Warlock

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Character Creation

Characters on Arelith:
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Warlock is a custom base class available on Arelith.


Introduction

Warlocks are seekers of the knowledge that lies hidden in the fabric of the multiverse. Through pacts made with mysterious beings of supernatural power, they unlock magical effects both subtle and spectacular. Drawing on the ancient knowledge of beings such as fey nobles, demons, devils, hags, or tempestuous powers of the deep, warlocks piece together arcane secrets to bolster their own power.

Note: Good/accidental/forced Warlock RP is not supported. All Arelith Warlocks have taken their pact voluntarily. The circumstances of this choice remain at the player's discretion.

For Arelith's purposes, every character with a Warlock pact makes the choice to pact, for whatever reason. -DM Watchtower

Bardic Path Warlocks

The "bardic" Path Warlocks have been migrated to the new Warlock class. This note is here to assist with anyone looking to understand why their existing Warlock has a forced relevel.

During your next login with such a character, one of the following things will happen:

  • If you started with the Bard class, it will be replaced with the Warlock class. You will automatically gain the new Pact Feat corresponding to your old warlock path. Your character's ability scores and 1st level feats remain unchanged, and you will need to relevel.
  • An exception was made for bardic warlocks with Dragon Disciple levels or tokens. These characters instead become regular Bards to avoid locking them out of their Dragon Disciple levels. A relevel is still required.
  • If your character took bardic warlock levels later on, the path will be removed and you will need to relevel.

Class Mechanics

Requirements

Alignment restrictions: Any non-good

Class Features

Warlock
Warlock PHB5e.png

Hit die: d6

Proficiencies: armor (light, medium), shield, weapon (simple)

Skill points: 6 + int modifier ((6 + int modifier) * 4 at 1st level)

Class Skills: bluff, concentration, craft mastery, discipline, heal, hide, intimidate, leadership, lore, move silently, perform, sail, spellcraft, spot, tumble, use magic device

Unavailable feats: weapon specialization

Class feats: Pact, Greater Pact, Eldritch Mastery, Hideous Blow, Greater Hideous Blow, Eldritch Doom, Greater Eldritch Doom, Eldritch Spear, Greater Eldritch Spear, Beguiling Influence, Deceive Item, Devil's Sight, Leaps and Bounds, Otherworldly Whispers, See the Unseen, Eldritch Summon

Primary saving throw(s): Reflex and Will

Base attack bonus: +3/4 level

Spellcasting

  • Arcane (spell failure from armor is a factor), charisma-based (a base score of 10 + the spell's level is required to cast a spell, bonus spells are based on modified charisma, and the charisma modifier accects spell DCs), and spontaneous cast (no spell preparation required).
  • Warlocks are able to freely select spells from the Warlock spell list.
  • Pact feats (See Below) will enable infinite casts of pact-specific spells, if the Warlock has selected them on level-up:
  • Regular Pact enables pact-specific infinite spells of Spell Levels 1 and 2.
  • Greater Pact enables pact-specific infinite spells of Spell Levels 3 and 4.
  • Epic Pact enables pact-specific infinite spells of Spell Levels 5 and 6.
  • Spell Levels 7 and 8 are a Patron's greatest boons and therefore never unlimited
  • Metamagic will not prevent Pact Spell replenishment, unless the Spell Level increases to 7 or higher.
  • Due to engine limitations, using all casts of one Spell Level will also prevent casting Pact Spells of that circle.
  • Pact Spells are both listed on the Pact feat description and highlighted during levelup for ease of selection.
  • For balance reasons, certain Pact Spells are only replenished once every 3 minutes. These spells are marked with an asterisk in the spell selection menu. After casting, the "-cd" command will list their remaining replenishment cooldown times.
  • Epic Spells: Warlock exclusive Dark Invocations. They have specific Epic Pact feat requirements in addition to Warlock level and Spellcraft skill requirements

Eldritch Blast

  • The repeat use of Eldritch Blast (including Eldritch Spear, Eldritch Chain, Hideous Blow, Greater Hideous Blow) can be automated using -warlock autoblast. Allowing the Warlock to automatically continue using this ability across available targets.
Note: This excludes Eldritch Doom, Greater Eldritch Doom and targeted healing.
  • Is available as a feat-based ability granted at level 2 for all Warlocks. Hexblade synergizes with Warlock, increasing (only) Eldritch Blast Caster Level by 1 per 2 Hexblade levels.
  • Starts at 2d6 damage (level 2), increases to 3d6 (level 5) then increases by 1d6 per combined (Warlock / 2) and (Hexblade / 4) levels. Certain Warlock Class Feats will increase this damage further. Damage is halved when targeting objects.
  • All Eldritch Blast Damage Types EXCEPT Magic will deal half Magic and half Elemental Damage. Magic Blast Damage remains undivided but only deals 80% Damage. This makes Magic the best Blast Damage for interruping spells.
  • Is a Touch Attack, ignoring Weapon AB unless otherwise noted. Eldritch Blast respects Spell Resistance, but ignores Globes of Invulnerability and Spell Mantles due to being an invocation.
  • A natural 20 on the Touch Attack results in a critical hit, increasing Eldritch Blast damage by 50%.
  • Different Blast Shapes are available as Warlock Class Feats. Presently, these are the following, available in Regular and Greater variants:
  • Hideous Blow: Melee-range Eldritch Blast. Strength-based touch attack and bonus damage. Instant cast.
  • Eldritch Doom: Area of effect Eldritch Blast. No touch attack nor saving throw, but lower damage.
  • Eldritch Spear: Long-range Eldritch Blast.
  • Warlocks can switch between different blast damage types using the "-warlock" command or radial menu. Available damage types depend on the chosen Pact feats.
  • Warlocks able to invoke:
  • Positive energy can use Eldritch Blast to heal non-undead party members by 1d4 hit points per two warlock levels.
  • Negative energy can use Eldritch Blast to heal undead party members by 1d4 hit points per two warlock levels.
  • The Metamagic feat Quicken Spell will automatically quicken Eldritch Blast cast times.
  • Note: Due to engine limitations, the first Eldritch Blast in a sequence remains unquickened.
  • Eldritch Blast will appear as an "unknown spell" in the combat log unless characters have high enough Spellcraft to recognize the vile origins of this ability. The amount of Spellcraft needed to recognize Warlock invocations increases based on the observer's level.

Class Feats - Eldritch Blast

Class Feats pertaining to Eldritch Blast.

Name Class Prereq. Stat Prereq. Feat Prerequisite Blast Damage Types Immunities Bonus Special
Agonizing Blast - CHA 24 Epic Pact (Any) - - - - Eldritch Blast damage increases by CHA modifier.
Precision Blast - DEX 24 Epic Pact (Any) - - - - DEX bonus to Eldritch Blast AB is increased by DEX mod.
- All Blasts bypass concealment.
Eldritch Mastery - - Eldritch Blast - +1 Eldritch Blast AB (total),
+2d6 blast damage(total)
+1d4 healing (total)
- Bonus applies to all blast shapes.
- Eldritch Doom bonus damage is 2d3 or d4.
Greater Eldritch Mastery - DEX 16 Eldritch Mastery,
Blast Shape (Any)
- +3 Eldritch Blast AB (total),
+6d6 blast damage (total)
+2d4 healing (total)
- Bonus applies to all blast shapes
- Eldritch Doom bonus damage is 6d3 or d4.
Epic Eldritch Mastery - DEX 20 Greater Eldritch Mastery,
Greater Blast Shape (Any)
- +6 Eldritch Blast AB (total),
+12d6 blast damage(total)
+3d4 healing (total)
- Bonus applies to all blast shapes.
- Eldritch Doom bonus damage is +12d3 or +12d4.
Hideous Blow - STR 16 Eldritch Blast - - - - Melee Eldritch Blast (STR-based melee touch attack).
- Blast damage increased by 1d2 per soft STR modifier to a maximum of +1d2 per combined (Warlock / 2) and (Hexblade /4) levels
- Respects melee weapon AB bonuses. Doesn't work with ranged weapons.
Greater Hideous Blow Warlock 20 STR 20 Hideous Blow - - - - Hideous Blow bonus damage increases to 1d6 per soft STR modifier to a maximum of +1d6 per combined (Warlock / 2) and (Hexblade /4) levels
- Greater Blast Shape -> Triggers Epic Pact blast bonuses.
Eldritch Doom - CHA 16 Eldritch Blast - - - - Medium range Eldritch Blast. Half damage but affects medium AoE.
- No touch attack needed to hit, can be ground targeted.
- Negative/Positive variants heal eligible allies in the AoE by d3/4 levels
Greater Eldritch Doom Warlock 20 CHA 20 Eldritch Doom - - - - Eldritch Doom AoE increases to "large"
- Greater Blast Shape -> Triggers Epic Pact blast bonuses.
- Negative/Positive variants heal eligible allies in the AoE by d4/4 levels.
Eldritch Spear - DEX 16 Eldritch Blast - - - - Long range Eldritch Blast.
Eldritch Chain Warlock 20 DEX 20 Eldritch Spear - - - - Like Eldritch Spear, but affects two nearby targets at reduced damage. The secondary at d4 damage (Negative/Positive variants heal eligible allies targeted for d4/4 levels) and the tertiary at d3 damage (Negative/Positive variants heal eligible allies targeted for d3/4 levels)
- Greater Blast Shape -> Triggers Epic Pact blast bonuses.

Pacts

  • Warlocks are not limited to a single Pact and Patron. Multiple Pacts can be chosen at the expense of Warlock Class Feats.
  • Pact feats represent a Warlock's commitment to one particular Patron entity. Per Pact, there are three tiers with increasingly powerful benefits: Regular Pact, Greater Pact and Epic Pact.
Note: Epic Pact offer the most powerful benefits, but also prohibit the use of Divine Might and Divine Shield when multiclassed with a class that grants access to selecting these feats.

Abyssal Pact

Lusting after power and uncaring of - or bolder than - its perils, the warlock strikes a black bargain with the destructive agencies of the Abyss.
Class Feats - Pact (Abyssal)
Name Class Prereq. Stat Prereq. Feat Prerequisite Blast Damage Types Immunities Bonus Special
Pact (Abyssal) - - - Electrical Electrical DI 5%
Electrical DR 5/-
Intimidate +3 - Language: Abyssal
- Summon Stream: Demon
- Darkvision
Greater Pact (Abyssal) Warlock 10 CHA 14 Pact (Abyssal) Electrical,
Acid
Electrical DI 10%,
Electrical DR 10/-,
Acid DI 5%,
Acid DR 5/-
Intimidate +6 - Character no longer stunned by Wild Surges/Faer'zress.
- 5% Wild Surge chance on spells cast from the Warlock spellbook.
- Chance for negative surges lowered by 1% per Warlock level.
- Devil's Sight (Permanent Ultravision)
Epic Pact (Abyssal) Warlock 20 CHA 18 Greater Pact (Abyssal) Electrical,
Acid,
Magic
Electrical DI 15%
Electrical DR 15/-,
Acid DI 10%,
Acid DR 10/-
Intimidate +9 - Eldritch Blast has a 5% Wild Surge chance.
- Greater Eldritch Summon (if Warlock has an Eldritch Summon feat)
- Prevents Divine Might/Shield.
- Eldritch Blast triggers a lesser curse, lowering a random ability by 2 (DC 16 + CHA modifier, increased by Transmutation foci vs. Will save)
Pact Spells (Abyssal)
Pact
Level 1: Darkness, Grease, Protection from Alignment, Ultravision
Level 2: Bull's strength, Darkfire, Lightning Bolt, See Invisibility
Greater Pact
Level 3: Combust, Fear, Magic Circle against Alignment, Poison
Level 4: Finger of Agony, Haste, Scintillating Sphere, Stinking Cloud
Epic Pact
Level 5: Dismissal, Flame Shield (3 min cooldown)
Level 6: Chain Lightning, Hell Inferno, Lesser Planar Binding

Fathomless Pact

Guided by a thalassic patron of the world's Oceans or the Undrenzee, the warlock grasps for sinister powers originating from the blackest depths.
Class Feats - Pact (Fathomless)
Name Class Prereq. Stat Prereq. Feat Prerequisite Blast Damage Types Immunities Bonus Special
Pact (Fathomless) - - - Cold Cold DI 5%,
Cold DR 5/-
Sail +3 - Language: Deep Speech
- Summon Stream: Water
- Bonus to surviving jumping overboard.
Greater Pact (Fathomless) Warlock 10 CHA 14 Pact (Fathomless) Cold,
Negative
Cold DI 15%
Cold DR 15/-
Sail +6 - Character can breathe underwater.
- Immunity: Drown
- Immunity: Fear
Epic Pact (Fathomless) Warlock 20 CHA 18 Greater Pact (Fathomless) Cold,
Negative,
Magic
Cold DI 25%
Cold DR 25/-
Sail +9 - Immunity: Tentacle spells
- Prevents Divine Might/Shield.
- Eldritch Blast triggers a weakened Drown spell (DC 16 + CHA modifier, increased by Transmutation foci vs. Fortitude save) removing 20% of max HP, capped at 2 damage per Warlock level. Guaranteed secondary damage: 2d6 bludgeoning.
Pact Spells (Fathomless)
Pact Spells:
Level 1: Doom, Grease, Resist Elements, Scare
Level 2: Blindness/Deafness, Bull's Strength, See Invisibility
Greater Pact (Fathomless)
Level 3: Fear, Invisibility, Poison, Protection from Elements
Level 4: Contagion, Evard's Black Tentacles (3 min cooldown), Freeze, Haste
Epic Pact (Fathomless)
Level 5: Dark Undertow (3 min cooldown), Frost Shield (3 min cooldown)
Level 6: Drown, Kyristan's Malevolent Tentacles (3 min cooldown)

Infernal Pact

The warlock explores their business horizons with the diabolical agencies of Baator, negotiating a pact with an Infernal patron of the Nine Hells.
Class Feats - Pact (Infernal)
Name Class Prereq. Stat Prereq. Feat Prerequisite Blast Damage Types Immunities Bonus Special
Pact (Infernal) - - - Fire Fire DI 5% Leadership +3 - Language: Infernal
- Summon Stream: Devil
- Darkvision
Greater Pact (Infernal) Warlock 10 CHA 14 Pact (Infernal) Fire,
Acid
Fire DI 10%,
Fire DR 10/-,
Acid DI 5%,
Acid DR 5/-
Leadership +6 - Character unaffected by Wild Surges/Faer'zress. (This disables the Abyssal wild surges)
- Hell Inferno variable damage increases by 50%.
- Devil's Sight (Permanent Ultravision)
Epic Pact (Infernal) Warlock 20 CHA 18 Greater Pact (Infernal) Fire,
Acid,
Magic
Fire DI 15%,,
Fire DR 15/-
Acid DI 10%
Acid DR 10/-
Leadership +9 - Greater Eldritch Summon (if Warlock has an Eldritch Summon feat)
- Prevents Divine Might/Shield.
- Eldritch Blast triggers a lesser Hell Inferno spell which does not stack with the actual spell (2d4 variable damage + 1d4 extra per evo focus, magic reduced by 1d6. two ticks.).
Pact Spells (Infernal)
Pact Spells:
Level 1: Darkness, Grease, Protection from Alignment, Ultravision
Level 2: Bull's Strength, Darkfire, Flame Lash, See invisibility
Greater Pact (Infernal)
Level 3: Combust, Fear, Magic Circle against Alignment, Poison
Level 4: Finger of Agony, Fireball, Haste, Stinking Cloud
Epic Pact (Infernal)
Level 5: Dismissal, Flame shield (3 min cooldown)
Level 6: Delayed Blast Fireball (3 min cooldown), Hell Inferno, Lesser Planar Binding

Night Hag Pact

Coveting nightmarish dominion over the subconscious and the hazy beyond, the warlock strikes a pact with a Night Hag at their own peril.
Class Feats - Pact (Night Hag)
Name Class Prereq. Stat Prereq. Feat Prerequisite Blast Damage Types Immunities Bonus Special
Pact (Night Hag) - - - Negative Spell Resistance 10 Bluff +3,
Use Trap +3
- Language: Abyssal
- Summon Stream: Yugoloth
- Immunity: Sleep
- Darkvision
- Sleep spell automatically empowered.
Greater Pact (Night Hag) Warlock 10 CHA 14 Pact (Night Hag) Negative,
Sonic
Spell Resistance 18 Bluff +6,
Use Trap +6
- Immunity: Disease
- Deceive Item (+10 to UMD)
- Sleep spell HD limit removed (Empowered is no longer possible).
- Nightmare spell automatically empowered.
Epic Pact (Night Hag) Warlock 20 CHA 18 Greater Pact (Night Hag) Negative,
Sonic,
Magic
Spell Resistance 26 Bluff +9,
Use Trap +9
- Nightmare DC increases by 3 against sleeping targets and the spell no longer immediately wakes up targets. (Targets will wake up after a random duration between 1 and 2 rounds).
- Phantasmal Killer DC increases by 3 against sleeping targets.
Sleep has no HD limit
- Prevents Divine Might/Shield.
- Eldritch Blast triggers a single-target Sleep spell (DC 16 + CHA modifier, increased by Enchantment foci vs. Will save) with a duration of 1-2 rounds.
- They also exhaust (all) targets failing the save, lowering their Rest meter by 2d8% ot 1d8% if the save is made.
(Negative Energy Protection, Shadowshield and Mind Immunity prevents this).
- Epic Eldritch Summon for Ultroloth (Yugoloth stream) has been reskinned to a Night Hag projection
Pact Spells (Night Hag)
Pact (Night Hag)
Level 1: Darkness, Ray of Enfeeblement, Sleep, Ultravision
Level 2: Eagle's Splendor, Hold Person, Tasha's Hideous Laughter
Greater Pact (Night Hag)
Level 3: Bestow Curse, Infestation of Maggots, Nightmare, Polymorph Self
Level 4: Contagion, Displacement, Finger of Agony, Haste
Epic Pact (Night Hag)
Level 5: Ethereal Visage (3 min cooldown), Evil Blight, Phantasmal Killer (3 min cooldown)
Level 6: Mind Fog, Shadow Evocation (Flame Shield is exempt)

Star Pact

Beguiled by forbidden knowledge of a remote, star-gnawed cosmos, the warlock bonds with otherworldly intelligences that press against the veil of the night sky.
Class Feats - Pact (Star)
Name Class Prereq. Stat Prereq. Feat Prerequisite Blast Damage Types Immunities Bonus Special
Pact (Star) - - - Sonic Ranged Concealment 10% Spot +3 - Language: Deep Speech
- Crushing Despair inflicts half the penalty on a successful save and does not stack.
Greater Pact (Star) Warlock 10 CHA 14 Pact (Star) Sonic,
Electrical
Ranged Concealment 30% Spot +6 - Hex (CL is Warlock level/2)
- See the Unseen (Permanent See Invisibility)
- Immunity: Fear
Epic Pact (Star) Warlock 20 CHA 18 Greater Pact (Star) Sonic,
Electrical,
Magic
Ranged Concealment 50% Spot +9 - Hex of Acedia
- Otherworldly Whispers (+5 bonus to Lore and Spellcraft)
- Psionic attacks inflict no damage to the warlock if the save is passed.
- Prevents Divine Might/Shield.
- Eldritch Blast activates a Psionic inertial barrier (10/+5 DR, duration 1 round).
This barrier will also protect against Isaac's Lesser Missile Storm if the Warlock has Spell Focus: Abjuration and Issac's Greater Missile Storm if the warlock has the Greater Spell Focus: Abjuration.
Pact Spells (Star)
Pact Spells:
Level 1: Doom, Entropic Shield, Ghostly Visage, Mage Armor, Ultravision
Level 2: Bear's Endurance, Blindness/Deafness, Cat's grace, See Invisibility
Greater Pact (Star)
Level 3: Crushing Despair, Fear, Gust of Wind, Invisibility, Nightmare
Level 4: Confusion, Eyebite, Haste, Sound Lance
Epic Pact (Star)
Level 5: Feeblemind, Wounding Whispers (3 min cooldown)
Level 6: Darkbolt, Mind Fog

Undying Pact

Guided by one of those undying ancients who yet lurk the corners of creation, the warlock pursues the liminal mysteries of Life, Death and the Pale in-between.
Class Feats - Pact (Undying)
Name Class Prereq. Stat Prereq. Feat Prerequisite Blast Damage Types Immunities Bonus Special
Pact (Undying) - - - Negative Negative DI 5%,
Negative DR 5/-
Regeneration +1,
DR 5/+1
- Language: Draconic
- Summon Stream: Vampires
Greater Pact (Undying) Warlock 10 CON 14 Pact (Undying) Negative,
Acid
Negative DI 15%,
Negative DR 15/-
Regeneration +2,
DR 5/+3
- Summoned Undead get bonus SR equal to 6 + 1/2 Warlock levels. Stacks with Palemaster.
- Immunity: Poison
- Immunity: Disease
Epic Pact (Undying) Warlock 20 CON 18 Greater Pact (Undying) Negative,
Acid,
Magic
Negative DI 25%,
Negative DR 25/-
Regeneration +3,
DR 5/+5
- Unlocks Tier 6 Undead summons.
- Eldritch Blast scales with half the warlock's Palemaster levels.
- Prevents Divine Might/Shield.
- Eldritch Blast heals the warlock by 1d4 per 6 levels.
Pact Spells (Undying)
Pact (Undying)
Level 1: Ghostly Visage, Mage Armor, Ray of Enfeeblement, Scare
Level 2: Bear's Endurance, Ghoul touch, Stone Bones
Greater Pact (Undying)
Level 3: Animate dead (3 min cooldown), Fear, Infestation of Maggots, Negative Energy Burst (3 min cooldown)
Level 4: Eyebite, Finger of Agony, Haste, Healing Sting (3 min cooldown)
Epic Pact (Undying)
Level 5: Circle of Doom, Energy Drain
Level 6: Cloudkill (3 min cooldown), Create Undead (3 min cooldown)

Unseelie Fey Pact

Ensnared by countless inviolate courtesies, the warlock spirals further and further into the court intrigues of the capricious Unseelie Fey.
Class Feats - Pact (Unseelie Fey)
Name Class Prereq. Stat Prereq. Feat Prerequisite Blast Damage Types Immunities Bonus Special
Pact (Unseelie Fey) - - - Cold Cold DI 5%,
Cold DR 5/-
Perform +3,
Animal Empathy +3
- Language: Sylvan
- Summon Stream: Unseelie Fey
- Immunity: Charm
- Wildshape 1/day (Does not scale with levels.)
Greater Pact (Unseelie Fey) Warlock 10 CHA 14 Pact (Unseelie) Cold,
Positive
Cold DI 10%,
Cold DR 10/-
Positive DI 5%,
Positive DR 5/-
Perform +6,
Animal Empathy +6
- Beguiling Influence
- Immunity: Dominate
Epic Pact (Unseelie Fey) Warlock 20 CHA 18 Greater Pact (Unseelie) Cold,
Positive,
Magic
Cold DI 15%,
Cold DR 15/-
Positive DI 10%,
Positive DR 10/-
Perform +9,
Animal Empathy +9
- Woodland Stride
- Double Dominate
- Prevents Divine Might/Shield.
- Haste spell triggers no CD on self-cast
- Eldritch Blast disorients targets with Faerie Fire, inflicting a miss chance equal to 25% plus 1% per warlock level. Duration: 1 round.
Pact Spells (Unseelie Fey)
Pact (Unseelie Fey)
Level 1: Charm Person or Animal, Entangle (3 min cooldown), Expeditious Retreat, Hold Animal, Sleep
Level 2: Charm Monster, Dominate Animal, Eagle's Splendor, Hold Person
Greater Pact (Unseelie Fey)
Level 3: Crushing Despair, Hold Monster, Invisibility, Polymorph Self, Slow
Level 4: Confusion, Dominate Person, Haste, Improved Invisibility
Epic Pact (Unseelie Fey)
Level 5: Ice storm, Otto's irresistible dance
Level 6: Mind Fog, Spike Growth (3 min cooldown)

Class Feats - Summoning

Available Summoning Class Feats.

  • Tier 4 Summons and above are subject to the Epic Caster Bonus.
  • Warlock Eldritch summons are limited to the "Evil" planar streams regardless of the alignment of the Warlock. If the Warlock uses a stream (even their default stream) that is not evil, the summon will default to the "evil" access of their alignment.
  • Example: A Lawful Neutral Warlock summons a creature using their default stream and Eldritch Summon will summon from the Lawful Evil stream (Devils).
  • The "evil" Planar streams are:
Name Class Prereq. Stat Prereq. Feat Prerequisite Blast Damage Types Immunities Bonus Special
Eldritch Summon - - Pact (Any) - - - - Tier 1 to 4 summon (6 min cooldown)
- Scales with Warlock levels: Tier 2 at level 8, Tier 3 at 12, Tier 4 at 17.
- All summon tiers are available as radial spell options. The cooldown is shared.
Greater Eldritch Summon Warlock 20 CHA 20 Greater Pact (Any)
Eldritch Summon
- - - - Unlocks Tier 5 summon (6 min cooldown)
- Lesser summon tiers are available as radial spell options. The cooldown is shared.
Epic Eldritch Summon Warlock 28 CHA 24 Epic Pact (Any)
Greater Eldritch Summon
- - - - Unlocks Tier 6 summon (6 min cooldown)
- Lesser summon tiers are available as radial spell options. The cooldown is shared.

Class Feats - Dark Invocations

Warlock Specific Epic Spells

Note: These are the only Warlock class feats that can also be taken as general feats (if the pre-requisites are met)
Name Class Prereq. Stat Prereq. Feat Prerequisite Blast Damage Types Immunities Bonus Special
Dark Invocation: Planar Gate Level 21+ Spellcraft 27,
Level 8 spells
Epic Pact (Any) - - - - As Gate spell. Duration: 1 round per 2 warlock levels.
- Scaled as if the Warlock had Greater Spell Focus: Conjuration
Dark Invocation: Sage Tongues Level 21+ Spellcraft 27,
Level 8 spells
Epic Pact (Any) - - - - Speak and understand all learnable languages for 1 turn per warlock level.
Dark Invocation: Glyph of Forestallment Level 21+ Spellcraft 27,
Level 8 spells
Epic Pact (Any) - - - - Like epic abjurer area warding.
- Warlocks with multiple paths can switch between different glyphs available to them by toggling the associated warlock elemental damage.
Dark Invocation: Sinister Call Level 21+ Spellcraft 27,
Level 8 spells
Epic Pact (Any) - - - - Grants access to the -yoink command.
Dark Invocation: Eldritch Veil Level 21+ Spellcraft 27,
Level 8 spells
Epic Pact (Any) - - - - Greater Invisibility for 1 round per 6 warlock levels. Double duration for warlocks with GSF: Illusion.(Greater Invisibility is not removed when attacking, but Invisibility Purge still removes it.)

Class Feats - Passives

Passive abilities that can be aquired by a Warlock spending Class Feats.

Name Class Prereq. Stat Prereq. Feat Prerequisite Blast Damage Types Immunities Bonus Special
Beguiling Influence - - Pact (Any) - - - +5 to Bluff, Intimidate, Leadership, Taunt
Dark Blessing Warlock 28 CHA 24 Epic Pact (Any) - - - - CHA modifier to saving throws.
Deceive Item - - Pact (Any) - - - - +10 bonus to Use Magic Device
Devil's Sight - - Pact (Any) - - - - Permanent Ultravision
Eldritch Armor - STR 24 Epic Pact (Any) - - - - Heavy armor proficiency.
- Allows the Warlock to use Eldritch Blast without deactivating Expertise or Improved Expertise (The Expertise penalty does apply to Touch attacks).
- While active Expertise and Improved Expertise modes lower blast damage by 5d6 (and 10d6, respectively)
- Allows resting while armored.
- Warlock ASF reduction increases to -50%
Leaps and Bounds - - Greater Pact (Any) - - - - Movement speed +10% faster (doesn't stack with Haste),
- Spring Attack feat
Otherworldly Whispers - - Pact (Any) - - - - +5 bonus to Lore and Spellcraft
See the Unseen - - Greater Pact (Any) - - - - Permanent See Invisibility

Level Progression

Hit points rolls on Arelith are always maximum.

  Base spells per day   Known spells
Level BAB Fort Ref Will Feats HP Eldritch Blast 1st 2nd 3rd 4th 5th 6th 7th 8th 1st 2nd 3rd 4th 5th 6th 7th 8th
1st +0 +0 +2 +2 Pact 6 - - - - - - - - - - - - - - - - -
2nd +1 +0 +3 +3 Eldritch Blast 12 2d6 6 - - - - - - - 1 - - - - - - -
3rd +2 +1 +3 +3 Arcane Spell Failure reduction -20% 18 2d6 7 6 - - - - - - 2 1 - - - - - -
4th +3 +1 +4 +4 24 2d6 8 7 - - - - - - 2 2 - - - - - -
5th +3 +1 +4 +4 Class Feat 30 3d6 8 8 - - - - - - 3 2 - - - - - -
6th +4 +2 +5 +5 36 3d6 8 8 - - - - - - 3 3 - - - - - -
7th +5 +2 +5 +5 42 4d6 8 8 4 - - - - - 4 3 1 - - - - -
8th +6/+1 +2 +6 +6 48 4d6 8 8 5 4 - - - - 4 4 2 1 - - - -
9th +6/+1 +3 +6 +6 54 5d6 8 8 6 5 - - - - 5 4 2 2 - - - -
10th +7/+2 +3 +7 +7 Class Feat, Uncanny Dodge 60 5d6 8 8 6 6 - - - - 5 5 3 2 - - - -
11th +8/+3 +3 +7 +7 66 6d6 8 8 6 6 - - - - 5 5 3 3 - - - -
12th +9/+4 +4 +8 +8 72 6d6 8 8 6 6 2 - - - 5 5 4 3 1 - - -
13th +9/+4 +4 +8 +8 78 7d6 8 8 6 6 3 2 - - 5 5 4 4 2 1 - -
14th +10/+5 +4 +9 +9 84 7d6 8 8 6 6 4 3 - - 5 5 4 4 2 2 - -
15th +11/+6/+1 +5 +9 +9 Class Feat 90 8d6 8 8 6 6 4 4 - - 5 5 4 4 3 2 - -
16th +12/+7/+2 +5 +10 +10 96 8d6 8 8 6 6 4 4 - - 5 5 4 4 3 3 - -
17th +12/+7/+2 +5 +10 +10 102 9d6 8 8 6 6 4 4 0 - 5 5 4 4 3 3 1 -
18th +13/+8/+3 +6 +11 +11 108 9d6 8 8 6 6 4 4 1 0 5 5 4 4 3 3 2 1
19th +14/+9/+4 +6 +11 +11 114 10d6 8 8 6 6 4 4 2 1 5 5 4 4 3 3 2 2
20th +15/+10/+5 +6 +12 +12 Class Feat, Eldritch Carapace I 120 10d6 8 8 6 6 4 4 2 2 5 5 4 4 3 3 2 2
 
21th +16/+11/+6 +6 +12 +12 126 11d6 8 8 6 6 4 4 2 2 5 5 4 4 3 3 2 2
22th +16/+11/+6 +7 +13 +13 132 11d6 8 8 6 6 4 4 2 2 5 5 4 4 3 3 2 2
23th +17/+12/+7 +7 +13 +13 138 12d6 8 8 6 6 4 4 2 2 5 5 4 4 3 3 2 2
24th +17/+12/+7 +8 +14 +14 Epic Class Feat 144 12d6 8 8 6 6 4 4 2 2 5 5 4 4 3 3 2 2
25th +18/+13/+8 +8 +14 +14 Epic Class Feat 150 13d6 8 8 6 6 4 4 2 2 5 5 4 4 3 3 2 2
26th +18/+13/+8 +9 +15 +15 156 13d6 8 8 6 6 4 4 2 2 5 5 4 4 3 3 2 2
27th +19/+14/+9 +9 +15 +15 162 14d6 8 8 6 6 4 4 2 2 5 5 4 4 3 3 2 2
28th +19/+14/+9 +10 +16 +16 Epic Class Feat 168 14d6 8 8 6 6 4 4 3 2 5 5 4 4 3 3 2 2
29th +20/+15/+10 +10 +16 +16 174 15d6 8 8 6 6 4 4 3 3 5 5 4 4 3 3 2 2
30th +20/+15/+10 +11 +17 +17 Epic Class Feat, Eldritch Carapace II 180 15d6 8 8 6 6 4 4 3 3 5 5 4 4 3 3 2 2

Being able to cast 0 spells of a certain level per day means the Warlock cannot cast spells of that level unless bonus spell slots of the appropriate level are granted by items or high charisma.

Epic Warlock

Bonus feats: The epic warlock gains a bonus feats at levels 24, 25, 28 and 30.

Epic Class Feats: Epic Pact,

Unavailable epic feats: epic weapon specialization, outsider shape, construct shape, dragon shape, undead shape

Spells

1st level spells   2nd level spells   3rd level spells   4th level spells

- Charm Person or Animal
- Darkness
- Doom
- Entangle
- Entropic Shield
- Expeditious Retreat
- Ghostly Visage
- Grease
- Hold Animal
- Mage Armor
- Protection from Alignment
- Ray of Enfeeblement
- Resist Elements
- Scare
- Sleep
- Ultravision

- Bear's Endurance
- Blindness/Deafness
- Bull's Strength
- Cat's Grace
- Charm Monster
- Darkfire
- Dominate Animal
- Eagle's Splendor
- Flame Lash
- Ghoul Touch
- Hold Person
- Lesser Dispel
- Lightning Bolt
- See Invisibility
- Stone Bones
- Tasha's Hideous Laughter

- Animate Dead
- Bestow Curse
- Combust
- Crushing Despair
- Fear
- Gust of Wind
- Hold Monster
- Infestation of Maggots
- Invisibility
- Magic Circle Against Alignment
- Negative Energy Burst
- Nightmare
- Poison
- Polymorph Self
- Protection from Elements
- Slow

- Confusion
- Contagion
- Dispel Magic
- Displacement
- Dominate Person
- Evard's Black Tentacles
- Eyebite
- Finger of Agony
- Fireball
- Freeze
- Haste
- Healing Sting
- Improved Invisibility
- Scintillating Sphere
- Sound Lance
- Stinking Cloud


5th level spells   6th level spells   7th level spells   8th level spells

- Circle of Doom
- Dark Undertow
- Dismissal
- Energy Drain
- Ethereal Visage
- Evil Blight
- Feeblemind
- Flame Shield
- Frost Shield
- Ice Storm
- Lesser Spell Breach
- Otto's Irresistible Dance
- Phantasmal Killer
- Shadow Conjuration
- Wounding Whispers

- Chain Lightning
- Cloudkill
- Create Undead
- Darkbolt
- Delayed Blast Fireball
- Disintegrate
- Drown
- Energy Buffer
- Greater Dispelling
- Hell Inferno
- Kyristan's Malevolent Tentacles
- Lesser Planar Binding
- Mind Fog
- Shadow Evocation
- Spike Growth

- Banishment
- Blade Barrier
- Burst of Glacial Wrath
- Control Undead
- Creeping Doom
- Greater Shadow Conjuration
- Greater Spell Breach
- Mass Blindness/Deafness
- Mass Charm
- Maze
- Planar Binding
- Rogue's Cunning
- Shadow Shield
- True Seeing

- Abi-Dalzim's Horrid Wilting
- Avascular Mass
- Create Greater Undead
- Destruction
- Dominate Monster
- Finger of Death
- Greater Planar Binding
- Greater Shadow Evocation
- Mass Haste
- Mass Hold Monster
- Meteor Swarm
- Nature's Balance
- Nybor's Wrathful Castigation
- Shadow Plague

Spells by Pact

A summary table of of the Warlock spellbook and Inficasting by Pact Tier

1st level spells
(5 known)
Inficast (+ tier req.)   2nd level spells
(5 known)
Inficast (+ tier req.)   3rd level spells
(4 known)
Inficast (+ tier req.)   4th level spells
(4 known)
Inficast (+ tier req.)
Aby Inf Fey Fath Hag Star Und Aby Inf Fey Fath Hag Star Und Aby Inf Fey Fath Hag Star Und Aby Inf Fey Fath Hag Star Und
Charm person or animal 1 Bear's endurance 1 1 Animate dead 2* Confusion 2 2
Darkness 1 1 1 Blindness/deafness 1 1 Bestow curse 2 Contagion 2 2
Doom 1 1 Bull's strength 1 1 1 Combust 2 2 Dispel magic
Entangle 1* Cat's grace 1 Crushing despair 2 2 Displacement 2
Entropic shield 1 Charm monster 1 Fear 2 2 2 2 2 Dominate person 2
Expeditious retreat 1 Darkfire 1 1 Gust of wind 2 Evard's black tentacles 2*
Ghostly visage 1 1 Dominate animal 1 Hold monster 2 Eyebite 2 2
Grease 1 1 1 Eagle's splendor 1 1 Infestation of maggots 2 2 Finger of agony 2 2 2 2
Hold animal 1 Flame lash 1 Invisibility 2 2 2 Fireball 2
Mage armor 1 1 Ghoul touch 1 Magic circle against alignment 2 2 Freeze 2
Protection from alignment 1 1 Hold person 1 1 Negative energy burst 2* Haste 2* 2* 2* 2* 2* 2* 2*
Ray of enfeeblement 1 1 Lesser Dispel Nightmare 2 2 Healing sting 2*
Resist elements 1 Lightning bolt 1 Poison 2 2 2 Improved invisibility 2
Scare 1 1 See invisibility 1 1 1 1 Polymorph self 2 2 Scintillating sphere 2
Sleep 1 1 Stone bones 1 Protection from elements 2 Sound lance 2
Ultravision 1 1 1 1 Tasha's hideous laughter 1 Slow 2 Stinking cloud 2 2
Spells by pact 4 4 5 4 4 5 4 4 4 4 3 3 4 3 4 4 5 4 4 5 3 4 4 4 4 4 4 4
5th level spells
(3 known)
Inficast (+ tier req.)   6th level spells
(3 known)
Inficast (+ tier req.)   7th level spells
(2 known - no infinicast)
  8th level spells
(2 known - no infinicast)
Aby Inf Fey Fath Hag Star Und Aby Inf Fey Fath Hag Star Und
Circle of doom 3 Chain lightning 3 Banishment Abi-Dalzim's horrid Wilting
Dark Undertow 3* Cloudkill 3* Blade barrier Avascular mass
Dismissal 3 3 Create undead 3* Burst of glacial wrath Create greater undead
Energy drain 3 Darkbolt 3 Control undead Destruction
Ethereal visage 3* Delayed blast fireball 3* Creeping doom Dominate monster
Evil blight 3 Disintegrate Greater shadow conjuration Finger of death
Feeblemind 3 Drown 3 Greater spell breach Greater planar binding
Flame shield 3* 3* Energy buffer Mass blindness/deafness Greater shadow evocation
Frost shield 3* Greater dispelling Mass charm Mass haste
Ice storm 3 Hell inferno 3 3 Maze Mass hold monster
Lesser spell breach Kyristan's malev. tentacles 3* Planar binding Meteor swarm
Otto's irresistible dance 3 Lesser planar binding 3 3 Rogue's cunning Nature's balance
Phantasmal killer 3* Mind fog 3 3 3 Shadow shield Nybor's wrathful castigation
Shadow conjuration Shadow evocation 3* True seeing Shadow plague
Wounding whispers 3* Spike growth 3*
Spells by pact 2 2 2 2 3 2 2 3 3 2 2 2 2 2

Arelith Changes

Change Level Description
Pact 1

Gains Pact

Eldritch Blast 2

Gains Eldritch Blast

Arcane Spell Failure Reduction 3

Arcane Spell Failure (ASF) for Armor and Shields is reduced by 20% for pure-class Warlocks, or multi-class Warlocks with at 6+ levels in the class. This ASF reduction is automatically applied to equipped armors and shields.

Uncanny Dodge I 10

Gains Uncanny Dodge I

Eldritch Carapace I 20

Gains 5% Damage Immunity vs. Physical

Eldritch Carapace II 30

Gains 5% Damage Immunity vs. Physical