Blackfire: Difference between revisions
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m Burn damage can't be evaded, does not stack with similar effects. |
m blackfire is now hemomancer 7 |
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{{SpellBookPage | {{SpellBookPage | ||
| Spell Level = [[Hemomancer]] | | Spell Level = [[Hemomancer]] 7, [[Sorcerer]] 7, [[Spellsword]] 7, [[Warlock]] 7, [[Wizard]] 7 | ||
| Innate Level = 7 | | Innate Level = 7 | ||
| Spell School = Necromancy | | Spell School = Necromancy | ||
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All enemies struck on a failed Reflex save, regardless if it is on the initial cast or spread from the initial target, become Sickened, receiving a -2 penalty to Fortitude saves. Sickened creatures must also roll a Fortitude save each round that they are affected by Blackfire Burning and, if they fail, become Nauseated(Daze) for 1 round. | All enemies struck on a failed Reflex save, regardless if it is on the initial cast or spread from the initial target, become Sickened, receiving a -2 penalty to Fortitude saves. Sickened creatures must also roll a Fortitude save each round that they are affected by Blackfire Burning and, if they fail, become Nauseated(Daze) for 1 round. | ||
| Notes = | | Notes = | ||
* | * Burning damage does not stack with Inferno, Hell's Inferno, and Cursed Lightning damage over time. | ||
| References = | | References = |
Latest revision as of 05:02, 20 July 2024
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