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Stop Heart

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Stop Heart
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[The Astrolabe]
Spell Level(s): Cleric 8, Druid 8, Favored Soul 8, Shaman 8, Sorcerer 8, Warlock 8, Wizard 8
Innate Level: 8
School: Necromancy
Descriptor(s): Death
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Single
Duration: Instantaneous
Additional Counter Spells: None
Save(s): Fortitude
Spell Resistance: Yes

Description: The caster attempts to stop a living creature's heart. This spell does not affect creatures that do not have a properly functioning heart, such as undead or creatures with Deathless Mastery,  nor creatures that lack a proper circulatory system, such as Golems. Additionally, creatures who have achieved Perfect Self are capable of using Ki to restart their heart before it stops, and will not be rendered unconscious by this spell. They will still receive all expected damage otherwise.

The subject must make a Fortitude saving throw. On a failure, the target can only function normally for 2 rounds as their heart slowly stops beating, receiving 2d8 Magical damage each round leading up. After 2 rounds, they are reduced to 0 hit points and begin to die. On a successful fortitude save, the target instead receives 1d8 Magical damage per 3 caster levels. Since this spell does not produce an instant death effect, Stop Heart circumvents the protection granted by Death Ward.

Notes

  • None

References