From Arelith Wiki
Spell Level(s): Bard 2, Cleric 2, Favored Soul 2, Hexblade 2, Paladin 2, Ranger 2, Shaman 2, Sorcerer 2, Spellsword 2, Warlock 2, Wizard 2 Innate Level: 2 School: Transmutation Descriptor(s): None Component(s): Verbal, Somatic Range: Touch Area of Effect / Target: Single Duration: 1 hour / level Additional Counter Spells: None Save(s): Harmless Spell Resistance: No Description: The target creature's dexterity is increased by 1d4 + 1. The bonus stacks across multiple castings to a maximum of +5 when cast without metamagic feats. The stacking bonus is the same between the single and mass-targeted versions, but both spells can stack towards the maximum.
- The bonus stacks across multiple castings to a maximum of +5 when cast without metamagic feats.
- The stacking bonus is the same between the single and mass-targeted versions, but both spells can stack towards the maximum.
- Metamagic empower will increase the maximum 1.5, but NWN always rounds down. Greater Spell Focus, Epic Spell Focus: Transmutation, and Transmutation Specialization increase the maximum further +1 each.
Zoo Spells now have static gains, these are as follows:
- Normal: 4
- Maximise: 5
- Empower: 6
This will not change the caps or benefits of other sources such as:
- Base Cap 5
- Transmutation (0, 1, 2)
- Empower (+50%)
Average uses to reach the cap will now be:
- Normal: 2
- Maximised: 1
- Empowered: 2
- This change will also apply to Mass Zoo spells.
Spell Mass Version Bear's Endurance Mass Bear's Endurance Bull's Strength Mass Bull's Strength Cat's Grace Mass Cat's Grace Eagle's Splendor Mass Eagle's Splendor Fox's Cunning Mass Fox's Cunning Owl's Wisdom Mass Owl's Wisdom