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| {{SpellBookPage | | {{SpellBookPage |
| | Spell Level = [[Cleric]] 3, [[Favored Soul]] 3, [[Hemomancer]] 3, [[Hexblade]] 3, [[Sorcerer]] 3, [[Spellsword]] 3, [[Warlock]] 3, [[Wizard]] 3 | | | Spell Level = [[Hemomancer]] 4, [[Harbinger]] 4, [[Sorcerer]] 4, [[Spellsword]] 4, [[Warlock]] 4, [[Wizard]] 4 |
| | Innate Level = 3 | | | Innate Level = 4 |
| | Spell School = Necromancy | | | Spell School = Necromancy |
| | Descriptors = Evil | | | Descriptors = Death, Negative |
| | Components = Verbal, Somatic | | | Components = Verbal, Somatic |
| | Range = Medium (20 meters) | | | Range = Long (40 meters) |
| | Area of Effect = Single | | | Area of Effect = Colossal (10 meters radius) |
| | Duration = Concentration, 3 rounds + 1 round / level | | | Duration = Instantaneous |
| | Counter Spells = None | | | Counter Spells = None |
| | Saves = Reflex, fortitude | | | Saves = Fortitude |
| | Spell Resistance = Yes | | | Spell Resistance = Yes |
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| | Description = An invisible hand reaches out from the caster, grabbing the subject's throat and strangling them. The target makes a Reflex save. If they fail, the target is restrained and can't speak or cast spells with verbal components. If the caster attempts to do anything else while the spell is active, their concentration may break and the spell may end. The spell takes no effect against creatures that do not need to breathe, like oozes, elementals, undead, constructs, air genasi. | | | Description = The caster creates 1 beam per 3 Caster Level, to a maximum of 5 beams of necromantic energy and hurls them at targets within range and within the radius of the area of effect. They make a ranged touch attack for each ray and only one ray can strike a target at a time. On a hit, the target takes 10 + 1d4 Entropic damage per caster levels up to a maximum of 20d4. Targets struck by the rays are allowed a fortitude save to only take half damage. If this damage reduces a living target to 0 hit points, it dies instantly and withers into a husk. Inorganic targets such as constructs do not wither but are not immune to this spell's damage. |
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| | Notes = | | | Notes = |
| * None
| | {{Damage Spells}} |
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| | References = | | | References = |
| * Added in the [https://forum.nwnarelith.com/viewtopic.php?p=314994#p314994 SPELLMAGEDDON: PART TWO] update. | | * Added in the [https://forum.nwnarelith.com/viewtopic.php?p=314994#p314994 SPELLMAGEDDON: PART TWO] update. |
| | * [https://forum.nwnarelith.com/viewtopic.php?p=315363#p315363 Damage 10 + 1d4 per cl capping at 20d4 & colossal] update. |
| | * [https://forum.nwnarelith.com/viewtopic.php?p=316539#p316539 1 beam per 3 Caster Level, to a maximum of 5 beams instead of an immutable maximum of 3] update. |
| }} | | }} |
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| [[Category:Spells]] | | [[Category:Spells]] |
| [[Category:Necromancy School|3]] | | [[Category:Necromancy School|4]] |
| [[Category:Cleric Spells|3]]
| | [[Category:Hemomancer Spells|4]] |
| [[Category:Favored Soul Spells|3]]
| | [[Category:Harbinger Spells|4]] |
| [[Category:Hemomancer Spells|3]] | | [[Category:Sorcerer Spells|4]] |
| [[Category:Hexblade Spells|3]] | | [[Category:Spellsword Spells|4]] |
| [[Category:Sorcerer Spells|3]] | | [[Category:Warlock Spells|4]] |
| [[Category:Spellsword Spells|3]] | | [[Category:Wizard Spells|4]] |
| [[Category:Warlock Spells|3]] | | [[Category:Innate Spells|4]] |
| [[Category:Wizard Spells|3]] | |
| [[Category:Innate Spells|3]] | |
Spell Level(s): Hemomancer 4, Harbinger 4, Sorcerer 4, Spellsword 4, Warlock 4, Wizard 4
Innate Level: 4
School: Necromancy
Descriptor(s): Death, Negative
Component(s): Verbal, Somatic
Range: Long (40 meters)
Area of Effect / Target: Colossal (10 meters radius)
Duration: Instantaneous
Additional Counter Spells: None
Save(s): Fortitude
Spell Resistance: Yes
Description: The caster creates 1 beam per 3 Caster Level, to a maximum of 5 beams of necromantic energy and hurls them at targets within range and within the radius of the area of effect. They make a ranged touch attack for each ray and only one ray can strike a target at a time. On a hit, the target takes 10 + 1d4 Entropic damage per caster levels up to a maximum of 20d4. Targets struck by the rays are allowed a fortitude save to only take half damage. If this damage reduces a living target to 0 hit points, it dies instantly and withers into a husk. Inorganic targets such as constructs do not wither but are not immune to this spell's damage.
Notes
Direct damage spells. See Persistent AoE spells also. Disclaimer: Values are compiled for general comparison and are not equivalent due to the many hundreds of variables that cannot be qualified on a simple table. For example, don't attempt to compare Hemomancer's or Elementalist's spells with other spells because the Invoker's spells are assumed to be at maximum stacks.
- Table key:
- i: Innate Level
- R: Range in meters to the target
- St: Saves: (f)ortitude, (r)eflex, (w)ill or a (T)ouch attack
- Eff: Additional effects from failing or passing saves: (df) deafened, (½) save for half damage, (s)tunned, (d)azed, (R)ooted
- SR: Does not have a spell resistance check: $
- Dmg: Base damage plus additional damage per caster level
- Typ: Type of damage
- Max: Maximum damage at max level
- MAv: Average damage at max level
- AoE: If spell has an area of effect (e)nemies only or (a)ll damaged
- Hover bold items in the table for additional information
Spell
|
i
|
R
|
St
|
Ef
|
SR
|
Dmg
|
Typ
|
Max
|
MAv
|
AoE
|
Acid Splash
|
0
|
20
|
|
|
|
1d6 per 3
|
acid
|
60 (10d6)
|
35
|
|
Bestow Wound
|
0
|
8
|
|
|
|
1d3 per 3
|
bleed
|
30 (10d3)
|
25
|
|
Chill Touch
|
0
|
40
|
w
|
shivering
|
|
2d2 per 3
|
entrop cold
|
40 (20d2)
|
30
|
|
Daze
|
0
|
40
|
w
|
d
|
|
1d4 per 3
|
psychic
|
40 (10d4)
|
25
|
|
Electric Jolt
|
0
|
20
|
|
|
|
1d6 per 3
|
electric
|
60 (10d6)
|
35
|
|
Flare
|
0
|
20
|
|
|
|
1d6 per 3
|
fire
|
60 (10d6)
|
35
|
|
Inflict Minor Wounds
|
0
|
0
|
T
|
|
|
1d6 per 3
|
negative
|
60 (10d6)
|
35
|
|
Ray of Frost
|
0
|
20
|
|
|
|
1d6 per 3
|
cold
|
60 (10d6)
|
35
|
|
Sacred Flame
|
0
|
20
|
|
|
|
1d6 per 3
|
pos neg
|
60 (10d6)
|
35
|
|
Vicious Mockery
|
0
|
20
|
w
|
m
|
|
1d4 per 3
|
psychic
|
40 (10d4)
|
25
|
|
Horizikaul's Boom
|
1
|
8
|
w
|
df
|
|
1d4 + 1d4 per 2
|
sonic
|
60 (15d4)
|
37.5
|
|
Ice Dagger
|
1
|
8
|
r
|
½
|
|
1d4 + 1d4 per 1
|
cold
|
80 (20d4)
|
50
|
|
Magic Missile
|
1
|
40
|
|
|
|
1d4 + 1d4 per 2
|
force
|
20 (5d4)
|
12.5
|
|
Burning Hands
|
1
|
8
|
r
|
½
|
|
1d6 + 1d6 per 1
|
fire
|
60 (10d6)
|
35
|
e
|
Chromatic Orb
|
1
|
20
|
T
|
|
|
1d8 per 2
|
elemental
|
40 (5d8)
|
22.5
|
|
Negative Energy Ray
|
1
|
20
|
w
|
½
|
|
1d6 + 1d6 per 2
|
negative
|
35 (5d6)
|
17.5
|
|
Inflict Light Wounds
|
1
|
0
|
T, w
|
½
|
|
2d8 + 1 per 1
|
negative
|
62 (4d8+30)
|
48
|
|
Combust
|
2
|
0
|
T, r
|
dot
|
|
1d6 + 1 per 1
|
fire
|
16 (1d6+10)
|
13.5
|
|
Frigid Darkness
|
2
|
40
|
f, rT
|
move & blind
|
|
2d10 + 2 per 2
|
cold entrop
|
50 (2d10 + 30)
|
41
|
|
Frostbite
|
2
|
0
|
T, f
|
dot
|
|
2d4 + 1 per 1
|
cold
|
16 (2d4+8)
|
13
|
|
Melf's Acid Arrow
|
2
|
40
|
|
dot
|
|
3d6
|
acid
|
18 (3d6)
|
10.5
|
|
Inflict Moderate Wounds
|
2
|
0
|
T, w
|
½
|
|
4d8 + 1 per 1
|
negative
|
62 (4d8+30)
|
48
|
|
Scorching Ray
|
2
|
8
|
T
|
|
|
3d6 + 3d6 per 4
|
fire
|
90 (15d6)
|
52.5
|
|
Sound Burst
|
2
|
40
|
w
|
s
|
|
1d8
|
sonic
|
8 (1d8)
|
4.5
|
a
|
Flame Lash
|
2
|
8
|
r
|
½
|
|
2d6 + 1d6 per 2
|
fire
|
90 (15d6)
|
52.5
|
|
Gedlee's Electric Loop
|
2
|
8
|
r, w
|
s
|
|
1d8 per 2
|
electric
|
80 (10d8)
|
45
|
a
|
Call Lightning
|
3
|
40
|
r
|
½
|
|
1d6 per 1
|
electric
|
60 (10d6)
|
35
|
e
|
Fireball
|
3
|
40
|
r
|
½
|
|
1d6 per 1
|
fire
|
90 (15d6)
|
52.5
|
a
|
Frost Nova
|
3
|
0
|
r
|
½, R
|
|
1d4 per 1
|
cold
|
60 (15d4)
|
37.5
|
a
|
Glyph of Warding
|
3
|
8
|
r
|
½
|
|
1d8 per 2
|
sonic
|
40 (5d8)
|
22.5
|
a
|
Hemorrhage
|
3
|
8
|
f
|
½, curse
|
|
3d8 + 1d8 per 3
|
bleed neg
|
80 (max 10d8)
|
45
|
|
Scintillating Sphere
|
3
|
20
|
r
|
½
|
|
1d6 per 1
|
electric
|
90 (15d6)
|
52.5
|
a
|
Mestil's Acid Breath
|
3
|
8
|
r
|
½
|
|
1d6 per 1
|
acid
|
90 (15d6)
|
52.5
|
e
|
Moonbeam
|
3
|
8
|
w
|
s
|
|
2d6 per 2
|
mag div
|
72 (12d6)
|
42
|
a
|
Negative Energy Burst
|
3
|
20
|
w
|
str
|
|
1d8 + 1 per 1
|
negative
|
28 (1d8 + 20)
|
24.5
|
a
|
Lightning Bolt
|
3
|
20
|
r
|
½
|
|
1d6 per 1
|
electric
|
90 (15d6)
|
52.5
|
a
|
Flame Arrow
|
3
|
40
|
r
|
½
|
|
4d6 per 4
|
fire
|
168 (28d6)
|
98
|
|
Quillfire
|
3
|
8
|
f
|
poi
|
|
1d8 + 1 per 2
|
magic
|
13 (1d8 + 5)
|
9.5
|
|
Searing Light
|
3
|
20
|
|
|
|
1d8 per 2
|
divine
|
30 (5d6)
|
22.5
|
|
Sound Lance
|
3
|
20
|
f
|
df
|
|
1d8 per 1
|
sonic
|
80 (10d8)
|
45
|
|
Vampiric Touch
|
3
|
0
|
T
|
thp
|
|
1d6 per 2
|
negative
|
60 (10d6)
|
35
|
|
Inflict Serious Wounds
|
3
|
0
|
T, w
|
½
|
|
6d8 + 1 per 1
|
negative
|
78 (6d8+30)
|
57
|
|
Poison
|
3
|
0
|
T, f
|
s
|
|
6 + 4d12
|
poison
|
54 (4d12+6)
|
32
|
|
Hammer of the Gods
|
4
|
20
|
w
|
d, ½
|
|
1d8 per 2
|
divine
|
80 (10d8)
|
45
|
e
|
Crimson Lightning
|
4
|
20
|
r, f
|
AoE, ½
|
|
1d6 per 1
|
elec bleed
|
90 (15d6)
|
52.5
|
a
|
Finger of Agony
|
4
|
20
|
f
|
sick, ½
|
|
3d6, 4d6, 5d6
|
divine
|
72 (12d6)
|
42
|
|
Flame Strike
|
4
|
20
|
r
|
½
|
|
1d6 per 1
|
div fire
|
90 (15d6)
|
52.5
|
a*
|
Greater Chromatic Orb
|
4
|
20
|
rT, f
|
½, variable
|
$
|
1d6 per 1
|
multi
|
90 (15d6)
|
52.5
|
|
Ice Storm
|
4
|
40
|
|
|
|
3d6 + 1d6 per 3
|
bludgeon cold
|
90 (15d6)
|
52.5
|
a
|
Inflict Critical Wounds
|
4
|
0
|
T, w
|
½
|
|
8d8 + 1 per 1
|
negative
|
94 (8d8+30)
|
66
|
|
Isaac's Lesser Missile Storm
|
4
|
40
|
|
|
|
1d6 per 1
|
force
|
60 (10d6)
|
35
|
e
|
Phantasmal Killer
|
4
|
20
|
w, f
|
fear, death
|
|
3d6
|
psychic
|
18 (3d6)
|
10.5
|
|
Withering Ray
|
4
|
40
|
f
|
½, no bleedout
|
|
10 + 1d4 per 1
|
entrop
|
90 (10 + 20d4)
|
60
|
a
|
Ball Lightning
|
5
|
20
|
r
|
½
|
|
1d6 per 1
|
electric
|
90 (15d6)
|
52.5
|
e
|
Cone of Cold
|
5
|
8
|
r
|
½
|
|
1d6 per 1
|
cold
|
90 (15d6)
|
52.5
|
e
|
Circle of Doom
|
5
|
20
|
f
|
½
|
|
1d8 + 1 per 1
|
negative
|
38 (1d8+30)
|
34.5
|
e
|
Darkbolt
|
5
|
40
|
w
|
d
|
|
2d6 per 2
|
magic
|
84 (14d6)
|
49
|
|
Elemental Hammer
|
5
|
8
|
w
|
d, ½
|
|
1d6 per 1
|
Ele type
|
120 (20d6)
|
70
|
a
|
Firebrand
|
5
|
20
|
r
|
½
|
|
1d6 per 1
|
fire
|
90 (15d6)
|
52.5
|
e
|
Inferno
|
5
|
8
|
|
dot
|
|
2d6
|
fire
|
12 (2d6)
|
7
|
|
Negative Energy Flood
|
5
|
40
|
f
|
½, str & zomb
|
|
1d6 per 1
|
neg
|
120 (20d6)
|
70
|
|
Nightmare
|
5
|
20
|
w
|
nightmare
|
|
1d10 per 2
|
psychic
|
150 (15d10)
|
55
|
|
Shadowbolt
|
5
|
40
|
w
|
½
|
|
1d8 per 1
|
elec neg
|
80 (10d8)
|
45
|
|
Slay Living
|
5
|
0
|
T, f
|
death
|
|
3d6 + 1 per 1
|
negative
|
48 (3d6+30)
|
40.5
|
|
Spinal Tap
|
5
|
8
|
w
|
paralyzed, ½
|
|
1d8 per 3
|
negative
|
80 (10d8)
|
45
|
|
Sunfire
|
5
|
0
|
r
|
light, ½
|
|
1d8 per 2
|
fire
|
80 (10d8)
|
45
|
a
|
Chain Lightning
|
6
|
40
|
r
|
½
|
|
1d6 per 1
|
electric
|
120 (20d6)
|
70
|
e
|
Circle of Death
|
6
|
20
|
f
|
death
|
|
8d6
|
negative
|
48 (8d6)
|
28
|
a
|
Crumble
|
6
|
20
|
|
construct
|
$
|
1d6 per 1
|
entropy
|
120 (20d6)
|
70
|
|
Disintegrate
|
6
|
20
|
f
|
½
|
|
2d3 per 1
|
entropy
|
120 (40d3)
|
80
|
|
Drown
|
6
|
8
|
f
|
90%
|
|
2d10+5
|
bludgeoning
|
25 (2d10+5)
|
16
|
|
Freeze
|
6
|
20
|
r, f
|
frozen
|
|
10d6
|
cold
|
60 (10d6)
|
35
|
|
Harm
|
6
|
0
|
T
|
1hp
|
|
10 per 1
|
negative
|
300 (300)
|
300
|
|
Hell Inferno
|
6
|
8
|
r
|
dot
|
|
4d6 2x per rnd
|
variable magic
|
24 (4d6)
|
14
|
|
Isaac's Greater Missile Storm
|
6
|
40
|
|
|
|
2d6 per 1
|
force
|
120 (20d6)
|
70
|
e
|
Redbolt
|
6
|
20
|
rT, w
|
panicked
|
|
4d4 per 3
|
bleed, neg
|
80 (20d4)
|
50
|
|
Vermilion Stars
|
6
|
0
|
r
|
petrify, ½
|
|
1d4 per 1
|
bleed elec
|
80 (20d4)
|
50
|
e
|
Vitriolic Sphere
|
6
|
40
|
r
|
½
|
|
1d6 per 1
|
acid
|
120 (20d6)
|
70
|
a
|
Delayed Blast Fireball
|
7
|
20
|
r
|
½
|
|
1d6 per 1
|
fire
|
120 (20d6)
|
70
|
a
|
Destruction
|
7
|
8
|
f
|
death
|
|
10d6
|
entropy
|
60 (10d6)
|
35
|
|
Finger of Death
|
7
|
8
|
f
|
death
|
|
3d6 + 1 per 1
|
negative
|
48 (3d6+30)
|
40.5
|
|
Fire Storm
|
7
|
0
|
r
|
½
|
|
1d6 per 1
|
divine fire
|
180 (30d6)
|
105
|
e
|
Shadow Storm
|
7
|
40
|
w
|
½
|
|
1d8 per 1
|
electric
|
160 (20d8)
|
90
|
e
|
Grim Terror
|
7
|
20
|
w
|
½, fear
|
|
4d6 + 1d6 per 4
|
psychic
|
90 (15d6)
|
52.5
|
a
|
Massacre
|
7
|
8
|
f, w
|
lots, ½
|
|
5x CL
|
bleed, neg
|
240
|
240
|
a
|
Power Word: Bleed
|
7
|
8
|
f
|
dot
|
|
1/2 hit points
|
?
|
60 (60)
|
60
|
|
Prismatic Spray
|
7
|
8
|
s
|
|
|
80 x 2
|
electric
|
160 (80x2)
|
160
|
e
|
Sunbeam
|
7
|
20
|
r
|
negates
|
|
3d6
|
divine
|
18 (3d6)
|
10.5
|
a
|
Abi-Dalzim's Horrid Wilting
|
8
|
20
|
f
|
½
|
|
1d8 per 1
|
entropy
|
200 (25d8)
|
112.5
|
a
|
Avascular Mass
|
8
|
8
|
f
|
50%, ½
|
|
10 per 1
|
negative
|
300 (300)
|
300
|
|
Bombardment
|
8
|
40
|
r
|
d, ½
|
|
1d8 per 1
|
bludgeoning
|
80 (10d8)
|
45
|
e
|
Cursed Lightning
|
8
|
40
|
r
|
dot, ½
|
|
1d6 per 3
|
|
10d6
|
35
|
e
|
Earthquake
|
8
|
0
|
r
|
prone
|
|
1d6 per 1
|
physical
|
180 (30d6)
|
105
|
a
|
Nybor's Wrathful Castigation
|
8
|
8
|
f, w
|
death, d&dmg
|
|
1d4 per 1
|
psychic
|
80 (20d4)
|
50
|
|
Sunburst
|
8
|
20
|
r
|
blind
|
|
6d6
|
magic
|
36 (6d6)
|
21
|
a
|
Burst of Glacial Wrath
|
9
|
20
|
r
|
½
|
|
1d6 per 1
|
cold
|
150 (25d6)
|
87.5
|
a
|
Elemental Annihilation
|
9
|
40
|
w
|
½
|
|
1d6 per 1 + 1 per 1
|
|
210 (30d6+30)
|
135
|
a
|
Iceberg
|
9
|
40
|
r
|
immobile, ½
|
|
1d6 per 2
|
cold
|
90 (15d6)
|
52.5
|
a
|
Meteor Swarm
|
9
|
0
|
r
|
½
|
|
30d8
|
fire
|
240 (30d8)
|
135
|
e
|
Soul Shriek
|
9
|
0
|
f, w
|
lots, ½
|
|
5x CL
|
entropy
|
225 (225)
|
225
|
e
|
Wail of the Banshee
|
9
|
8
|
f
|
death
|
|
10d6
|
sonic
|
60 (10d6)
|
35
|
e
|
Weird
|
9
|
8
|
f, w
|
death, fear
|
|
3d6
|
psychic
|
18 (3d6)
|
21
|
|
Hellball
|
10
|
20
|
|
prone 3s
|
$
|
40d6
|
div ent neg pos
|
240 (40d6)
|
140
|
e
|
Greater Ruin
|
10
|
20
|
|
|
$
|
45d6 + 10
|
entropy
|
270 (45d6+10)
|
157.5
|
|
Eldritch Blast (EEM)
|
30*
|
?
|
|
|
|
3d6 + 1d6 per 2
|
selectable
|
162 (15d6 + 12d6 EEM)
|
94.5
|
|
Elemental Meteor (Air)
|
10
|
20
|
r*
|
½
|
$
|
20d6
|
elec sonic
|
120 (20d6)
|
70
|
e
|
Elemental Meteor (Fire)
|
10
|
20
|
r*
|
½
|
$
|
20d6
|
fire
|
120 (20d6)
|
70
|
e
|
Elemental Meteor (Water)
|
10
|
20
|
r*
|
½
|
$
|
20d6
|
cold blunt
|
120 (20d6)
|
70
|
e
|
Elemental Meteor (Earth)
|
10
|
20
|
r*
|
½
|
$
|
20d6
|
blunt force
|
120 (20d6)
|
70
|
e
|
Elemental Meteor (Ooze)
|
10
|
20
|
r*
|
½
|
$
|
20d6
|
acid
|
120 (20d6)
|
70
|
e
|
Vampiric Feast
|
10
|
0
|
|
dot
|
$
|
3d6
|
bleed or ent
|
216 (36d6)
|
126
|
a
|