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[[Category:Spells]]
[[Category:Spells]]
[[Category:Transmutation School|9]]
[[Category:Illusion School|5]]
[[Category:Cleric Spells|9]]
[[Category:Bard Spells|5]]
[[Category:Favored Soul Spells|9]]
[[Category:Cleric Spells|5]]
[[Category:Hemomancer Spells|9]]
[[Category:Favored Soul Spells|5]]
[[Category:Shaman Spells|9]]
[[Category:Shaman Spells|5]]
[[Category:Sorcerer Spells|9]]
[[Category:Sorcerer Spells|5]]
[[Category:Wizard Spells|9]]
[[Category:Spellsword Spells|5]]
[[Category:Innate Spells|9]]
[[Category:Wizard Spells|5]]
[[Category:Innate Spells|5]]

Latest revision as of 13:10, 23 April 2024

Illusory Fall
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[The Astrolabe]
Spell Level(s): Bard 5, Cleric 5, Favored Soul 5, Shaman 5, Sorcerer 5, Spellsword 5, Wizard 5
Innate Level: 5
School: Illusion
Descriptor(s): Mind-affecting
Component(s): Verbal, Somatic
Range: Medium
Area of Effect / Target: Single
Duration: 1 round + 1 round/5 caster level
Additional Counter Spells: None
Save(s): Will negates
Spell Resistance: Yes

Description: The enemy must make a will save else will believe they had been thrown in the air and are falling. The target becomes prone for the duration of the spell. The creature will receive (2d6+2) psychic damage for each round of the fall as it becomes certain to soon smash against the ground.

Notes

  • None

References

  • None