Jump to content

Brawler: Difference between revisions

From Arelith Wiki
Mattamue (talk | contribs)
updating the 'auto' section with sysnav
Mattamue (talk | contribs)
all the feat sub-categories
Line 18: Line 18:


<noinclude>[[Category:Feats]]
<noinclude>[[Category:Feats]]
[[Category:General Feats]]
[[Category:Class Feats]]
[[Category:Liberator Class Feats|1]]
[[Category:Vigilante Class Feats|1]]
[[Category:Bonus Feats]]
[[Category:Fighter Bonus Feats]]
[[Category:Fighter Bonus Feats]]
[[Category:Divine Champion Bonus Feats]]
[[Category:Divine Champion Bonus Feats]]
[[Category:Cavalier Bonus Feats]]</noinclude>
[[Category:Cavalier Bonus Feats]]</noinclude>

Revision as of 04:23, 2 January 2023

Brawler
Arelith
Wiki
Character Creation
Creation (New Players Guide)
Race - Deity - Class
Gifts - Backgrounds - Alignment
Marks - Epic Sacrifice
Customization - Head List - Builds
Character Systems
Description - Disguise / Covered
Languages - Experience - Quests
Pickpocket - Rest - Role Play Bonus
Death - Lycanthropy - Investigate
Sequencers - Runic Sequencers
World Systems
Settlements - Factions
Quarters - Shops - Taverns - Banks
Riding - Sailing - Boons
Communication - Portals
Time - Containers/Bags
Radiant Heart - Assassin's Guild
Sencliff's Pirates
Item Creation Systems
Alchemy - Art Craft - Carpentry
Herb - Smith - Tailor
Dweomercraft - Runes
Armor
Weapons - Melee / Ranged / Siege
Resources - Poison
Arelith Changes
Classes - Skills - Feats - Trap
Summons - Familiar Reskins
Spells (list) - Misc
Help
Rules - Roleplay - Maps
Console Commands
Common Bugs - Staff
Support Tickets - Character Remake
[The Astrolabe]
Type of feat: General, Cavalier Bonus, Divine Champion Bonus, Fighter Bonus, Liberator Class, Vigilante Class
Prerequisite: Improved Unarmed Strike, Base attack bonus +4
Automatically granted by: Liberator 1, Vigilante 1
Required for: Pugilist
Specifics: The Brawler gains extra attacks when unarmed. 1 APR at 4 BAB, and 2 APR at 9 BAB. An APR is lost if the brawler dons any armor. Another APR is lost if the brawler wields a shield.
Use: Automatic
Special: Monks and Werewolves do not benefit from these feats. All classes except Monks, Weapon Masters, and Arcane Archers can take Brawler/Pugilist as general feats.
( View - Edit Feat )

Notes

  • None

References

  • None