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Inflict Light Wounds

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Inflict Light Wounds
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[The Astrolabe]
Spell Level(s): Bard 1, Cleric 1, Favored Soul 1
Innate Level: 1
School: Necromancy
Descriptor(s): Negative
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Single
Duration: Instant
Additional Counter Spells: Cure Light Wounds
Save(s): Will 1/2
Spell Resistance: Yes

Description: If the caster succeeds in striking an opponent with a touch attack, the target suffers 2d8 points of damage, + 1 point per caster level. Inflict spells have a reverse effect when used on undead, causing the targeted undead to take an amount of healing equal to what the spell normally damages.

Notes

  • No touch attack is required when using inflict spells to heal undead.
Spell Damage Average @ 30
Inflict Minor Wounds 1d6 per 3 caster levels 35
Inflict Light Wounds 2d8 + 1 per target character level 39
Inflict Moderate Wounds 4d8 + 1 per target character level 48
Inflict Serious Wounds 6d8 + 1 per target character level 57
Inflict Critical Wounds 8d8 + 1 per target character level 66
Circle of Doom 1d8 + Caster Level 34.5
Harm 10 times Caster Level* 300

References

  • None