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invoker
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{{SpellBookPage
{{SpellBookPage
| Spell Level      = [[Cleric]] 8, [[Cleric]]([[Sun Domain|Sun]]) 7, [[Druid]] 8, [[Favored Soul]] 8, [[Shaman]] 8
| Spell Level      = [[Cleric]] 8, [[Cleric]]([[Sun Domain|Sun]]) 7, [[Druid]] 8, [[Elementalist]] 7, [[Favored Soul]] 8, [[Shaman]] 8
| Innate Level      = 7
| Innate Level      = 7
| Spell School      = Evocation
| Spell School      = Evocation
Line 27: Line 27:
[[Category:Sun Domain Spells|7]]
[[Category:Sun Domain Spells|7]]
[[Category:Druid Spells|8]]
[[Category:Druid Spells|8]]
[[Category:Elementalist Spells|7]]
[[Category:Favored Soul Spells|8]]
[[Category:Favored Soul Spells|8]]
[[Category:Shaman Spells|8]]
[[Category:Shaman Spells|8]]
[[Category:Innate Spells|7]]
[[Category:Innate Spells|7]]

Revision as of 21:02, 9 July 2022

Sunbeam
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[The Astrolabe]
Spell Level(s): Cleric 8, Cleric(Sun) 7, Druid 8, Elementalist 7, Favored Soul 8, Shaman 8
Innate Level: 7
School: Evocation
Descriptor(s): Divine
Component(s): Verbal, Somatic
Range: Medium (20 meters)
Area of Effect / Target: Colossal (10 meters radius)
Duration: 3 rounds
Additional Counter Spells: Create Greater Undead
Save(s): Reflex negates
Spell Resistance: Yes

Description: The caster summons a globe of divine radiance to blind and burn those within the area of effect. Undead take 1d6 points of divine damage per caster level, to a maximum of 10d6. All other monster types take 3d6 points of divine damage, and are blinded for 3 rounds. A successful reflex save halves the damage for undead and voids blindness for others. Inflict sunlight penalties to light sensitive races. The duration is 4 rounds, 2 with a successful reflex save (Vampire PC's will only be affected for a maximum of 3 rounds). This effect ignores spell resistance and will affect everyone in the area of effect, including the caster. Friendly creatures are always treated as if they'd passed the save. Darkness spells protect and restore the affected targets.

Notes

  • None

References

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