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Hold Animal: Difference between revisions

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Mattamue (talk | contribs)
created spellbook page
 
Zanithar (talk | contribs)
swapped to warlock level 1
 
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{{SpellBookPage
{{SpellBookPage
| Spell Level      = [[Cleric]]([[Animal Domain|Animal]]) 3, [[Druid]] 2, [[Ranger]] 2, [[Shaman]] 2, [[Warlock]] 2
| Spell Level      = [[Cleric]]([[Animal Domain|Animal]]) 3, [[Druid]] 2, [[Ranger]] 2, [[Shaman]] 2, [[Warlock]] 1
| Innate Level      = 2
| Innate Level      = 2
| Spell School      = Enchantment
| Spell School      = Enchantment
Line 28: Line 28:
[[Category:Ranger Spells|2]]
[[Category:Ranger Spells|2]]
[[Category:Shaman Spells|2]]
[[Category:Shaman Spells|2]]
[[Category:Warlock Spells|2]]
[[Category:Warlock Spells|1]]
[[Category:Innate Spells|2]]
[[Category:Innate Spells|2]]

Latest revision as of 17:13, 12 July 2022

Hold Animal
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[The Astrolabe]
Spell Level(s): Cleric(Animal) 3, Druid 2, Ranger 2, Shaman 2, Warlock 1
Innate Level: 2
School: Enchantment
Descriptor(s): None
Component(s): Verbal, Somatic
Range: Medium (20 meters)
Area of Effect / Target: Single
Duration: 1 round / level
Additional Counter Spells: Freedom of Movement
Save(s): Will (+5 DC) negates
Spell Resistance: Yes

Description: The target animal is paralyzed for the duration of the spell.

Notes

  • None

References

  • None