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See Invisibility: Difference between revisions

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Mattamue (talk | contribs)
invoker
Zanithar (talk | contribs)
swapped to level 3 shaman
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{{SpellBookPage
{{SpellBookPage
| Spell Level      = [[Bard]] 2, [[Cleric]]([[Knowledge Domain|Knowledge]]) 2, [[Elementalist]] 3, [[Hemomancer]] 3, [[Hexblade]] 2, [[Shaman]] 2, [[Sorcerer]] 2, [[Spellsword]] 2, [[Warlock]] 2, [[Wizard]] 2
| Spell Level      = [[Bard]] 2, [[Cleric]]([[Knowledge Domain|Knowledge]]) 2, [[Elementalist]] 3, [[Hemomancer]] 3, [[Hexblade]] 2, [[Shaman]] 3, [[Sorcerer]] 2, [[Spellsword]] 2, [[Warlock]] 2, [[Wizard]] 2
| Innate Level      = 2
| Innate Level      = 2
| Spell School      = Divination
| Spell School      = Divination
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[[Category:Hemomancer Spells|3]]
[[Category:Hemomancer Spells|3]]
[[Category:Hexblade Spells|2]]
[[Category:Hexblade Spells|2]]
[[Category:Shaman Spells|2]]
[[Category:Shaman Spells|3]]
[[Category:Sorcerer Spells|2]]
[[Category:Sorcerer Spells|2]]
[[Category:Spellsword Spells|2]]
[[Category:Spellsword Spells|2]]

Revision as of 17:01, 12 July 2022

See Invisibility
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[The Astrolabe]
Spell Level(s): Bard 2, Cleric(Knowledge) 2, Elementalist 3, Hemomancer 3, Hexblade 2, Shaman 3, Sorcerer 2, Spellsword 2, Warlock 2, Wizard 2
Innate Level: 2
School: Divination
Descriptor(s): None
Component(s): Verbal, Somatic
Range: Personal
Area of Effect / Target: Single
Duration: 1 turn / level
Additional Counter Spells: None
Save(s): Harmless
Spell Resistance: No

Description: The target creature is able to see all invisible creatures within his line of sight. Sight-augmenting spells will default to less obtrusive eyeglow effects rather than the floating eyes.

Notes

  • None

References

  • None