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{{SpellBookPage
{{SpellBookPage
| Spell Level      = [[Bard]] 2, [[Cleric]] 2, [[Druid]] 1, [[Elementalist]] 2, [[Favored Soul]] 2, [[Hemomancer]] 2, [[Hexblade]] 2, [[Ranger]] 1, [[Shaman]] 1, [[Sorcerer]] 2, [[Spellsword]] 2, [[Warlock]] 1, [[Wizard]] 2
| Spell Level      = [[Bard]] 2, [[Cleric]] 2, [[Druid]] 1, [[Elementalist]] 2, [[Favored Soul]] 2, [[Hemomancer]] 2, [[Harbinger]] 2, [[Ranger]] 1, [[Shaman]] 1, [[Sorcerer]] 2, [[Spellsword]] 1, [[Warlock]] 1, [[Wizard]] 2
| Innate Level      = 2
| Innate Level      = 2
| Spell School      = Transmutation
| Spell School      = Transmutation
Line 15: Line 15:


| Notes            =  
| Notes            =  
* None
* Bug: Casting [[Ultravision]] while in [[Darkness]] may cause permanent blindness after resting (or removing ultravision). Relogging fixes the issue.


| References        =
| References        =
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[[Category:Favored Soul Spells|2]]
[[Category:Favored Soul Spells|2]]
[[Category:Hemomancer Spells|2]]
[[Category:Hemomancer Spells|2]]
[[Category:Hexblade Spells|2]]
[[Category:Harbinger Spells|2]]
[[Category:Ranger Spells|1]]
[[Category:Ranger Spells|1]]
[[Category:Shaman Spells|1]]
[[Category:Shaman Spells|1]]
[[Category:Sorcerer Spells|2]]
[[Category:Sorcerer Spells|2]]
[[Category:Spellsword Spells|2]]
[[Category:Spellsword Spells|1]]
[[Category:Warlock Spells|1]]
[[Category:Warlock Spells|1]]
[[Category:Wizard Spells|2]]
[[Category:Wizard Spells|2]]
[[Category:Innate Spells|2]]
[[Category:Innate Spells|2]]

Latest revision as of 22:51, 24 July 2024

Ultravision
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[The Astrolabe]
Spell Level(s): Bard 2, Cleric 2, Druid 1, Elementalist 2, Favored Soul 2, Hemomancer 2, Harbinger 2, Ranger 1, Shaman 1, Sorcerer 2, Spellsword 1, Warlock 1, Wizard 2
Innate Level: 2
School: Transmutation
Descriptor(s): None
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Single
Duration: 1 hour / level
Additional Counter Spells: None
Save(s): Harmless
Spell Resistance: No

Description: The target creature's ability to see in complete darkness is improved beyond that of darkvision. When this spell is applied even the effects of magical Darkness are pierced. Visual effect (and eyeglow) disabled.

Notes

  • Bug: Casting Ultravision while in Darkness may cause permanent blindness after resting (or removing ultravision). Relogging fixes the issue.

References

  • None