Improved Invisibility: Difference between revisions
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removing redirect, building spellbook page |
note about concealment 1 turn / level |
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| Range = Touch | | Range = Touch | ||
| Area of Effect = Single | | Area of Effect = Single | ||
| Duration = 1 turn / level | | Duration = Invisibility 1 round / level, Concealment 1 turn / level | ||
| Counter Spells = [[Invisibility Purge]] | | Counter Spells = [[Invisibility Purge]] | ||
| Saves = Harmless | | Saves = Harmless | ||
| Spell Resistance = No | | Spell Resistance = No | ||
| Description = The target creature becomes invisible and impossible to detect using normal vision. The invisibility effect last rounds/level. [[Feat_changes#Spell_Focus:_Illusion|Greater Spell Focus: Illusion]] increases the duration from 1 round/level to 3 rounds/level. [[Feat_changes#Spell_Focus:_Illusion|Epic Spell Focus: Illusion]] increases it to 5 rounds/level. The concealment on Improved Invisibility remains unaltered. After attacking or casting spells the target creature will become partially visible and detectable by enemies, but still retain the 50% concealment bonus. Removes the Faerie Fire effect on the target it is cast upon. | | Description = The target creature becomes invisible and impossible to detect using normal vision. The invisibility effect last rounds/level. [[Feat_changes#Spell_Focus:_Illusion|Greater Spell Focus: Illusion]] increases the duration from 1 round/level to 3 rounds/level. [[Feat_changes#Spell_Focus:_Illusion|Epic Spell Focus: Illusion]] increases it to 5 rounds/level. The concealment on Improved Invisibility remains unaltered at 1 turn / level. After attacking or casting spells the target creature will become partially visible and detectable by enemies, but still retain the 50% concealment bonus. Removes the Faerie Fire effect on the target it is cast upon. | ||
| Notes = | | Notes = |
Revision as of 21:15, 3 July 2022
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