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Wail of the Banshee Wraith: Difference between revisions

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Added Wail of the Banshee custom creature spell for Wraith T7 summons
 
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| Components        = Verbal, Somatic
| Components        = Verbal, Somatic
| Range            = Short (8 meters)  
| Range            = Short (8 meters)  
| Area of Effect    = Colossal (10 meters radius), 1 creature / level
| Area of Effect    = Colossal (10 meters radius)
| Duration          = Instantaneous
| Duration          = Instantaneous
| Counter Spells    = Silence
| Counter Spells    = Silence
Line 12: Line 12:
| Spell Resistance  = Yes
| Spell Resistance  = Yes


| Description      = All enemies within the area of effect (up to 1 creature / caster's HD) must succeed at a fortitude save (DC 10 + Hit Dice + Charisma Modifier) or be [https://nwn.fandom.com/wiki/Deaf Deafened] for 3 seconds and receive a -10 malus to Concentration and Listen for 60 seconds.  Additionally, 1d4 sonic damage per HD of the caster (Fortitude save for half damage).  
| Description      = All enemies within the area of effect must succeed at a fortitude save (DC 10 + Hit Dice + Charisma Modifier) or be [https://nwn.fandom.com/wiki/Deaf Deafened] for 3 seconds and receive a -10 malus to Concentration and Listen for 60 seconds.  Additionally, 1d4 sonic damage per HD of the caster (Fortitude save for half damage).  


| Notes            =  
| Notes            =  

Latest revision as of 00:05, 12 August 2022

Wail of the Banshee Wraith
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[The Astrolabe]
Spell Level(s): Creature
Innate Level: N/A
School: Necromancy
Descriptor(s): Death
Component(s): Verbal, Somatic
Range: Short (8 meters)
Area of Effect / Target: Colossal (10 meters radius)
Duration: Instantaneous
Additional Counter Spells: Silence
Save(s): Fortitude
Spell Resistance: Yes

Description: All enemies within the area of effect must succeed at a fortitude save (DC 10 + Hit Dice + Charisma Modifier) or be Deafened for 3 seconds and receive a -10 malus to Concentration and Listen for 60 seconds.  Additionally, 1d4 sonic damage per HD of the caster (Fortitude save for half damage).

Notes

  • None

References

  • None