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Interaction with Disguise: update of the "sus" language since cover is automatic now
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Disguise Race: how races and subraces work with -disguise_race matrix
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Requires 20 base (points spent) into bluff or perform.
Requires 20 base (points spent) into bluff or perform.
{| class="wikitable sortable"
|-
| align="center" style="background:#f0f0f0;"|'''Race'''
| align="center" style="background:#f0f0f0;"|'''-disguise_race options'''
| align="center" style="background:#f0f0f0;"|'''Unbroken Cover'''
| align="center" style="background:#f0f0f0;"|'''Broken Cover, Unbroken disguise'''
| align="center" style="background:#f0f0f0;"|'''Broken cover, broken disguise'''
|-
| Human||Half-Elf||Human||True or -diguise_race subrace||True subrace
|-
| Deep Imaskari||N/A||Human||True subrace||True subrace
|-
| Firbolg||N/A||N/A||N/A||N/A
|-
| Shield Dwarf, Gold Dwarf, Wild Dwarf, Duergar, Derro||Shield Dwarf, Gold Dwarf, Wild Dwarf, Duergar, Derro||Dwarf||True or -diguise_race subrace||True subrace
|-
| Sun Elf, Moon Elf, Wild Elf, Wood Elf, Drow||Sun Elf, Moon Elf, Wild Elf, Wood Elf, Drow||Elf||True or -diguise_race subrace||True subrace
|-
| Svirfneblin, Rock Gnome, Forest Gnome||Svirfneblin, Rock Gnome, Forest Gnome||Gnome||True or -diguise_race subrace||True subrace
|-
| Lightfoot Halfling, Ghostwise Halfling, Strongheart Halfling||Lightfoot Halfling, Ghostwise Halfling, Strongheart Halfling||Halfling||True or -diguise_race subrace||True subrace
|-
| Fey||N/A||N/A||N/A||N/A
|-
| Half-Elf||Human||Human||True or -diguise_race subrace||True subrace
|-
| Half-Orc||N/A||Half-Orc||True subrace||True subrace
|-
| Goblin||N/A||N/A||N/A||N/A
|-
| Kobold||N/A||N/A||N/A||N/A
|-
| Gnoll||N/A||N/A||N/A||N/A
|-
| Orog||N/A||Orc||True subrace||True subrace
|-
| Hobgoblin||N/A||N/A||N/A||N/A
|-
| Ogre||N/A||N/A||N/A||N/A
|-
| Minotaur||N/A||N/A||N/A||N/A
|-
| Imp||N/A||N/A||N/A||N/A
|-
| Troglodyte||N/A||N/A||N/A||N/A
|-
| Yuan-ti Pureblood snake and lizardman||N/A||N/A||N/A||N/A
|-
| Yuan-ti Pureblood polymorph human||As polymorph||As polymorph||As polymorph||As polymorph
|-
| Rakshasa||N/A||N/A||N/A||N/A
|-
| Rakshasa polymorph Dwarf, Elf, Gnome, Halfling, Half-Elf, Half-Orc, Human||As polymorph||As polymorph||As polymorph||As polymorph
|-
| Rakshasa polymorph Goblin, Kobold, Gnolll||N/A||N/A||N/A||N/A
|-
| Vampire||Half-Elf||Human||Human or -diguise_race subrace||Human
|-
| Aasimar||As template race||As template race||As template race||As template race
|-
| Air Genasi||As template race||As template race||As template race||As template race
|-
| Earth Genasi||As template race||As template race||As template race||As template race
|-
| Fire Genasi||As template race||As template race||As template race||As template race
|-
| Water Genasi||As template race||As template race||As template race||As template race
|-
| Tiefling||As template race||As template race||As template race||As template race
|}


==Rules and Boundaries==
==Rules and Boundaries==

Revision as of 05:10, 21 November 2020

Fully Covered
Arelith
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Race - Deity - Class
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[The Astrolabe]

Player characters who are Fully Covered by clothes and armor can hide several details in their description. When a player meets the requirements cover automatically happens.

Note: This is an experimental system and may change depending on how covered individuals are treated in game. Read more here


Cover Command

-cover | Confirms if you are covered.

A Fully Covered character attempts to hide distinguishing characteristics.

Fully Covered means all visible armor slots and a visible helm or hood. It is not necessary to wear gear in all slots, it is enough to look covered.

Bypassing Cover

The cover can be bypassed by a spot check, the closer the examiner is to you the easier it is for him to pierce your cover.

Functional Mechanics

The following properties are hidden in a covered PC:
  • Removes the description of the character
  • Subrace (You will be able to tell someone is an elf, not a drow or wood elf, same for other subraces)
  • Abilities approximation
  • Harper Pin / Zhentarim Emblem
  • Slave Collar / Outcast status
  • Pirate Tattoos

Players wishing to avoid the obscuring of these details while still appearing covered are advised to set the neck piece of their outfit to 0.

Interaction with Disguise

Cover is not meant to improve disguise, it is meant to be an alternative for people without bluff that just want to hide their identity.

Covered PCs must have their cover broken before their disguise can be broken
  • The rationale is that the disguise is below the cover, and therefore cannot be seen while a PC is covered.
Players with high bluff will have the advantage of being able to remain disguised without being covered therefore staying un-suspicious and still having their "disguised" persona.
Players with no/low bluff will be able to hide their identity while covered but will look somewhat suspicious while doing so.

Disguise Race

-disguise_race allows you to disguise your race as a similar one when covered (Shield Dwarf -> Gold Dwarf, Drow -> Sun Elf, etc.), breaking the cover without breaking the disguise will not reveal your real race.

Requires 20 base (points spent) into bluff or perform.

Race -disguise_race options Unbroken Cover Broken Cover, Unbroken disguise Broken cover, broken disguise
Human Half-Elf Human True or -diguise_race subrace True subrace
Deep Imaskari N/A Human True subrace True subrace
Firbolg N/A N/A N/A N/A
Shield Dwarf, Gold Dwarf, Wild Dwarf, Duergar, Derro Shield Dwarf, Gold Dwarf, Wild Dwarf, Duergar, Derro Dwarf True or -diguise_race subrace True subrace
Sun Elf, Moon Elf, Wild Elf, Wood Elf, Drow Sun Elf, Moon Elf, Wild Elf, Wood Elf, Drow Elf True or -diguise_race subrace True subrace
Svirfneblin, Rock Gnome, Forest Gnome Svirfneblin, Rock Gnome, Forest Gnome Gnome True or -diguise_race subrace True subrace
Lightfoot Halfling, Ghostwise Halfling, Strongheart Halfling Lightfoot Halfling, Ghostwise Halfling, Strongheart Halfling Halfling True or -diguise_race subrace True subrace
Fey N/A N/A N/A N/A
Half-Elf Human Human True or -diguise_race subrace True subrace
Half-Orc N/A Half-Orc True subrace True subrace
Goblin N/A N/A N/A N/A
Kobold N/A N/A N/A N/A
Gnoll N/A N/A N/A N/A
Orog N/A Orc True subrace True subrace
Hobgoblin N/A N/A N/A N/A
Ogre N/A N/A N/A N/A
Minotaur N/A N/A N/A N/A
Imp N/A N/A N/A N/A
Troglodyte N/A N/A N/A N/A
Yuan-ti Pureblood snake and lizardman N/A N/A N/A N/A
Yuan-ti Pureblood polymorph human As polymorph As polymorph As polymorph As polymorph
Rakshasa N/A N/A N/A N/A
Rakshasa polymorph Dwarf, Elf, Gnome, Halfling, Half-Elf, Half-Orc, Human As polymorph As polymorph As polymorph As polymorph
Rakshasa polymorph Goblin, Kobold, Gnolll N/A N/A N/A N/A
Vampire Half-Elf Human Human or -diguise_race subrace Human
Aasimar As template race As template race As template race As template race
Air Genasi As template race As template race As template race As template race
Earth Genasi As template race As template race As template race As template race
Fire Genasi As template race As template race As template race As template race
Water Genasi As template race As template race As template race As template race
Tiefling As template race As template race As template race As template race

Rules and Boundaries

Being covered no longer hides your description automatically and the text alerting a PC is covered now look less "Evil"