Withering Ray: Difference between revisions
Appearance
dmg & colo |
Now fires 1 beam per 3 Caster Level, to a maximum of 5 beams instead of an immutable maximum of 3. |
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| Spell Resistance = Yes | | Spell Resistance = Yes | ||
| Description = The caster creates | | Description = The caster creates 1 beam per 3 Caster Level, to a maximum of 5 beams of necromantic energy and hurls them at targets within range and within the radius of the area of effect. They make a ranged touch attack for each ray and only one ray can strike a target at a time. On a hit, the target takes 10 + 1d4 Entropic damage per caster levels up to a maximum of 20d4. Targets struck by the rays are allowed a fortitude save to only take half damage. If this damage reduces a living target to 0 hit points, it dies instantly and withers into a husk. Inorganic targets such as constructs do not wither but are not immune to this spell's damage. | ||
| Notes = | | Notes = | ||
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* Added in the [https://forum.nwnarelith.com/viewtopic.php?p=314994#p314994 SPELLMAGEDDON: PART TWO] update. | * Added in the [https://forum.nwnarelith.com/viewtopic.php?p=314994#p314994 SPELLMAGEDDON: PART TWO] update. | ||
* [https://forum.nwnarelith.com/viewtopic.php?p=315363#p315363 Damage 10 + 1d4 per cl capping at 20d4 & colossal] update. | * [https://forum.nwnarelith.com/viewtopic.php?p=315363#p315363 Damage 10 + 1d4 per cl capping at 20d4 & colossal] update. | ||
* [https://forum.nwnarelith.com/viewtopic.php?p=316539#p316539 1 beam per 3 Caster Level, to a maximum of 5 beams instead of an immutable maximum of 3] update. | |||
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Revision as of 01:37, 28 February 2023
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