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==Notes==
==Notes==
* [[Power_Attack|Power Attack]], [[Expertise]] and their Improved variants are toggable Combat Modes and cannot be used alongside other Modes, but they can be used alongside Stances.
* [[Power_Attack|Power Attack]], [[Expertise]], Defensive Casting and their Improved variants are toggable Combat Modes and cannot be used alongside other Modes, but they can be used alongside Stances.
* Modes have been reworked to only disengage when they are toggled off under specific magic actions, such as spellcasting or using the [[Bard]] Curse Song.   
* Modes have been reworked to only disengage when they are toggled off under specific magic actions, such as spellcasting or using the [[Bard]] Curse Song.   
* Modes can be toggled off at any time but they are only queued to toggle on at the start of a combat round, or freely if out of of combat.  
* Modes can be toggled off at any time but they are only queued to toggle on at the start of a combat round, or freely if out of of combat.  
* Entering a mode is a free action with no animation.  
* Entering a mode is a free action with no animation.  


<noinclude>[[Category:Feats]]
<noinclude>
[[Category:General Feats]]</noinclude>
[[Category:Feats]]
[[Category:General Feats]]
</noinclude>

Latest revision as of 00:55, 5 June 2025

Power Attack
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[The Astrolabe]
Type of feat: General, Fighter Bonus, Arcane Marauder Path, Gnoll Racial, Orog Racial
Prerequisite: Strength 13+
Automatically granted by: Gnoll, Orog, Spellsword (Arcane Marauder Path) 21
Required for: Improved Power Attack, Divine Might, Divine Shield, Cleave, Great Cleave
Specifics: When power attack is toggled on, it grants a +5 bonus to the damage roll, but at the cost of -5 to the attack roll.
Use: Toggled Combat Mode
( View - Edit Feat )

Notes

  • Power Attack, Expertise, Defensive Casting and their Improved variants are toggable Combat Modes and cannot be used alongside other Modes, but they can be used alongside Stances.
  • Modes have been reworked to only disengage when they are toggled off under specific magic actions, such as spellcasting or using the Bard Curse Song.
  • Modes can be toggled off at any time but they are only queued to toggle on at the start of a combat round, or freely if out of of combat.
  • Entering a mode is a free action with no animation.