature VII
* [[Heal (spell)|Heal]]
*True seeing
* [[Mass Haste]]
*Raise Dead
* [[Power Word: Bleed]]
*Power Word Stun
* [[Power Word, Stun]]
* [[Raise Dead]]
* [[Summon Creature VII]]
|
|
*Bombardment
* [[Abi-Dalzim's Horrid Wilting]]
*Finger of death
* [[Bombardment]]
*Premonition
* [[Control Undead]]
*Summon creature VIII
* [[Create Greater Undead]]
*Sunbeam
* [[Dominate Person]]
*Sunburst
* [[Finger of Death]]
*Create Greater Undead
* [[Great Thunderclap]]
*Control Undead
* [[Greater Sanctuary]]
*Greater Spell Breach
* '''[[Illusory Pit]]'''
*Greater Sanctuary
* [[Mass Heal]]
|-style="background:#ffffff"
* [[Premonition]]
* [[Protection from Spells]]
* [[Spell Mantle]]
* [[Stop Heart]]
* [[Summon Creature VIII]]
* [[Sunbeam]]
* [[Sunburst]]
* '''[[Transmute Breath]]'''
 
|-
!colspan=3|&nbsp;
!colspan=3|&nbsp;
|- style="background:#c0c0c0"
|-
!9th level spells
!9th level spells
!Epic spells
!Epic spells
Line 184: Line 437:
|-align=left valign=top
|-align=left valign=top
|
|
*Earthquake
* [[Avascular Mass]]
*Elemental swarm
* [[Burst of Glacial Wrath]]
*Mass heal
* [[Dominate Monster]]
*Shapechange
* [[Earthquake]]
*Storm of vengeance
* [[Elemental Swarm]]
*Summon creature IX
* [[Energy Drain]]
*Burst of Glacial Wrath
* '''[[Extrusion]]'''
*Power Word Kill
* [[Mass Blindness/Deafness]]
* [[Mass Phantom Wound]]
* [[Mind Blank]]
* [[Power Word, Kill]]
* [[Shapechange]]
* [[Storm of Vengeance]]
* [[Summon Creature IX]]
* '''[[Vitae's Coronet]]'''
* [[Wail of the Banshee]]
|
|
*Epic Mummy Dust
* [[Dragon Knight]]
*Epic Dragon Knight
* [[Greater Ruin]]
*Hellball
* [[Hellball]]
*Greater Ruin
* [[Mummy Dust]]
* [[Planar Conduit]]
* '''[[Elemental Avatar]]'''
* '''[[Elemental Meteor]]'''
|
|
|}


===Epic Shaman===
'''Hit die:''' d8
'''Skill points:''' 4 + int modifier
'''Bonus feat schedule: '''The epic shaman gains a bonus feat every three levels after 20th. In other words, at levels 23, 26, and 29.
'''Bonus feat list''': Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Epic Energy Resistance, Epic Spell Focus, Epic Spell Penetration, Epic Spell: Dragon Knight, Epic Spell: Mummy Dust, Epic Spell: Greater Ruin, Epic Spell: Hellball, Epic Spell: Planar Conduit, Epic: Spell: Elemental Avatar, Great Wisdom, Improved Combat Casting, Ki Strike 4
==== Epic shaman level progression ====
{| {{Table-Class}}
|-
!&nbsp; Lvl &nbsp;
!Feats
|- align=center
|21st ||align=left|
|- align=center
|22nd ||align=left|
|- align=center
|23rd ||align=left|bonus feat
|- align=center
|24th ||align=left|
|- align=center
|25th ||align=left|
|- align=center
|26th ||align=left|bonus feat
|- align=center
|27th ||align=left|
|- align=center
|28th ||align=left|
|- align=center
|29th ||align=left|bonus feat
|- align=center
|30th ||align=left|
|}
|}


== External Links ==
== External Links ==

Latest revision as of 14:29, 21 February 2025

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[The Astrolabe]

Shaman is a custom base class available on Arelith.



Introduction

Shamans are divine spellcasters who draw upon primal forces to power their spells. These forces can range from spirits, tribal deities, or even the planes themselves. Their relationship with their source can also vary widely, from either a willing bond with the source to a parasitic relationship, where the Shaman bends its source to do their bidding. While initially they may be mistaken for a druid, the Shaman lacks the druid’s bond with nature and their strict adherence to its balance. The role of a Shaman can also vary by community: some are direct leaders of a tribe or village, some are spiritual leaders, and some are simply 'wise folk' sought out for guidance. Shamans can also take the role of a healer or witch doctor for their community, both feared and respected for their magical prowess.

Class Mechanics

Requirements

Alignment restrictions: None

Spellcasting: Requires a Deity, alignment within the deity's worshipers' alignments and Piety to cast spells greater than circle 6.

Class Features

  • Hit Die: d8
  • BAB: Medium
  • Proficiencies: Simple weapons, light and medium armor, and shields
  • Saving Throws: High: Fortitude and Will; Low: Reflex
  • Skill Points: 4 + int modifier ((4 + int modifier) * 4 at 1st level)
  • Special:
  • All shaman summons will now have the ghostly visage VFX applied to them, to represent the spiritual nature of shaman magic.
  • Shamans can tend to plants and encourage their growth.
  • Languages: Sylvan at level 1 and Animal at level 6.
  • If Shaman levels are more than half of the total levels, the following applies:
  • If multiclassed into a full BAB class, the pre-epic BAB lost from not having full BAB progression is regained as soft AB. This does not increase APR.
  • Each and any multiclass now provides more synergy CL for the first 2 levels, then switches to 1/3 CL per level at the 3rd level and beyond. Different multiclass will stack for the extra 1/3 CL calculation purposes.
  • Examples:
   # 23 Shaman / 3 Barb / 4 Ranger (16 Shaman, 3 barb, 1 ranger pre-epic)
   Actual Pre-epic BAB: 16 / Soft AB: +4 / 4 APR
   CL Calculation: Total of 28 (can achieve 30 w/ AD: Abjuration)
   23 shaman + 2 barb + 2 ranger = 27 base
   Barb 3 and Ranger 3, 4 are 3 levels extra, so an extra CL there
   # 20 Shaman / 6 Fighter / 4 Monk (12 shaman, 4 monk, 4 fighter pre-epic)
   Actual Pre-epic BAB: 16 / Soft AB: +4 / 6 APR
   CL Calculation: Total of 26 (can achieve 28 w/ AD: Abjuration)
   20 shaman + 2 Fighter + 2 Monk = 24 base
   Fighter 3 - 6 and Monk 3 - 4 are 6 levels extra, so 2 extra CL there
   # 27 Shaman / 3 Monk
   Actual Pre-epic BAB: 16 / Soft AB: +0 / 5 APR
   CL Calculation: Total of 29
   27 shaman + 2 Monk = 29 base
   Monk 3 is 1 level extra, rounded down to 0 extra CL
  • 1/3 Bard levels count towards Caster Level vs Dispel
  • Note: Only if Shaman levels are majority in character levels
  • 1/3 Shaman levels count towards Bard Song scaling
  • Note: Only if Shaman levels are majority in character levels
  • 2/3 Shaman levels count towards Ranger level progression for the following:
  • Defensive Two-Weapon Fighting
  • Archer path ranged bonus damage scaling based on effective levels
  • Woodland Stride at effective level 7 (ex. 6 shaman 3 ranger)
  • Improved Two-Weapon Fighting at effective level 9
  • Called Shot for Archer Path Rangers at effective level 9
  • Out-of-combat Movement Speed at effective level 18
  • Wilderness Map (Ranger feat) at effective level 12 (ex. 18 shaman/3 Ranger)

Spellcasting

  • Divine (spell failure from armor is not a factor)
  • Wisdom-based
  • A base wisdom score of 10 + the spell’s level is required to cast a spell
  • Bonus spells are based on modified wisdom
  • The wisdom modifier affects spell DCs
  • Spontaneous cast (no spell preparation required)

Level progression

Lvl BAB Saves Feats   Base spells per day   Known spells
Fort Ref Will 0th 1st 2nd 3rd 4th 5th 6th 7th 8th 9th 0th 1st 2nd 3rd 4th 5th 6th 7th 8th 9th
1st +0 +2 +0 +2 Use Poison * 3 4 2 - - - - - - - -
2nd +1 +3 +0 +3 * 4 5 2 - - - - - - - -
3rd +2 +3 +1 +3 * 5 5 3 - - - - - - - -
4th +3 +4 +1 +4 * 6 3 6 3 1 - - - - - - -
5th +3 +4 +1 +4 * 6 4 6 4 2 - - - - - - -
6th +4 +5 +2 +5 Craft Wand * 6 5 3 7 4 2 1 - - - - - -
7th +5 +5 +2 +5 * 6 6 4 7 5 3 2 - - - - - -
8th +6/+1 +6 +2 +6 Spell Focus: Divination * 6 6 5 3 7 5 3 2 1 - - - - -
9th +6/+1 +6 +3 +6 * 6 6 6 4 7 5 4 3 2 - - - - -
10th +7/+2 +7 +3 +7 * 6 6 6 5 3 7 5 4 3 2 1 - - - -
11th +8/+3 +7 +3 +7 * 6 6 6 6 4 7 6 5 4 3 2 - - - -
12th +9/+4 +8 +4 +8 * 6 6 6 6 5 3 7 6 5 4 3 2 1 - - -
13th +9/+4 +8 +4 +8 * 6 6 6 6 6 4 7 6 6 4 4 3 2 - - -
14th +10/+5 +9 +4 +9 * 6 6 6 6 6 5 3 7 6 6 4 4 3 2 1 - -
15th +11/+6/+1 +9 +5 +9 * 6 6 6 6 6 6 4 7 6 6 5 4 4 3 2 - -
16th +12/+7/+2 +10 +5 +10 Greater Spell Focus: Divination * 6 6 6 6 6 6 5 3 7 6 6 5 4 4 3 2 1 -
17th +12/+7/+2 +10 +5 +10 * 6 6 6 6 6 6 6 4 7 6 6 5 5 4 4 3 2 -
18th +13/+8/+3 +11 +6 +11 * 6 6 6 6 6 6 6 5 3 7 6 6 5 5 5 4 4 2 1
19th +14/+9/+4 +11 +6 +11 * 6 6 6 6 6 6 6 6 4 7 6 6 5 5 5 4 4 3 2
20th +15/+10/+5 +12 +6 +12 * 6 6 6 6 6 6 6 6 6 7 6 6 5 5 5 4 4 4 3
21st - - - - * 6 6 6 6 6 6 6 6 6 7 6 6 5 5 5 4 4 4 4

* Note: Cantrips on Arelith have been customized to allow infinite casting

Spells

See Category:Shaman_Spells for a list of all spells by category.

 
Cantrips 1st level spells 2nd level spells
 
3rd level spells 4th level spells 5th level spells
 
6th level spells 7th level spells 8th level spells
 
9th level spells Epic spells

Epic Shaman

Hit die: d8

Skill points: 4 + int modifier

Bonus feat schedule: The epic shaman gains a bonus feat every three levels after 20th. In other words, at levels 23, 26, and 29.

Bonus feat list: Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Epic Energy Resistance, Epic Spell Focus, Epic Spell Penetration, Epic Spell: Dragon Knight, Epic Spell: Mummy Dust, Epic Spell: Greater Ruin, Epic Spell: Hellball, Epic Spell: Planar Conduit, Epic: Spell: Elemental Avatar, Great Wisdom, Improved Combat Casting, Ki Strike 4

Epic shaman level progression

  Lvl   Feats
21st
22nd
23rd bonus feat
24th
25th
26th bonus feat
27th
28th
29th bonus feat
30th

External Links

Arelith Shaman news post
NWN2 Spirit Shaman wiki page