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[[Category:Spells]]
[[Category:Spells]]
[[Category:Transmutation School|1]]
[[Category:Transmutation School|3]]
[[Category:Druid Spells|1]]
[[Category:Druid Spells|3]]
[[Category:Ranger Spells|1]]
[[Category:Ranger Spells|3]]
[[Category:Sorcerer Spells|1]]
[[Category:Sorcerer Spells|3]]
[[Category:Wizard Spells|1]]
[[Category:Wizard Spells|3]]
[[Category:Innate Spells|1]]
[[Category:Innate Spells|3]]

Revision as of 05:23, 1 September 2021

Water Breathing
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[The Astrolabe]
Spell Level(s): Druid 3, Ranger 3, Sorcerer 3, Wizard 3
Innate Level: 3
School: Transmutation
Descriptor(s): 
Component(s): Verbal, Somatic
Range: Short
Area of Effect / Target: Medium
Duration: 24 Hours
Additional Counter Spells: Drown
Save(s): None
Spell Resistance: No

Description: This spell grants creatures in the area of effect the ability to breath underwater until the spell ends.  Affected creatures also retain their normal mode of respiration.

Notes

  • When bless weapon is cast on crossbow bolts, it adds a temporary blessed bolt item property (also known as "on-hit: slay rakshasa"), which will instantly kill any rakshasa hit by the bolts.
  • Stacking:
  • An existing attack bonus (temporary or permanent) will be replaced by the attack bonus component from this spell if it is greater.
  • An existing damage bonus will be replaced by the damage bonus component from this spell if it is both matching and greater, there are noted exception above.

References