Invisible Blade
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Invisible Blade is a custom prestige class with Arelith specific mechanics.
Contents
Introduction
Arelith Invisible Blades are deadly rogues who prefer to use light blades in combat. Mechanical information is included in the #Class Mechanics on this page and explained in the #Arelith Changes section. The #Roleplay Tips section provides suggestions for character development.
Class Mechanics
Requirements
Alignment restrictions: None
Base attack bonus: +4
Feats: Dirty Fighting
Class Features
Hit die: d8
Proficiencies: No additional proficiencies are gained
Skill points: 8 + int modifier
Class Skills: bluff, climb, concentration, craft mastery, discipline, heal, hide, listen, lore, move silently, parry, ride, sail, sleight of hand, spot, tumble
Unavailable feats: scribe scroll, craft wand, weapon specialization
Primary saving throw(s): Reflex
Base attack bonus: +1/level
Special: Class abilities require wearing clothing or light armor. Additionally, class abilities require wielding Invisible Blade Weapons.
Level Progression
Hit points rolls on Arelith are always maximum.
Level | BAB | Fort | Reflex | Will | Feats | HP |
1st | 1 | 0 | 2 | 0 | Bleeding Wound | 8 |
2nd | 2 | 0 | 3 | 0 | Crippling Throw, Arcane Bleed | 16 |
3rd | 3 | 1 | 3 | 1 | Eviscerate | 24 |
4th | 4 | 1 | 4 | 1 | 32 | |
5th | 5 | 1 | 4 | 1 | 40 |
Arelith Changes
Change | Level | Description | |||||
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Stealth Bonuses | - | Assassin, Harper Scout, Invisible Blade, Rogue, Shadowdancer and Zhentarim Operative levels stack with Rogue levels when qualifying for the in stealth rogue speed increase but only Rogue, Harper Scout, and Zhentarim Operative levels count for the +AB bonus when leaving stealth. Rogue levels are required for this bonus to trigger.
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Lightly Armored | - | Assassin, Harper Scout, Invisible Blade, Rogue, Shadowdancer and Zhentarim Operative levels stack with Rogue levels for the purpose of calculating how much lost DEX is regained as Dodge AC via the Lightly Armored feat. Rogue levels are required for this bonus to trigger. Light armor will receive all AC lost to the dex cap as Dodge AC, subject to a cap of AC/4 combined levels. For example, if you have 6 rogue and 3 assassin levels and 28 of dex (modifier 9), and you are using a Studded Leather Armor - which has a max dex modifier of 4 - then, you'd have 4 of normal dex AC, and 2 of extra Dodge AC, and lose 2 points of AC until combined level 15. | |||||
Specialty Weapons | - | Assassin, Harper Scout, Invisible Blade, Rogue, Shadowdancer and Zhentarim Operative levels stack with Rogue levels when qualifying for the +1 AB to any finessable weapon at levels 19 and 24. Rogue levels are required for this bonus to trigger. At 19 combined levels, gain +1 AB when using any finessable weapon. At 24 combined levels, gain +1 additional AB when using any finessable weapon. These bonuses add to a weapon's non-magical Attack Bonus and allow Damage Reduction penetration. For example, a +3 AB weapon will become +5, capable of bypassing Stoneskin or Premonition, with 16 rogue 5 shadowdancer and 3 assassin combined levels.
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Blinding Speed | - |
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Bleeding Wound | 1 | On a successful melee attack the target will receive a bleeding wound stack.
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Crippling Throw | 2 | On a successful ranged touch attack the target will be inflicted by 2 Bleeding Wound stacks and must succeed against a reflex save with a DC equal to Character Level + 3 + Intelligence Modifier.
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Arcane Bleed | 2 | Upon a successful melee touch attack the target:
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Eviscerate | 3 | Upon a successful melee attack:
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Invisible Blade Weapons
The Invisible Blade abilities, where noted above, can only be used when wielding a particular selection of Invisible Blade weapons. The weapon must meet the following criteria to be considered an Invisible Blade weapon:
- All concealable melee weapons, which are weapons one or more size categories smaller than the wielder
- Exceptions: Lance, Magic Staff, Spear and Shuriken.
Examples:
1. A human (medium sized race) Invisible Blade can wield a single Short Sword (small sized weapons) and qualify for Invisible Blade class features.
2. A halfling (small sized race) Invisible Blade can dual wield Kukris (tiny sized weapons) and qualify for Invisible Blade class features.
3. An Ogre (large sized race) Invisible Blade can wield a scimitars (medium sized weapon) and qualify for Invisible Blade class features.
Roleplay Tips
- Visit the Forgotten Realms wiki for some class lore.
External Links
- Information about the NWN 2 class is available on NWNW 2 wiki.