Jump to content

Hell Inferno: Difference between revisions

From Arelith Wiki
Zanithar (talk | contribs)
No edit summary
Zanithar (talk | contribs)
updated with reflex save for -AB/AC component.
Line 9: Line 9:
| Duration          = 1 round / 2 caster levels
| Duration          = 1 round / 2 caster levels
| Counter Spells    = None
| Counter Spells    = None
| Saves            = None
| Saves            = Reflex (Special)
| Spell Resistance  = Yes
| Spell Resistance  = Yes


| Description      =  
| Description      =  
The caster causes a target to ignite into flame. The target suffers a -4 penalty to attack and damage rolls, and twice each round the target will suffer 2d6 points of <b>variable</b> (see Notes: default Fire) damage and 2d6 points of Magic damage.
The caster causes a target to ignite into flame, those who fail a reflex save vs. Fire suffer a -4 penalty to attack and damage rolls. Twice each round the target will suffer 2d6 points of <b>variable</b> (see Notes: default Fire) damage and 2d6 points of Magic damage.


| Notes            =  
| Notes            =  

Revision as of 06:31, 1 September 2021

Hell Inferno
Arelith
Wiki
Character Creation
Creation (New Players Guide)
Race - Deity - Class
Gifts - Backgrounds - Alignment
Marks - Epic Sacrifice
Customization - Head List - Builds
Character Systems
Description - Disguise / Covered
Languages - Experience - Quests
Pickpocket - Rest - Role Play Bonus
Death - Lycanthropy - Investigate
Sequencers - Runic Sequencers
World Systems
Settlements - Factions
Quarters - Shops - Taverns - Banks
Riding - Sailing - Boons
Communication - Portals
Time - Containers/Bags
Radiant Heart - Assassin's Guild
Sencliff's Pirates
Item Creation Systems
Alchemy - Art Craft - Carpentry
Herb - Smith - Tailor
Dweomercraft - Runes
Armor
Weapons - Melee / Ranged / Siege
Resources - Poison
Arelith Changes
Classes - Skills - Feats - Trap
Summons - Familiar Reskins
Spells (list) - Misc
Help
Rules - Roleplay - Maps
Console Commands
Common Bugs - Staff
Support Tickets - Character Remake
[The Astrolabe]
Spell Level(s): Warlock 6
Innate Level: 6
School: Evocation
Descriptor(s): Fire
Component(s): Verbal, Somatic
Range: Short (8 meters)
Area of Effect / Target: Single
Duration: 1 round / 2 caster levels
Additional Counter Spells: None
Save(s): Reflex (Special)
Spell Resistance: Yes

Description: The caster causes a target to ignite into flame, those who fail a reflex save vs. Fire suffer a -4 penalty to attack and damage rolls. Twice each round the target will suffer 2d6 points of variable (see Notes: default Fire) damage and 2d6 points of Magic damage.

Notes

  • Variable damage is increased by 1d6 per Spell Focus: Evocation feat for a total of 3d6 with Epic Spell Focus: Evocation.
  • A Warlock casting this spell will use the currently selected Eldrich Blast damage type for the variable damage component
    • Note: If the currently selected Eldrich Blast damage type is Magic, the damage is lowered by 1d6 (balanced to account for defensive essence)

References