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Method: Gruesome Technique: Difference between revisions

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Harper Scout/Zhent Operative obtains Gruesome Technique for free at level 3
 
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<noinclude>[[Category:Feats]]
<noinclude>[[Category:Feats]]
[[Category:Class Feats]]
[[Category:Class Feats]]
[[Category:Harper Scout Class Feats]]
[[Category:Zhentarim Operative Class Feats]]
[[Category:Path Feats]]
[[Category:Cause of Freedom Path Feats]]
[[Category:Bonus Feats]]
[[Category:Rogue Bonus Feats]]
[[Category:Rogue Bonus Feats]]
[[Category:Liberator Bonus Feats]]
[[Category:Vigilante Bonus Feats]]</noinclude>
[[Category:Vigilante Bonus Feats]]</noinclude>

Latest revision as of 01:35, 20 March 2023

Method: Gruesome Technique
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[The Astrolabe]
Type of feat: Cause of Freedom Path, Rogue Bonus, Liberator Bonus, Vigilante Bonus
Prerequisite: Rogue 7, Liberator 6, Vigilante 6
Automatically granted by: Harper Scout 3, Vigilante (Cause of Freedom) 5, Zhentarim Operative 3
Required for: Improved Method: Nightmare Tactics
Specifics: Fear nearby enemies in a medium area of effect of 3.33 meters radius on deathblow, trap triggering, or grenade explosion (AoE is the grenade effect for grenades): Choking Powder (extra +4 DC), Thunderingstone (extra +4 DC), Beholder Dust, and Smoke Bomb. DC of 20 + (intimidation / 5) DC versus will. Method Fear: Until end of round, target runs away from origin of fear with 25% movement speed (75% MS reduction). For 2 rounds: -10 AC, -10 Saves, -10 Skills, -10 AB, 50% Spell Failure. However, against player characters this changes to: 1-round fear, -4 malus, 75% movement penalty.
Additionally, grants the Use Poison feat.
Use: Automatic
( View - Edit Feat )

Notes

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