Jump to content

Energy Drain: Difference between revisions

From Arelith Wiki
Mattamue (talk | contribs)
created spellbook page
 
No edit summary
 
(One intermediate revision by one other user not shown)
Line 1: Line 1:
{{SpellBookPage
{{SpellBookPage
| Spell Level      = [[Cleric]] 9, [[Favored Soul]] 9, [[Shaman]] 9, [[Sorcerer]] 9, [[Warlock]] 5, [[Wizard]] 9
| Spell Level      = [[Cleric]] 9, [[Favored Soul]] 9, [[Hemomancer]] 9, [[Shaman]] 9, [[Sorcerer]] 9, [[Warlock]] 5, [[Wizard]] 9
| Innate Level      = 9
| Innate Level      = 9
| Spell School      = Necromancy
| Spell School      = Necromancy
Line 12: Line 12:
| Spell Resistance  = Yes
| Spell Resistance  = Yes


| Description      = The target creature permanently loses 2d4 character levels.
| Description      = The target creature permanently loses 2d4 character levels, until healed with greater restorative magic.


| Notes            =  
| Notes            =  
Line 25: Line 25:
[[Category:Cleric Spells|9]]
[[Category:Cleric Spells|9]]
[[Category:Favored Soul Spells|9]]
[[Category:Favored Soul Spells|9]]
[[Category:Hemomancer Spells|9]]
[[Category:Shaman Spells|9]]
[[Category:Shaman Spells|9]]
[[Category:Sorcerer Spells|9]]
[[Category:Sorcerer Spells|9]]

Latest revision as of 14:14, 21 October 2024

Energy Drain
Arelith
Wiki
Character Creation
Creation (New Players Guide)
Race - Deity - Class
Gifts - Backgrounds - Alignment
Marks - Epic Sacrifice
Customization - Head List - Builds
Character Systems
Description - Disguise / Covered
Languages - Experience - Quests
Pickpocket - Rest - Role Play Bonus
Death - Lycanthropy - Investigate
Sequencers - Runic Sequencers
World Systems
Settlements - Factions
Quarters - Shops - Taverns - Banks
Riding - Sailing - Boons
Communication - Portals
Time - Containers/Bags
Radiant Heart - Assassin's Guild
Sencliff's Pirates
Item Creation Systems
Alchemy - Art Craft - Carpentry
Herb - Smith - Tailor
Dweomercraft - Runes
Armor
Weapons - Melee / Ranged / Siege
Resources - Poison
Arelith Changes
Classes - Skills - Feats - Trap
Summons - Familiar Reskins
Spells (list) - Misc
Help
Rules - Roleplay - Maps
Console Commands
Common Bugs - Staff
Support Tickets - Character Remake
[The Astrolabe]
Spell Level(s): Cleric 9, Favored Soul 9, Hemomancer 9, Shaman 9, Sorcerer 9, Warlock 5, Wizard 9
Innate Level: 9
School: Necromancy
Descriptor(s): Negative
Component(s): Verbal, Somatic
Range: Short (8 meters)
Area of Effect / Target: Single
Duration: Permanent
Additional Counter Spells: None
Save(s): Fortitude negates
Spell Resistance: Yes

Description: The target creature permanently loses 2d4 character levels, until healed with greater restorative magic.

Notes

  • None

References

  • None