Cure Light Wounds

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Cure Light Wounds
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[The Astrolabe]
Spell Level(s): Bard 1, Cleric 1, Druid 1, Favored Soul 1, Paladin 1, Ranger 1, Shaman 1
Innate Level: 1
School: Conjuration
Descriptor(s): None
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Single
Duration: Instantaneous
Additional Counter Spells: Inflict Light Wounds, Ghoul Touch
Save(s): None
Spell Resistance: Yes

Description: The target creature is healed for 2d8 points of damage, +1 / character level of the target; no maximum. Healing spells have a reverse effect on undead, harming instead of healing them. A successful touch attack must first be made when this spell is used against undead.

Notes

Spell Healing Average @ 30
Cure Minor Wounds 1d3 (minimum 4) per 3 caster levels 20
Cure Light Wounds 2d8 + 1 per target character level 39
Cure Moderate Wounds 4d8 + 1 per target character level 48
Cure Serious Wounds 6d8 + 1 per target character level 57
Cure Critical Wounds 8d8 + 1 per target character level 66
Healing Circle 3 rounds of 1d8 + Caster Level 103.5
Heal (spell) 100 + 5*CL. Capped at 200 at level 20. 200
Mass Heal Heals 150 + 5*CL. Capped at 300 at level 30. 300

References

  • None