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invoker
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{{SpellBookPage
{{SpellBookPage
| Spell Level      = [[Cleric]]([[Cold Domain|Cold]]) 8, [[Druid]] 6, [[Shaman]] 6, [[Sorcerer]] 6, [[Spellsword]] 6, [[Warlock]] 4, [[Wizard]] 6
| Spell Level      = [[Cleric]]([[Cold Domain|Cold]]) 8, [[Druid]] 6, [[Elementalist]] 6, [[Hemomancer]] 6, [[Shaman]] 6, [[Sorcerer]] 6, [[Spellsword]] 6, [[Warlock]] 4, [[Wizard]] 6
| Innate Level      = 6
| Innate Level      = 6
| Spell School      = Conjuration
| Spell School      = Conjuration
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[[Category:Cold Domain Spells|8]]
[[Category:Cold Domain Spells|8]]
[[Category:Druid Spells|6]]
[[Category:Druid Spells|6]]
[[Category:Elementalist Spells|6]]
[[Category:Hemomancer Spells|6]]
[[Category:Shaman Spells|6]]
[[Category:Shaman Spells|6]]
[[Category:Sorcerer Spells|6]]
[[Category:Sorcerer Spells|6]]

Revision as of 20:34, 9 July 2022

Freeze
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[The Astrolabe]
Spell Level(s): Cleric(Cold) 8, Druid 6, Elementalist 6, Hemomancer 6, Shaman 6, Sorcerer 6, Spellsword 6, Warlock 4, Wizard 6
Innate Level: 6
School: Conjuration
Descriptor(s): Cold
Component(s): Verbal, Somatic
Range: Medium (20 meters)
Area of Effect / Target: Single
Duration: 1 Round / Level
Additional Counter Spells: Scorching Ray
Save(s): Reflex partial
Spell Resistance: Yes

Description: A violent blue ray swirled with white streaks emerges from your outstretched hand striking your target. You must make a successful ranged touch attack to hit. A target struck takes 4d6 points of cold damage and must succeed on a Reflex save or be Frozen for 1 round per caster level.

Notes

  • None

References

  • None