Jump to content

Arcane Flux: Difference between revisions

From Arelith Wiki
Mattamue (talk | contribs)
added hostile spell list from Kalo
 
(9 intermediate revisions by 2 users not shown)
Line 1: Line 1:
<!--Comments in these brackets are only visible in source-->
<!--
<!--You can use the brackets at the end of a line and start so that you can add returns without adding spaces to the page--><!--


Like this
*NOTES AND HINTS SHOULD GO FURTHER BELOW: DO NOT EDIT THIS SECTION vvvvvvvvvvvvvvvv*


--><!--Text in <noinclude>thistext</noinclude> shows up on this page but does not show up when the page is used as a template-->
-->{{SystemsNav|title={{PAGENAME}}}}<div style="overflow: hidden;"><div style="border: 1px solid #aaaaaa; background-color: #white; padding: 5px;">
<!--Use the noinclude section for this page to show vanilla effects, and the Arelith changes below-->
{{#ifexist: {{ucfirst:{{PAGENAME}}}}/feat | {{:{{ucfirst:{{PAGENAME}}}}/feat }} | Under construction.}}
<!--Also remember a category: [[Category:whatever]], and put the category in the noinclude-->
<span class="plainlinks" style="font-size: small;"><center>( [[{{ucfirst:{{PAGENAME}}}}/feat|<span title="View feat subpage. Only click this if you know what you're doing.">View</span>]] - [{{fullurl:{{ucfirst:{{PAGENAME}}}}/feat|action=edit}} <span title="Edit Feat subpage. Only click this if you know what you're doing.">Edit Feat</span>] )</center></span>
<!--Category has to be in the noinclude, otherwise it will migrate to any pages where the page is used as a template-->
</div></div><!--
<!--The general idea is that the vanilla notes at the top are for reference and the changes below are always the same
format so that the details can be used on other pages. For example, the Blinding Speed page is used on Assassin,
Rogue, Shadowdancer, Harper, Swashbuckler, Zhentarim, and Invisible Blade pages. So if there's changes to the
Blinding Speed feat then it only needs to be changed in this one place, rather than a dozen places. This also cuts
down on typos and errors in duplication since there's only one place the data is actually entered.-->
<!--Don't leave a return after the </noinclude> because it'll add the return to whatever page it is being used as a template on-->
<noinclude><!--


-->[[Category:Feats]]
*NOTES AND HINTS SHOULD GO FURTHER BELOW: DO NOT EDIT THIS SECTION ^^^^^^^^^^^^^^^^^*


==Arelith Changes==
-->
 
==Notes==
</noinclude>'''Arcane Flux''': When activated, will replenish the next hostile spell cast via the [[Spellsword]] or [[Wizard]] spellbook. Dispels and spell breaches are exempt.
===Hostile Spells===
: The current Arcane Flux effect status can be displayed via the -cooldown command.
{| class="wikitable sortable"
: Works on "hostile" spells only, see [[Arcane Flux]] for a full list.
! Arcane Flux Spell List
: [[Spellsword]]: Arcane Flux will randomly trigger when using Elemental Strike or Elemental Maelstrom.
! Wizard/Sorcerer
:* The chance is 10% for non-critical Elemental Strikes and 20% for Elemental Maelstroms and critical Elemental Strikes.
! Spellsword
:* There is an internal cooldown to prevent the effect from triggering more than once every couple rounds.
|-
: [[Wizard]]: Casting a wizard [[Spell_changes#Changes_to_Cantrips|cantrip]] has a 5% chance to activate Arcane Flux.
| [[Burning Hands]]||1||1
:* For Generalist Wizards, this chance increases to 10%.
:* Wild Mages cannot access Arcane Flux.<noinclude><!--Putting the table in the noinclude so the feat can still be passed to pages.... might move away from this when feats tackled...-->
 
==Hostile Spells==  
{| {{table}}
| align="center" style="background:#f0f0f0;"|'''Arcane Flux Spell List'''
| align="center" style="background:#f0f0f0;"|'''Wizard'''
| align="center" style="background:#f0f0f0;"|'''Spellsword'''
|-
|-
| Faerie Fire||-||1
| [[Charm Person]]||1||1
|-
|-
| Burning Hands||1||1
| [[Chromatic Orb]]||1||1
|-
|-
| Charm Person||1||1
| [[Color Spray]]||1||1
|-
|-
| Chromatic Orb||1||1
| [[Faerie Fire]]||-||1
|-
|-
| Color Spray||1||1
| [[Grease]]||1||1
|-
|-
| Grease||1||1
| [[Horizikaul's Boom]]||1||1
|-
|-
| Horizikauls Boom||1||1
| [[Ice Dagger]]||1||1
|-
|-
| Ice Dagger||1||1
| [[Magic Missile]]||1||1
|-
|-
| Magic Missile||1||1
| [[Negative Energy Ray]]||1||1
|-
|-
| Negative Energy Ray||1||1
| [[Ray of Enfeeblement]]||1||1
|-
|-
| Ray of Enfeeblement||1||1
| [[Scare]]||1||1
|-
|-
| Scare||1||1
| [[Sleep (spell)|Sleep]]||1||1
|-
|-
| Sleep||1||1
| [[Blindness/Deafness]]||2||2
|-
|-
| Blindness and Deafness||2||2
| [[Cloud of Bewilderment]]||2||2
|-
|-
| Cloud of Bewilderment||2||2
| [[Combust]]||2||2
|-
|-
| Combust||2||2
| [[Frostbite]]||2||2
|-
|-
| Frostbite||2||2
| [[Gedlee's Electric Loop]]||2||2
|-
|-
| Gedlees Electric Loop||2||2
| [[Ghoul Touch]]||2||2
|-
|-
| Ghoul Touch||2||2
| [[Gust of Wind]]||2||2
|-
|-
| Gust of Wind||2||2
| [[Melf's Acid Arrow]]||2||2
|-
|-
| Melfs Acid Arrow||2||2
| [[Scorching Ray]]||2||2
|-
|-
| Scorching Ray||2||2
| [[Tasha's Hideous Laughter]]||2||-
|-
|-
| Tashas Hideous Laughter||2||-
| [[Web]]||2||2
|-
|-
| Web||2||2
| [[Bigby's Disrupting Hand]]||3||-
|-
|-
| Bigbys Disrupting Hand||3||-
| [[Fireball]]||3||3
|-
|-
| Fireball||3||3
| [[Flame Arrow]]||3||3
|-
|-
| Flame Arrow||3||3
| [[Frost Nova]]||3||3
|-
|-
| Frost Nova||3||3
| [[Halt Undead]]||3||3
|-
|-
| Halt Undead||3||3
| [[Hold Person]]||3||2
|-
|-
| Hold Person||3||2
| [[Lightning Bolt]]||3||3
|-
|-
| Lightning Bolt||3||3
| [[Mestil's Acid Breath]]||3||3
|-
|-
| Mestils Acid Breath||3||3
| [[Negative Energy Burst]]||3||3
|-
|-
| Negative Energy Burst||3||3
| [[Scintillating Sphere]]||3||3
|-
|-
| Scintillating Sphere||3||3
| [[Slow]]||3||3
|-
|-
| Slow||3||3
| [[Sound Lance]]||3||3
|-
|-
| Sound Lance||3||3
| [[Stinking Cloud]]||3||-
|-
|-
| Stinking Cloud||3||-
| [[Vampiric Touch]]||3||5
|-
|-
| Vampiric Touch||3||5
| [[Bestow Curse]]||4||4
|-
|-
| Bestow Curse||4||4
| [[Charm Monster]]||4||3
|-
|-
| Charm Monster||4||3
| [[Confusion]]||4||4
|-
|-
| Confusion||4||4
| [[Contagion]]||4||4
|-
|-
| Contagion||4||4
| [[Crushing Despair]]||4||4
|-
|-
| Crushing Despair||4||4
| [[Enervation]]||4||-
|-
|-
| Enervation||4||-
| [[Evard's Black Tentacles]]||4||-
|-
|-
| Evards Black Tentacles||4||-
| [[Fear (spell)|Fear]]||4||4
|-
|-
| Fear||4||4
| [[Finger of Agony]]||4||4
|-
|-
| Finger of Agony||4||4
| [[Ice Storm]]||4||4
|-
|-
| Ice Storm||4||4
| [[Isaac's Lesser Missile Storm]]||4||5
|-
|-
| Isaacs Lesser Missile Storm||4||5
| [[Phantasmal Killer]]||4||-
|-
|-
| Phantasmal Killer||4||-
| [[Wall of Fire]]||4||5
|-
|-
| Wall of Fire||4||5
| [[Wall of Ice]]||4||5
|-
|-
| Wall of Ice||4||5
| [[Ball Lightning]]||5||5
|-
|-
| Ball Lightning||5||5
| [[Cloudkill]]||5||7
|-
|-
| Cloudkill||5||7
| [[Cone of Cold]]||5||5
|-
|-
| Cone of Cold||5||5
| [[Daltim's Fiery Tentacles]]||5||-
|-
|-
| Daltims fiery Tentacles||5||-
| [[Darkbolt]]||5||6
|-
|-
| Darkbolt||5||6
| [[Dismissal]]||5||4
|-
|-
| Dismissal||5||4
| [[Dominate Person]]||5||-
|-
|-
| Dominate Person||5||-
| [[Feeblemind]]||5||-
|-
|-
| Feeblemind||5||-
| [[Firebrand]]||5||5
|-
|-
| Firebrand||5||5
| [[Hold Monster]]||5||3
|-
|-
| Hold Monster||5||3
| [[Mind Fog]]||5||5
|-
|-
| Mind Fog||5||5
| [[Nightmare]]||5||5
|-
|-
| Nightmare||5||5
| [[Sunfire]]||5||5
|-
|-
| Sunfire||5||5
| [[Acid Fog]]||6||6
|-
|-
| Acid Fog||6||6
| [[Bigby's Forceful Hand]]||6||-
|-
|-
| Bigbys Forceful Hand||6||-
| [[Chain Lightning]]||6||6
|-
|-
| Chain Lightning||6||6
| [[Circle of Death]]||6||-
|-
|-
| Circle of Death||6||-
| [[Disintegrate]]||6||6
|-
|-
| Disintegrate||6||6
| [[Evil Blight]]||6||5
|-
|-
| Evil Blight||6||5
| [[Eyebite]]||6||6
|-
|-
| Eye Bite||6||6
| [[Flesh to Stone]]||6||6
|-
|-
| Flesh to stone||6||6
| [[Freeze]]||6||6
|-
|-
| Freeze||6||6
| [[Isaac's Greater Missile Storm]]||6||7
|-
|-
| Isaacs Greater Missile Storm||6||7
| [[Kyristan's Malevolent Tentacles]]||6||-
|-
|-
| Kyristans malevolent Tentacles||6||-
| [[Undeath to Death]]||6||-
|-
|-
| Undeath to Death||6||-
| [[Vitriolic Sphere]]||6||6
|-
|-
| Vitriolic Sphere||6||6
| [[Banishment]]||7||8
|-
|-
| Banishment||7||8
| [[Bigby's Grasping Hand]]||7||-
|-
|-
| Bigbys Grasping Hand||7||-
| [[Control Undead]]||7||-
|-
|-
| Control Undead||7||-
| [[Delayed Blast Fireball]]||7||7
|-
|-
| Delayed Blast Fireball||7||7
| [[Finger of Death]]||7||-
|-
|-
| Finger of Death||7||-
| [[Great Thunderclap]]||7||7
|-
|-
| Great Thunderclap||7||7
| [[Power Word, Stun]]||7||-
|-
|-
| Power Word Stun||7||-
| [[Prismatic Spray]]||7||7
|-
|-
| Prismatic Spray||7||7
| [[Avascular Mass]]||8||8
|-
|-
| Avascular Mass||8||8
| [[Bigby's Clenched Fist]]||8||-
|-
|-
| Bigbys Clenched Fist||8||-
| [[Horrid Wilting]]||8||7
|-
|-
| Horrid Wilting||8||7
| [[Incendiary Cloud]]||8||8
|-
|-
| Incendiary Cloud||8||8
| [[Mass Blindness/Deafness]]||8||8
|-
|-
| Irresistible Dance||8||-
| [[Mass Charm]]||8||8
|-
|-
| Mass Blindness and Deafness||8||8
| [[Maze]]||8||8
|-
|-
| Mass Charm||8||8
| [[Nybor's Wrathful Castigation]]||8||-
|-
|-
| Maze||8||8
| [[Otto's Irresistible Dance]]||8||-
|-
|-
| Scintillating Pattern||8||-
| [[Scintillating Pattern]]||8||-
|-
|-
| Shadow Plague||8||8
| [[Shadow Plague]]||8||8
|-
|-
| Sunburst||8||8
| [[Sunburst]]||8||8
|-
|-
| Wrathful Castigation||8||-
| [[Bigby's Crushing Hand]]||9||-
|-
|-
| Bigbys Crushing Hand||9||-
| [[Burst of Glacial Wrath]]||9||7
|-
|-
| Dominate Monster||9||-
| [[Dominate Monster]]||9||-
|-
|-
| Energy Drain||9||-
| [[Energy Drain]]||9||-
|-
|-
| Glacial Wrath||9||7
| [[Iceberg]]||9||-
|-
|-
| Iceberg||9||-
| [[Mass Hold Monster]]||9||8
|-
|-
| Meteor Swarm||9||8
| [[Meteor Swarm]]||9||8
|-
|-
| Power Word Kill||9||-
| [[Power Word, Kill]]||9||-
|-
|-
| Wail of the Banshee||9||-
| [[Wail of the Banshee]]||9||-
|-
|-
| Weird||9||-
| [[Weird]]||9||-
|-
|-
|}
|}
</noinclude>
 
==References==
* None
 
<noinclude>[[Category:Feats]]
[[Category:Class Feats]]
[[Category:Spellsword Class Feats]]
[[Category:Wizard Class Feats]]</noinclude>

Latest revision as of 10:37, 25 May 2024

Arcane Flux
Arelith
Wiki
Character Creation
Creation (New Players Guide)
Race - Deity - Class
Gifts - Backgrounds - Alignment
Marks - Epic Sacrifice
Customization - Head List - Builds
Character Systems
Description - Disguise / Covered
Languages - Experience - Quests
Pickpocket - Rest - Role Play Bonus
Death - Lycanthropy - Investigate
Sequencers - Runic Sequencers
World Systems
Settlements - Factions
Quarters - Shops - Taverns - Banks
Riding - Sailing - Boons
Communication - Portals
Time - Containers/Bags
Radiant Heart - Assassin's Guild
Sencliff's Pirates
Item Creation Systems
Alchemy - Art Craft - Carpentry
Herb - Smith - Tailor
Dweomercraft - Runes
Armor
Weapons - Melee / Ranged / Siege
Resources - Poison
Arelith Changes
Classes - Skills - Feats - Trap
Summons - Familiar Reskins
Spells (list) - Misc
Help
Rules - Roleplay - Maps
Console Commands
Common Bugs - Staff
Support Tickets - Character Remake
[The Astrolabe]
Type of feat: Spellsword Class, Wizard Class, Sorcerer Class, Wild Mage Class
Automatically granted by: Spellsword 1, Wizard 1, Sorcerer 1, Wild Mage 1
Required for: None
Specifics: A Spellsword's Elemental Strikes or a Wizard's cantrips have a chance to activate the Arcane Flux effect on the caster. When activated, Arcane Flux will replenish the next hostile spell cast via the Spellsword or Wizard spellbook. Dispels and spell breaches are exempt. The current Arcane Flux effect status can be displayed via the -cooldown command. Works on "hostile" spells only, see Arcane Flux for a full list. Spellsword: Arcane Flux will randomly trigger when using Elemental Strike or Elemental Maelstrom. The chance is 10% for non-critical Elemental Strikes and 20% for Elemental Maelstroms and critical Elemental Strikes. There is an internal cooldown to prevent the effect from triggering more than once every couple rounds. Wizard: Casting a wizard cantrip has a 10% chance to activate Arcane Flux. For Generalist Wizards, this chance increases to 15%. Sorcerer: Casting a cantrip has a 10% chance to activate Arcane Flux. Wild Mages have a 5% chance to activate Arcane Flux.
Use: Automatic
( View - Edit Feat )

Notes

Hostile Spells

Arcane Flux Spell List Wizard/Sorcerer Spellsword
Burning Hands 1 1
Charm Person 1 1
Chromatic Orb 1 1
Color Spray 1 1
Faerie Fire - 1
Grease 1 1
Horizikaul's Boom 1 1
Ice Dagger 1 1
Magic Missile 1 1
Negative Energy Ray 1 1
Ray of Enfeeblement 1 1
Scare 1 1
Sleep 1 1
Blindness/Deafness 2 2
Cloud of Bewilderment 2 2
Combust 2 2
Frostbite 2 2
Gedlee's Electric Loop 2 2
Ghoul Touch 2 2
Gust of Wind 2 2
Melf's Acid Arrow 2 2
Scorching Ray 2 2
Tasha's Hideous Laughter 2 -
Web 2 2
Bigby's Disrupting Hand 3 -
Fireball 3 3
Flame Arrow 3 3
Frost Nova 3 3
Halt Undead 3 3
Hold Person 3 2
Lightning Bolt 3 3
Mestil's Acid Breath 3 3
Negative Energy Burst 3 3
Scintillating Sphere 3 3
Slow 3 3
Sound Lance 3 3
Stinking Cloud 3 -
Vampiric Touch 3 5
Bestow Curse 4 4
Charm Monster 4 3
Confusion 4 4
Contagion 4 4
Crushing Despair 4 4
Enervation 4 -
Evard's Black Tentacles 4 -
Fear 4 4
Finger of Agony 4 4
Ice Storm 4 4
Isaac's Lesser Missile Storm 4 5
Phantasmal Killer 4 -
Wall of Fire 4 5
Wall of Ice 4 5
Ball Lightning 5 5
Cloudkill 5 7
Cone of Cold 5 5
Daltim's Fiery Tentacles 5 -
Darkbolt 5 6
Dismissal 5 4
Dominate Person 5 -
Feeblemind 5 -
Firebrand 5 5
Hold Monster 5 3
Mind Fog 5 5
Nightmare 5 5
Sunfire 5 5
Acid Fog 6 6
Bigby's Forceful Hand 6 -
Chain Lightning 6 6
Circle of Death 6 -
Disintegrate 6 6
Evil Blight 6 5
Eyebite 6 6
Flesh to Stone 6 6
Freeze 6 6
Isaac's Greater Missile Storm 6 7
Kyristan's Malevolent Tentacles 6 -
Undeath to Death 6 -
Vitriolic Sphere 6 6
Banishment 7 8
Bigby's Grasping Hand 7 -
Control Undead 7 -
Delayed Blast Fireball 7 7
Finger of Death 7 -
Great Thunderclap 7 7
Power Word, Stun 7 -
Prismatic Spray 7 7
Avascular Mass 8 8
Bigby's Clenched Fist 8 -
Horrid Wilting 8 7
Incendiary Cloud 8 8
Mass Blindness/Deafness 8 8
Mass Charm 8 8
Maze 8 8
Nybor's Wrathful Castigation 8 -
Otto's Irresistible Dance 8 -
Scintillating Pattern 8 -
Shadow Plague 8 8
Sunburst 8 8
Bigby's Crushing Hand 9 -
Burst of Glacial Wrath 9 7
Dominate Monster 9 -
Energy Drain 9 -
Iceberg 9 -
Mass Hold Monster 9 8
Meteor Swarm 9 8
Power Word, Kill 9 -
Wail of the Banshee 9 -
Weird 9 -

References

  • None