Familiar
Appearance
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A Familiar is a special type of associate for several of the arcane spell casters:
- Hexblade
- Sorcerer (including Shadow Mage)
- Wizard (including Spellsword, Wild Mage, Shadow Mage)
Arelith Customizations
- Summon Familiar has a cooldown of 10 minutes, starting the moment the familiar is slain or dismissed.
- The console command -associate allows player to speak through their familiar without possessing it.
- The console command -familiar allows the caster to change the look(skin) of their familiar.
- This command can be used once on every level
- New skin options (accessed as a subselection to one of the base Familiar selections, see the -familiar console command for more information):
- Attack Hound
- Cat
- Chicken
- Dog
- Falcon
- Jaguar
- Krenshar
- Mouse
- Parrot
- Snake
- Spider
- Tiny Mycoid
- Tiny Slime
- Toad
- Worg
Useful Notes
- Characters don't gain any EXP while possessing familiars.
- Characters' state is still altered while familiar is possessed. The mage may die from hunger or thirst.
- Familiars don't have inventory. They can not carry items, including keys. They can not open door locked by a specific key or storage chests.