Undeath to Death: Difference between revisions
Appearance
invoker |
max increase note |
||
(One intermediate revision by one other user not shown) | |||
Line 12: | Line 12: | ||
| Spell Resistance = Yes | | Spell Resistance = Yes | ||
| Description = This spell slays 1d4 HD worth of undead creatures per caster level | | Description = This spell slays 1d4 HD worth of undead creatures per caster level to a maximum 20d4. Necromancy specialist Wizards and casters with Epic Spell Focus: Necromancy will not be subject to the 20CL maximum. Creatures with the fewest HD are affected first; among creatures with equal HD, those closest to the point of origin of the burst are affected first. Does not kill or impact the caster's own undead summons. | ||
| Notes = | | Notes = | ||
* | * Necromancy specialist wizards and casters with ESF Necromancy will not be subject to the 20CL cap. | ||
| References = | | References = |
Latest revision as of 02:39, 17 September 2022
Arelith Wiki | |
Character Creation | |
---|---|
Creation (New Players Guide) Race - Deity - Class Gifts - Backgrounds - Alignment Marks - Epic Sacrifice Customization - Head List - Builds | |
Character Systems | |
Description - Disguise / Covered Languages - Experience - Quests Pickpocket - Rest - Role Play Bonus Death - Lycanthropy - Investigate Sequencers - Runic Sequencers | |
World Systems | |
Settlements - Factions Quarters - Shops - Taverns - Banks Riding - Sailing - Boons Communication - Portals Time - Containers/Bags Radiant Heart - Assassin's Guild Sencliff's Pirates | |
Item Creation Systems | |
Alchemy - Art Craft - Carpentry Herb - Smith - Tailor Dweomercraft - Runes | |
Armor Weapons - Melee / Ranged / Siege Resources - Poison | |
Arelith Changes | |
Classes - Skills - Feats - Trap Summons - Familiar Reskins Spells (list) - Misc | |
Help | |
Rules - Roleplay - Maps Console Commands Common Bugs - Staff Support Tickets - Character Remake [The Astrolabe] |