Category:Vigilante Bonus Feats
From Arelith Wiki
Arelith Wiki | |
Character Creation: | |
---|---|
Creation (New Players Guide) Race - Deity - Class Gifts - Backgrounds - Alignment Marks - Epic Sacrifice Customization - Head List - Builds | |
Character Systems: | |
Description - Disguise / Covered Languages - Experience - Quests Pickpocket - Rest - Role Play Bonus Death - Lycanthropy - Investigate Sequencers - Runic Sequencers | |
World Systems: | |
Settlements - Factions Quarters - Shops - Taverns - Banks Riding - Sailing - Boons Communication - Portals Time - Containers/Bags Radiant Heart - Assassin's Guild Sencliff's Pirates | |
Item Creation Systems: | |
Alchemy - Art Craft - Carpentry Herb - Smith - Tailor Dweomercraft - Runes | |
Armor Weapons - Melee / Ranged / Siege Resources - Poison | |
Arelith Changes: | |
Classes - Skills - Feats - Trap Summons - Familiar Reskins Spells (list) - Misc | |
Help: | |
Rules - Roleplay - Maps Console Commands Common Bugs - Staff Support Tickets - Character Remake [The Astrolabe] |
Bonus Feats
- Are given at different intervals depending on class in addition to General Feats, hence they are "bonus" feats on top of the 3 given at every level.
- May include a smaller tailored sub-set of General Feats in the pool of bonus feats, per class.
- May allow access to feats that are not available otherwise.
- Can be subject to requirements.
Categorized List of Vigilante Bonus Feats
Pages in category "Vigilante Bonus Feats"
The following 5 pages are in this category, out of 5 total.