Jump to content

Fishing

From Arelith Wiki
Fishing
Arelith
Wiki
Character Creation
Creation (New Players Guide)
Race - Deity - Class
Gifts - Backgrounds - Alignment
Marks - Epic Sacrifice
Customization - Head List - Builds
Character Systems
Description - Disguise / Covered
Languages - Experience - Quests
Pickpocket - Rest - Role Play Bonus
Death - Lycanthropy - Investigate
Sequencers - Runic Sequencers
World Systems
Settlements - Factions
Quarters - Shops - Taverns - Banks
Riding - Sailing - Boons
Communication - Portals
Time - Containers/Bags
Radiant Heart - Assassin's Guild
Sencliff's Pirates
Item Creation Systems
Alchemy - Art Craft - Carpentry
Herb - Smith - Tailor
Dweomercraft - Runes
Armor
Weapons - Melee / Ranged / Siege
Resources - Poison
Arelith Changes
Classes - Skills - Feats - Trap
Summons - Familiar Reskins
Spells (list) - Misc
Help
Rules - Roleplay - Maps
Console Commands
Common Bugs - Staff
Support Tickets - Character Remake
[The Astrolabe]

Fishing is the process of using the fishing interaction points within Arelith to catch fish. Although easy with respect to make and equip a Fishing Rod then drop it into a Fishing interaction point within the module, it is a pervasive system. To make good use of the Fishing system there are multiple crafts involved in the fishing setup, catching different things and in making use of what you catch. The system is a World System and is available on land, under land (Underdark) and even on the boats (See Sailing System).



NOTE: This page is currently a Work in Progress and although I have linked it in places, and people will find their way here, it is not yet ready to be included under World Systems on the main screen and on the NavPanel.

Getting Started

To get started Fishing you need gear, which can be found below in the #Crafting section below. There are a couple of key things you require to Fish, you need a Fishing Rod and you need Bait.

When you first start out, you will not typically have any Bait as, to Craft it, requires Fish Guts which is a byproduct of Fishing. If you Fish without bait, as you can imagine, you will catch all sorts of rubbish and even the occasional fish if you get lucky. To get started, a Fisher can use Bugs as bait. Bugs can be acquired by using a Bug Jar. If you use the Bug Jar's unique power on the ground, it will catch bugs. If you then use the Bug Jar's unique power on a Fishing Rod it will add the next available Bug to the Fishing Rod. Alternatively, you can use the Bug Jar's unique power (self only), you will be able to select a specific bug to remove from the Bug Jar at which point you can then use the Bug's unique power on the Fishing Rod to add it as bait.

You now have a Baited Fishing Rod and you can Fish!

  • Note: If you examine the Fishing Rod, after it has been Baited, it will tell you what Bait is currently on the Fishing Rod.

The next step is to find a place to Fish. Within Arelith, you will find a variety of Fishin' Spot interactable areas (best found using your highlight object hotkey - TAB by default), near any source of water, including on Ships. If you click on one of these, with a Fishing Rod equipped, you will cast a line and you are Fishing!

Mechanics

Crafting

Name ID DC Craft
Points
Value Materials Product Properties Craft


Bug Jar 1691 5 3 5 gold 1 Glass
2 Coal
1 Softwood
1 Bug Jar Use: Unique Power Targeted on Bug Jar to collect bugs.
Use: Unique Power Self to see Bug Jars Contents.
Art Crafting
Blue Glimlure 2032 5 20 65 gold 1 Alexandrite
1 Phenalope Dust
1 Wax
1 Cotton
1 Scroll of Colour Spray
5 Blue Glimlure Use: Item acts as artificial small bait that allows 5 fishing attempts before breaking. Art Crafting
Teal Glimlure 2033 10 40 65 gold 1 Garnet
3 Rainbow Scale
1 Wax
1 Cotton
1 Scroll of Colour Spray
5 Teal Glimlure Use: Item acts as artificial medium bait that allows 5 fishing attempts before breaking. Art Crafting
Green Glimlure 2034 15 60 65 gold 1 Topaz
3 Golden Scale
1 Wax
1 Silk
1 Scroll of Charm Monster
5 Green Glimlure Use: Item acts as artificial large bait that allows 5 fishing attempts before breaking. Art Crafting
Orange Glimlure 2035 20 80 65 gold 1 Amber
3 Luminous Scale
1 Wax
1 Silk
1 Scroll of Charm Monster
5 Orange Glimlure Use: Item acts as artificial huge bait that allows 5 fishing attempts before breaking. Art Crafting



Simple Fishing Rod 1676 4 3 1 gold

1 Softwood
3 Cotton
1 Copper Fish Hook

1 Simple Fishing Rod Carpentry
Sturdy Fishing Rod 1677 19 3 1 gold

3 Spider Silk
1 Ingot (Bronze)
1 Hardwood
1 Iron Fish Hook

1 Sturdy Fishing Rod Carpentry
Reinforced Fishing Rod 1678 34 27 1 gold

2 Brass Gears
3 Animal Sinew
1 Ingot (Steel)
1 Rare Hardwood
1 Damask Fish Hook

1 Reinforced Fishing Rod Carpentry


Small Bait 1685 8 3 15 gold

1 Animal Meat (Small)
3 Animal Blood
3 Fish Guts

5 Small Bait Herbalism
Berley 1684 13 5 6 gold

1 Flask of Oil
1 Animal Blood
1 Animal Meat (Small)
1 Fish Guts

2 Berley Can be used on a fishin spot to chum the waters and decrease line casting time Herbalism
Medium Bait 1686 15 6 15 gold

1 Animal Meat (Medium)
6 Animal Blood
6 Fish Guts

5 Medium Bait Herbalism
Large Bait 1687 22 9 15 gold

1 Animal Meat (Big)
9 Animal Blood
9 Fish Guts

5 Large Bait Herbalism
Huge Bait 1688 29 12 15 gold

1 Animal Meat (Big)
12 Animal Blood
12 Fish Guts

5 Huge Bait Herbalism



Copper Fish Hook 1683 3 1 15 gold 1 Coal
1 Ingot (Copper)
5 Copper Fish Hooks Use: Activate Item Unlimited/day Smithing
Gutting Knife 1679 8 15 6004 gold 1 Ingot (Iron) 1 Gutting Knife
(Note: This item is a wielded melee Dagger)

Enhancement Penalty: -3
Use: Activate Item Unlimited/day (Used on fish to gut them)

Smithing
Butchers Cleaver 1724 5 3 6012 gold 2 Ingot (Iron) 1 Butchers Cleaver
(Note: This item is a wielded melee Handaxe)

Enhancement Penalty: -3
Use: Activate Item Unlimited/day (Used on fish to gut them)

Smithing
Iron Fish Hook 1682 9 5 15 gold 1 Flask of Oil
1 Coal
1 Ingot (Iron)
5 Iron Fish Hooks Use: Activate Item Unlimited/day Smithing
Damask Fish Hook 1681 27 10 15 gold 1 Flask of Oil
1 Coal
1 Ingot (Steel)
5 Damask Fish Hooks Use: Activate Item Unlimited/day Smithing



Fisherman's Waders 1680 30 175 1 gold

1 Flask of Oil
4 Leather (Small)
1 Damask Fish Hook
1 Lucky Fish Hook
1 Runic Fish Hook

1 Fisherman's Waders Increases catch speed Tailoring