Vampiric Touch: Difference between revisions
Appearance
reword to target |
mNo edit summary |
||
(2 intermediate revisions by one other user not shown) | |||
Line 1: | Line 1: | ||
{{SpellBookPage | {{SpellBookPage | ||
| Spell Level = [[Cleric]]([[Vermin Domain|Vermin]]) 6, [[ | | Spell Level = [[Cleric]]([[Undeath Domain|Undeath]]) 4, [[Cleric]]([[Vermin Domain|Vermin]]) 6, [[Harbinger]] 3, [[Shaman]] 4, [[Sorcerer]] 3, [[Spellsword]] 5, [[Wizard]] 3 | ||
| Innate Level = 3 | | Innate Level = 3 | ||
| Spell School = Necromancy | | Spell School = Necromancy | ||
Line 12: | Line 12: | ||
| Spell Resistance = Yes | | Spell Resistance = Yes | ||
| Description = If the caster succeeds in striking a target with a touch attack, the target creature takes 1d6 points of negative energy damage for every 2 caster levels (maximum 10d6). This damage is then applied to the caster's hit points as a temporary bonus. You can't gain more temporary hit points than what is required to kill the target (target's current hit points +10). | | Description = If the caster succeeds in striking a target with a melee touch attack, the target creature takes 1d6 points of negative energy damage for every 2 caster levels (maximum 10d6). This damage is then applied to the caster's hit points as a temporary bonus. You can't gain more temporary hit points than what is required to kill the target (target's current hit points +10). | ||
| Notes = | | Notes = | ||
Line 25: | Line 25: | ||
[[Category:Necromancy School|3]] | [[Category:Necromancy School|3]] | ||
[[Category:Cleric Domain Spells]] | [[Category:Cleric Domain Spells]] | ||
[[Category:Undeath Domain Spells|4]] | |||
[[Category:Vermin Domain Spells|6]] | [[Category:Vermin Domain Spells|6]] | ||
[[Category: | [[Category:Harbinger Spells|3]] | ||
[[Category:Shaman Spells|4]] | [[Category:Shaman Spells|4]] | ||
[[Category:Sorcerer Spells|3]] | [[Category:Sorcerer Spells|3]] |
Latest revision as of 22:20, 24 July 2024
Arelith Wiki | |
Character Creation | |
---|---|
Creation (New Players Guide) Race - Deity - Class Gifts - Backgrounds - Alignment Marks - Epic Sacrifice Customization - Head List - Builds | |
Character Systems | |
Description - Disguise / Covered Languages - Experience - Quests Pickpocket - Rest - Role Play Bonus Death - Lycanthropy - Investigate Sequencers - Runic Sequencers | |
World Systems | |
Settlements - Factions Quarters - Shops - Taverns - Banks Riding - Sailing - Boons Communication - Portals Time - Containers/Bags Radiant Heart - Assassin's Guild Sencliff's Pirates | |
Item Creation Systems | |
Alchemy - Art Craft - Carpentry Herb - Smith - Tailor Dweomercraft - Runes | |
Armor Weapons - Melee / Ranged / Siege Resources - Poison | |
Arelith Changes | |
Classes - Skills - Feats - Trap Summons - Familiar Reskins Spells (list) - Misc | |
Help | |
Rules - Roleplay - Maps Console Commands Common Bugs - Staff Support Tickets - Character Remake [The Astrolabe] |