Massacre: Difference between revisions
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invoker |
updated with all the current notes I could find |
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| Duration = Instantaneous | | Duration = Instantaneous | ||
| Counter Spells = None | | Counter Spells = None | ||
| Saves = | | Saves = Fortitude special, Will | ||
| Spell Resistance = Yes | | Spell Resistance = Yes | ||
| Description = Description: You attempt to overcharge the target and make it explode. On the failed save, the target takes | | Description = Description: You attempt to overcharge the target and make it explode. On the failed save, the target takes 5 * CL damage, fortitude halves the damage, and forces the target to save against fear or be panicked for 1 round. If the target dies from the damage received blood rain is summoned, it weakens all creatures on its path. The spell is more potent with each consumed Blood Stack. Does not work on: Objects, Constructs, Elementals, Oozes, Undead (except vampires). Dmg type: Bleeding. Blood Stack [BS] burn: >=3 DC +1; >=4 6*CL dmg; >=6 CL is added to dmg; >=7 6*CL + CL; >=8 DC +1; >=10 7*CL + CL dmg. Demoralization debuff: Will save or: - 2 to AC, Saves, AB. -4 to skills (2 rounds). Scale from spell focus Evocation or Necromancy - whatever is higher. | ||
| Notes = | | Notes = |
Revision as of 22:01, 9 July 2022
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