Henchman: Difference between revisions
Appearance
note about level 30s not being able to hire hench |
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# [[Palemaster]] - Deathless Master's Touch | # [[Palemaster]] - Deathless Master's Touch | ||
# Golems | # Golems | ||
Revision as of 05:27, 5 March 2021
Arelith Wiki | |
Character Creation | |
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Creation (New Players Guide) Race - Deity - Class Gifts - Backgrounds - Alignment Marks - Epic Sacrifice Customization - Head List - Builds | |
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Description - Disguise / Covered Languages - Experience - Quests Pickpocket - Rest - Role Play Bonus Death - Lycanthropy - Investigate Sequencers - Runic Sequencers | |
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Settlements - Factions Quarters - Shops - Taverns - Banks Riding - Sailing - Boons Communication - Portals Time - Containers/Bags Radiant Heart - Assassin's Guild Sencliff's Pirates | |
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Alchemy - Art Craft - Carpentry Herb - Smith - Tailor Dweomercraft - Runes | |
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Classes - Skills - Feats - Trap Summons - Familiar Reskins Spells (list) - Misc | |
Help | |
Rules - Roleplay - Maps Console Commands Common Bugs - Staff Support Tickets - Character Remake [The Astrolabe] |
What is and is not a Henchmen on Arelith can be somewhat unclear. Typically any follower that remains with your character after Resting are Henchmen. Additionally, unlike the base game, the number of Henchmen Arelith allows is an unknown large number.
Henchmen
The following is a known list, likely not exhaustive list, of what grants Henchmen on Arelith.
- Note: For Henchmen to receive the Leadership skill bonus, they must have a base Intelligence greater than 9
- Certain NPC Hirelings or Mercenaries found within the module whose services you obtain as a Noble or by coin.
- Horses
- Ranger's Animal Empathy (with sufficient levels)
- Domination Spells (with Epic Spell Focus: Enchantment)
- Tribal Barbarian - Tribesman
- Certain lootable items
- Ooze Tubes
- Gelatinous Cube Tubes
- Palemaster - Deathless Master's Touch
- Golems