Category:Cleric domains: Difference between revisions
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→Domain Spells: Trickery Domain Changes: Level 2: Serene Visage Level 3: Invisibility (removed Sleep) |
→Domain Spells: Lionheart > Good @ 1 & Luck @ 2... nothing in the update about removing anything so its just added to luck level 2? |
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||- [[Turn Undead|Turn Creature]]: [https://nwn.fandom.com/wiki/Undead Undead], [https://nwn.fandom.com/wiki/Outsider Outsiders]<br/>Domain Power: [[Feat_changes|Divine Smite]] / min | ||- [[Turn Undead|Turn Creature]]: [https://nwn.fandom.com/wiki/Undead Undead], [https://nwn.fandom.com/wiki/Outsider Outsiders]<br/>Domain Power: [[Feat_changes|Divine Smite]] / min | ||
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|| | ||[[Lionheart]] | ||
||[[Magic Circle Against Alignment]] | ||[[Magic Circle Against Alignment]] | ||
||[[Good Hope]] | ||[[Good Hope]] | ||
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||[[Remove Paralysis]] | ||[[Remove Paralysis]] | ||
||[[Remove Curse]] | ||[[Remove Curse]]<br>[[Lionheart]] | ||
||[[Keen Edge]] | ||[[Keen Edge]] | ||
||[[Spell Resistance]] | ||[[Spell Resistance]] |
Revision as of 02:16, 4 April 2023
![]() Character Creation | |
Characters on Arelith: | |
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Race - Alignment | |
Deity - Class | |
Gifts - Backgrounds | |
Mark of Destiny | |
Epic Sacrifice | |
Customization | |
Head List |
Domains represent the fields of interest for deities. Each cleric chooses two of these domains when the first clerical level is taken.
Note: Arelith has significant customizations to Spells and Spell Focus Feats impacting certain spells. Links to the NWNWiki are provided below for the domain spells but those links do not reference any Arelith customizations that may be in play. You should review individual spells and Spell Focus Feats to fully understand how the below linked spells may function differently on Arelith.
Changing Domains
Players can change domains via "-domain" chat command or Rest Menu -> 3. Character -> 9. Domains if they satisfy the following conditions:
- Cleric levels present
- Is worshiping a deity
- Has Domain Change Token granted by DMs or Developers upon request or domain update
Domain Powers
- Certain Activation abilities are specifically flagged as a Domain Power. This is a replacement for the Vanilla game Domain Powers.
- The level requirement for casting domain power is the spell's innate levels * 2.
Domain Spells
Pages in category "Cleric domains"
The following 34 pages are in this category, out of 34 total.