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Power Word, Stun: Difference between revisions

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{{SpellBookPage
{{SpellBookPage
| Spell Level      = [[Cleric]]([[Knowledge Domain|Knowledge]]) 7, [[Shaman]] 7, [[Sorcerer]] 7, [[Wizard]] 7
| Spell Level      = [[Cleric]]([[Knowledge Domain|Knowledge]]) 7, [[Hemomancer]] 7, [[Shaman]] 7, [[Sorcerer]] 7, [[Wizard]] 7
| Innate Level      = 7
| Innate Level      = 7
| Spell School      = Divination
| Spell School      = Divination
Line 25: Line 25:
[[Category:Cleric Domain Spells]]
[[Category:Cleric Domain Spells]]
[[Category:Knowledge Domain Spells|7]]
[[Category:Knowledge Domain Spells|7]]
[[Category:Hemomancer Spells|7]]
[[Category:Shaman Spells|7]]
[[Category:Shaman Spells|7]]
[[Category:Sorcerer Spells|7]]
[[Category:Sorcerer Spells|7]]
[[Category:Wizard Spells|7]]
[[Category:Wizard Spells|7]]
[[Category:Innate Spells|7]]
[[Category:Innate Spells|7]]

Revision as of 20:59, 9 July 2022

Power Word, Stun
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[The Astrolabe]
Spell Level(s): Cleric(Knowledge) 7, Hemomancer 7, Shaman 7, Sorcerer 7, Wizard 7
Innate Level: 7
School: Divination
Descriptor(s): Mind-affecting
Component(s): Verbal
Range: Short (8 meters)
Area of Effect / Target: Single
Duration: Instantaneous
Additional Counter Spells: Clarity
Save(s): Will negates
Spell Resistance: Yes

Description: Targets with more than 150 of HP must pass a will save or be stunned for a duration according to the HP. Additionally, there is a small bonus DC relevant to the HP. HP above 300: No bonus, 251 to 300: +1 DC, 201 to 250: +2 DC and duration changes to 4+1d4 rounds, 151 to 200: +3 DC and duration changes to 5+1d4 rounds, 101 to 150: Automatic success and duration changes to 6+2d4 rounds, less than 101: Automatic success and duration changes to 7+2d4 rounds.

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