Soul Shriek: Difference between revisions
Appearance
changed the less-than back to greater, I doubt it means each blood stack stage applies if the blood stage is greater (10 BS would be all CL*6 through 10) but that's what the contributor wrote so changing it back |
changes per the 7/11 update |
||
Line 12: | Line 12: | ||
| Spell Resistance = Yes | | Spell Resistance = Yes | ||
| Description = You invoke an eruption of primal angst. Each creature within range is subject to 5 damage per caster level. The spell is more potent with each consumed Blood Stack. Dmg type: Entropy. Blood Stack [BS] burn: >= 2 Dmg CL*6 | | Description = You invoke an eruption of primal angst. Each creature within range is subject to 5 damage per caster level. The spell is more potent with each consumed Blood Stack. Dmg type: Entropy. Blood Stack [BS] burn: >= 2 Dmg CL*6; >= 4 Dmg CL*7 DC+1; >= 6 Dmg CL*8; >= 8 Dmg CL*9 will save confusion 4 rounds; == 10 Dmg CL*10 DC+1 will vs fear 2d4 rounds, targets will be held in a place for the first round of the fear. Scales from Evocation or Necromancy, whichever is higher. AoE size depends on hard Charisma: Default: Huge(5 meters radius); 20+ Large(6.67m); 22+ Gargantuan(8.33m); 24+ Colossal(10m). Target Limit = CL. Targets under [[Sanctuary]], [[Greater Sanctuary]], or [[Ethereal Visage]] are immune. Will not target Caster party and neutral/friendly NPCs. | ||
| Notes = | | Notes = |
Revision as of 20:43, 11 July 2022
Arelith Wiki | |
Character Creation | |
---|---|
Creation (New Players Guide) Race - Deity - Class Gifts - Backgrounds - Alignment Marks - Epic Sacrifice Customization - Head List - Builds | |
Character Systems | |
Description - Disguise / Covered Languages - Experience - Quests Pickpocket - Rest - Role Play Bonus Death - Lycanthropy - Investigate Sequencers - Runic Sequencers | |
World Systems | |
Settlements - Factions Quarters - Shops - Taverns - Banks Riding - Sailing - Boons Communication - Portals Time - Containers/Bags Radiant Heart - Assassin's Guild Sencliff's Pirates | |
Item Creation Systems | |
Alchemy - Art Craft - Carpentry Herb - Smith - Tailor Dweomercraft - Runes | |
Armor Weapons - Melee / Ranged / Siege Resources - Poison | |
Arelith Changes | |
Classes - Skills - Feats - Trap Summons - Familiar Reskins Spells (list) - Misc | |
Help | |
Rules - Roleplay - Maps Console Commands Common Bugs - Staff Support Tickets - Character Remake [The Astrolabe] |