Armor Skin

From Arelith Wiki
Jump to: navigation, search
Armor Skin
Arelithwikilogo.png
Arelith Wiki

Character Creation:
Creation (New Players Guide)
Race - Deity - Class
Gifts - Backgrounds - Alignment
Mark of Destiny - Epic Sacrifice
Customization - Head List - Builds
Character Systems:
Description - Disguise / Covered
Languages - Experience - Quests
Pickpocket - Rest
Death - Lycanthropy - Investigate
Sequencers - Runic Sequencers
World Systems:
Settlements - Factions
Quarters - Shops - Bank
Riding - Sailing
Communication - Portals
Time - Containers/Bags
Radiant Heart - Assassin's Guild
Sencliff's Pirates
Item Creation Systems:
Alchemy - Art Craft - Carpentry
Herb - Smith - Tailor
Dweomercraft - Runes
Armor
Weapons - Melee / Ranged / Siege
Resources - Poison
Arelith Changes:
Classes - Skills - Feats
Spells (list) - Summons
Familiar Reskins - Misc
Help:
Rules - Roleplay - Maps
Console Commands
Common Bugs - Staff
Support Tickets - Character Remake
[The Astrolabe]
Type of feat: Epic General, Epic Barbarian Bonus, Epic Blackguard Bonus, Epic Cavalier Bonus, Epic Cleric Bonus, Epic Divine Champion Bonus, Epic Favored Soul Bonus, Epic Fighter Bonus, Epic Hexblade Bonus, Epic Monk Bonus, Epic Paladin Bonus, Epic Red Dragon Disciple Bonus, Epic Spellsword Bonus, Epic Swashbuckler Bonus, Epic Liberator Bonus, Epic Vigilante Bonus, Epic Weapon Master Bonus, Earthkin Defender Class, Harper Priest Class, Zhentarim Fear Speaker Class
Prerequisite: 21st level
Automatically granted by: Earthkin Defender 15, Harper Priest 5, Zhentarim Fear Speaker 5
Required for: None
Specifics: The character gains a +2 bonus to armor class. The bonus stacks with and does not interfere with other armor classes. The bonus does not apply when subject to a touch attack.
Use: Automatic
( View - Edit Feat )

Notes

  • None

References

  • None