Jump to content

Background: Difference between revisions

From Arelith Wiki
Raetzain (talk | contribs)
No edit summary
Mattamue (talk | contribs)
SystemsNav
 
(55 intermediate revisions by 10 users not shown)
Line 1: Line 1:
{{stub}}
{{SystemsNav|title=Backgrounds}}
'''Background''' of character can be selected on [[character creation]] in the Arelith Entry area, after selection of [[race|subrace]] and [[MoD]] options. Players may choose a background for [[new character]] or keep it without a background. Backgrounds have a small mechanical effect, allowing character's past to influence their skills, in a small way.


Not all background feats are available to all characters. For example, characters' class and abilities can be limiting the possibilities for selection of backgrounds.




All changes applied by background feats to abilities are hard-coded on character. They will be not considered "temporary" by game and therefore:
__TOC__
* Abilities will be counted for feat prerequisites.
 
* They will be not counted against limit of maximum 12 point temporary increase to ability.
 
''Backgrounds are an older system no longer in use. Currently, all backgrounds except [[Slave]] and [[Outcast]] are no longer available''.
 
===Outcasts===
 
See the [[Outcast]] article for full information.
 
===Slaves===
 
See the [[Slave]] article for full information.
 
 
<!--'''Background''' of character ''used to'' be selected on [[character creation]] in the Arelith Entry area, after selection of [[race|subrace]] and [[MoD]] options. Players may choose a background for new character or keep it without a background. Backgrounds have a small mechanical effect, allowing character's past to influence their skills in a small way.


Not all background feats are available to all characters. For example, characters' class and abilities can be limiting the possibilities for selection of backgrounds.


[[Mithreas]]:
Mithreas:
:"Stat bonuses are hard (because there's a cap of +12 and base stats matter for feat requirements)
:"Stat bonuses are hard (because there's a cap of +12 and base stats matter for feat requirements)
:Skill bonuses are soft (because otherwise you'll have problems with leveling up)."
:Skill bonuses are soft (because otherwise you'll have problems with leveling up)."
Thus -
*Ability score changes will be counted for feat prequisites.
*They will not be counted against limit of maximum 12 point temporary increase to ability.


 
After selection of background are all changes applied to the character immediately.  
After selection of background are all changes applied to character and player is logged out and back in again.  




== Backgrounds ==
== Backgrounds ==


A new character can have one of the following backgrounds:
Backgrounds are currently disabled bar Outcast and Slave for starting purposes. The below is legacy information.


{| class="wikitable"
{| class="wikitable"
Line 29: Line 42:
|width="125pt"| Bully
|width="125pt"| Bully
|width="500pt"| +1 intimidate, +1 fortitude save, -1 bluff, -1 reflex save
|width="500pt"| +1 intimidate, +1 fortitude save, -1 bluff, -1 reflex save
|-
| Artist
| +1 [[art crafting]], -2 concentration
|-
|-
| Devout
| Devout
Line 40: Line 56:
|-
|-
| Fisherman
| Fisherman
| start with a [[Carpentry#Fishin.27_pole|fishin' pole]] (or [[Carpentry#Fishin.27_pole_jr.|fishin' pole jr.]] for small races)
| start with a fishin' pole (or fishin' pole jr. for small races)
|-
|-
| Flirt
| Flirt
Line 53: Line 69:
| Hunter
| Hunter
| +1 move silently, +1 craft traps, -2 lore
| +1 move silently, +1 craft traps, -2 lore
|-
| Merchant
| +2 appraise, -1 discipline, -1 taunt
|-
|-
| Natural Leader
| Natural Leader
| +1 CHA, -1 CON, -1 reflex save, -1 fortitude save
| +1 CHA, -1 CON, -1 reflex save, -1 fortitude save
|-
| Noble
| +1 [[art crafting]], -2 concentration
|-
|-
| Peasant
| Peasant
Line 65: Line 81:
| Scholar
| Scholar
| +1 lore, +1 concentration, -2 discipline
| +1 lore, +1 concentration, -2 discipline
|-
| Slave
| +1 fortitude saves, -1 will. Start in the Underdark city of Andunor branded with a collar
(Requires human or half-orc, non-good alignment)
|-
|-
| Soldier
| Soldier
Line 85: Line 105:
|-
|-
| Wizard's apprentice
| Wizard's apprentice
| +1 spellcraft, +1 lore, +1 alchemy skill, -1 spot, -1 fortitude save
| +1 spellcraft, +1 lore, +1 [[alchemy]] skill, -1 spot, -1 fortitude save
|-
|-
| Politician
| Politician
| grants bonuses to social skills and penalties to combat skills (requires 11+ CHA)
| +1 Bluff, +1 Persuade, +1 Intimidate, +1 Perform, -1 Discipline, -1 Fortitude/Reflex Saves
(requires 11+ CHA)
|-
| Gladiator
| Start in Arena and cannot leave it until they win their freedom. '''[[New_player_guide#What_is_Arelith?|FL server]].
-1 will save, double XP bonus for winning in Cordor's arena. Normal start. '''[[new_player_guide|Regulith]].
|-
|-
| Dauntless
| Dauntless
| +5 HP (requires dwarf or halforc)
| +5 HP (requires dwarf or half-orc)
|-
| Outcast
| *See below
|-
|-
| No background
| No background
Line 97: Line 125:
|}
|}


===Nobles===
Noble is a background that implies that the character belongs to a manner or another of aristocracy. Additionally, Noble characters receive the Silver Palm feat.
Certain NPCs will recognize Noble characters, sometimes granting you access to noble only perks. You can choose any other background , this operates separately from the background system, so if you see First Last (Background, Soldier) after picking noble, do not be alarmed.
A character may become a noble using a [[Epic_Sacrifice#Awards|Minor Award]] or taking the Epic Reputation feat, although you do not get the silver palm feat the latter way. Noble is a background in name only; a character that becomes a noble, either taking the feat or at creation, can still take any other background that they normally qualify for. 
-->
[[Category:Character mechanics]]
[[Category:Character mechanics]]

Latest revision as of 01:32, 12 April 2023

Backgrounds
Arelith
Wiki
Character Creation
Creation (New Players Guide)
Race - Deity - Class
Gifts - Backgrounds - Alignment
Marks - Epic Sacrifice
Customization - Head List - Builds
Character Systems
Description - Disguise / Covered
Languages - Experience - Quests
Pickpocket - Rest - Role Play Bonus
Death - Lycanthropy - Investigate
Sequencers - Runic Sequencers
World Systems
Settlements - Factions
Quarters - Shops - Taverns - Banks
Riding - Sailing - Boons
Communication - Portals
Time - Containers/Bags
Radiant Heart - Assassin's Guild
Sencliff's Pirates
Item Creation Systems
Alchemy - Art Craft - Carpentry
Herb - Smith - Tailor
Dweomercraft - Runes
Armor
Weapons - Melee / Ranged / Siege
Resources - Poison
Arelith Changes
Classes - Skills - Feats - Trap
Summons - Familiar Reskins
Spells (list) - Misc
Help
Rules - Roleplay - Maps
Console Commands
Common Bugs - Staff
Support Tickets - Character Remake
[The Astrolabe]



Backgrounds are an older system no longer in use. Currently, all backgrounds except Slave and Outcast are no longer available.

Outcasts

See the Outcast article for full information.

Slaves

See the Slave article for full information.