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Familiar: Difference between revisions

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Zanithar (talk | contribs)
Arelith Customizations: removed the note from IG indicating that more familiar stuff is coming. It is over a year old now, and phase 2 seems unlikely at this point.
Zanithar (talk | contribs)
Arelith Customizations: added crawling claw to selection list and alphabetized forms
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: '''New skin options''': Attack Hound, Cat, Chicken, Dog, Falcon, Jaguar, Krenshar, Mouse, Parrot, Snake, Spider, Tiny Mycoid, Tiny Slime, Toad, Worg
: '''New skin options''': Attack Hound, Cat, Chicken, Dog, Falcon, Jaguar, Krenshar, Mouse, Parrot, Snake, Spider, Tiny Mycoid, Tiny Slime, Toad, Worg
: Default Familiar skin options: different skin options dependant on the selected default familiar:
: Default Familiar skin options: different skin options dependant on the selected default familiar:
::* [https://nwn.fandom.com/wiki/Bat_(familiar) Bat]: Cat, Mouse, Parrot, Stirge, Meenlock
::* [https://nwn.fandom.com/wiki/Bat_(familiar) Bat]: Cat, Meenlock, Mouse, Parrot, Stirge
::* [https://nwn.fandom.com/wiki/Eyeball_(familiar) Eyeball]: Cat, Falcon, Toad, Wasp¹, Will-o'-wisp
::* [https://nwn.fandom.com/wiki/Eyeball_(familiar) Eyeball]: Cat, Falcon, Toad, Wasp¹, Will-o'-wisp
::* [https://nwn.fandom.com/wiki/Faerie_dragon_(familiar) Fairy Dragon]: Chicken, Falcon, Parrot, Will-o'-wisp, Yeth Hound
::* [https://nwn.fandom.com/wiki/Faerie_dragon_(familiar) Fairy Dragon]: Chicken, Falcon, Parrot, Will-o'-wisp, Yeth Hound
::* [https://nwn.fandom.com/wiki/Fire_mephit_(familiar) Fire Mephit]: Snake, Spider, Turtle, Mane, Lemure
::* [https://nwn.fandom.com/wiki/Fire_mephit_(familiar) Fire Mephit]: Lemure, Mane, Snake, Spider, Turtle
::* [https://nwn.fandom.com/wiki/Hell_hound_(familiar) Hell Hound]: Attack Hound, Dog, Worg, Mane, Lemure
::* [https://nwn.fandom.com/wiki/Hell_hound_(familiar) Hell Hound]: Attack Hound, Dog, Lemure, Mane, Worg
::* [https://nwn.fandom.com/wiki/Ice_mephit_(familiar) Ice Mephit]: Snake, Mouse, Toad, Seagull, Yeth Hound
::* [https://nwn.fandom.com/wiki/Ice_mephit_(familiar) Ice Mephit]: Mouse, Seagull, Snake, Toad, Yeth Hound
::* [https://nwn.fandom.com/wiki/Imp_(familiar) Imp]: Toad, Spider, Quasit, Stirge, Wasp¹
::* [https://nwn.fandom.com/wiki/Imp_(familiar) Imp]: Quasit, Spider, Stirge, Toad, Wasp¹
::* [https://nwn.fandom.com/wiki/Panther_(familiar) Panther]: Dog, Krenshar, Jaguar, Cooshee², Yeth Hound
::* [https://nwn.fandom.com/wiki/Panther_(familiar) Panther]: Cooshee², Dog, Jaguar, Krenshar, Yeth Hound
::* [https://nwn.fandom.com/wiki/Pixie_(familiar) Pixie]: Tiny Myconid, Tiny Slime, Mouse, Imp, Meenlock, Quasit
::* [https://nwn.fandom.com/wiki/Pixie_(familiar) Pixie]: Crawling Claw, Imp, Meenlock, Mouse, Quasit, Tiny Myconid, Tiny Slime
::* [https://nwn.fandom.com/wiki/Pseudodragon_(familiar) Pseudo Dragon]: Chicken, Spider, Tiny Slime, Bat, Seagull
::* [https://nwn.fandom.com/wiki/Pseudodragon_(familiar) Pseudo Dragon]: Bat, Chicken, Seagull, Spider, Tiny Slime
::* [https://nwn.fandom.com/wiki/Raven_(familiar) Raven]: Falcon, Parrot, Tiny Myconid, Turtle, Cooshee²
::* [https://nwn.fandom.com/wiki/Raven_(familiar) Raven]: Cooshee², Falcon, Parrot, Tiny Myconid, Turtle


:: ¹: Wasps are only available to surface characters; UD characters can select a Phase Wasp instead.
:: ¹: Wasps are only available to surface characters; UD characters can select a Phase Wasp instead.

Revision as of 22:32, 11 August 2022

Familiars
Arelith
Wiki
Character Creation
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Classes - Skills - Feats - Trap
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Support Tickets - Character Remake
[The Astrolabe]

A Familiar is a special type of associate for several of the arcane spell casters:

Familiars gain levels as their master gains sorcerer or wizard levels and are not unsummoned upon resting.



Arelith Customizations

  • Summon Familiar has a cooldown of 10 minutes, starting the moment the familiar is slain or dismissed.
  • The console command -associate allows player to speak through their familiar without possessing it.
  • The console command -familiar allows the caster to change the look (skin) of their familiar once on every level.
  • The -familiar chat command can now be used to rename familiars. This is done by adding the parameter "name". Example: -familiar name NewName. To prevent typos, the command needs to be entered twice to confirm the desired name. Characters can change their familiar's name once every 15 days and after every level up.


New skin options: Attack Hound, Cat, Chicken, Dog, Falcon, Jaguar, Krenshar, Mouse, Parrot, Snake, Spider, Tiny Mycoid, Tiny Slime, Toad, Worg
Default Familiar skin options: different skin options dependant on the selected default familiar:
  • Bat: Cat, Meenlock, Mouse, Parrot, Stirge
  • Eyeball: Cat, Falcon, Toad, Wasp¹, Will-o'-wisp
  • Fairy Dragon: Chicken, Falcon, Parrot, Will-o'-wisp, Yeth Hound
  • Fire Mephit: Lemure, Mane, Snake, Spider, Turtle
  • Hell Hound: Attack Hound, Dog, Lemure, Mane, Worg
  • Ice Mephit: Mouse, Seagull, Snake, Toad, Yeth Hound
  • Imp: Quasit, Spider, Stirge, Toad, Wasp¹
  • Panther: Cooshee², Dog, Jaguar, Krenshar, Yeth Hound
  • Pixie: Crawling Claw, Imp, Meenlock, Mouse, Quasit, Tiny Myconid, Tiny Slime
  • Pseudo Dragon: Bat, Chicken, Seagull, Spider, Tiny Slime
  • Raven: Cooshee², Falcon, Parrot, Tiny Myconid, Turtle
¹: Wasps are only available to surface characters; UD characters can select a Phase Wasp instead.
²: Cooshees, or 'elven hounds' are only available to surface elves and half-elves.

[images by pitfam]

pixie
bat
panther
hellhound
imp
fire mephit
ice mephit
raven
fairy dragon
pseudo dragon
eyeball

Useful Notes

  • Characters don't gain any EXP while possessing familiars.
  • Characters' state is still altered while familiar is possessed. The mage may die from hunger or thirst.
  • Familiars don't have inventory. They can not carry items, including keys. They can not open door locked by a specific key or storage chests.

External Links

NwN Wiki page for Familiar as a creature
NwN wiki page for Summon Familiar feat