Herbalism

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Herbalism
HeaderHerbalism200.png
A cooking workstation

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[The Astrolabe]

Herbalism, also called cooking and horticulture, is a type of Crafting available on Arelith. Herbalists use resources to create a wide variety of products at an cooking workstation. These workstations can be found in most cities and settlements or can be created with Forging.

Herbalists also create materials needed for most other types of crafting.


Ammunition

Bullets

Found under Bullet within Ingame Crafting Menu.

Note: Bullets can be crafted using Art Crafting, Herbalism and Smithing.

Name ID DC Craft
Points
Value Materials Product Properties
Rotten fruit 120 11 1 220 gold 10 Fruit
Required Level: 1st
10 Rotten Fruit Launcher: Sling
Base item: Bullet
Weight: 0
On hit: Blindness DC=14, 10% /4 Rounds
Wolfbread croonchy bits 111 22 23 2970 gold 3 Animal meat (Medium)
3 Travel provisions
|Required Level: 4th
99 Wolfbread Croonchy Bits Launcher: Sling
Base item: Bullet
Weight: 0
Bludgeoning 3 damage

Runic Sequencer

Name Trade Skill ID DC Craft
Points
Value Materials Properties



Runic Sequencer (Natural Reagents, Lesser, Druidic) Herbalism 1824 15 40 3000 gold 10 Berries
10 Nuts
10 Clay
10 Fruit
Use grants:
Barkskin,
Stoneskin,
Bull's Strength,
Cat's Grace
20 Charges


Fishing

More can be found on Fishing on a page dedicated to it located here.

Name ID DC Craft
Points
Value Materials Product Properties Craft


Small Bait 1685 8 3 15 gold

1 Animal Meat (Small)
3 Animal Blood
3 Fish Guts

5 Small Bait Herbalism
Berley 1684 13 5 6 gold

1 Flask of Oil
1 Animal Blood
1 Animal Meat (Small)
1 Fish Guts

2 Berley Can be used on a fishin spot to chum the waters and decrease line casting time Herbalism
Medium Bait 1686 15 6 15 gold

1 Animal Meat (Medium)
6 Animal Blood
6 Fish Guts

5 Medium Bait Herbalism
Large Bait 1687 22 9 15 gold

1 Animal Meat (Big)
9 Animal Blood
9 Fish Guts

5 Large Bait Herbalism
Huge Bait 1688 29 12 15 gold

1 Animal Meat (Big)
12 Animal Blood
12 Fish Guts

5 Huge Bait Herbalism


Fixture

Name ID DC Craft
Points
Value Materials Craft Image Interactive Classification


Candle, Small 1751 1 2 10 gold 1 Cotton
1 Wax
Herbalism A Small Candle Yes Decorative (Candle)
Candle, Large 1752 2 1 10 gold 1 Cotton
3 Wax
Herbalism A Large Candle Yes Decorative (Candle)
Candle Stick 1753 2 2 10 gold 1 Cotton
2 Wax
Herbalism A Large Candle Stick Yes Decorative (Candle)
Candle, Small (Iron) 1754 2 2 10 gold 1 Cotton
1 Candle Holder (Iron)
1 Wax
Herbalism A Small Candle (iron) Yes Decorative (Candle)
Candle, Large (Iron) 1755 2 2 10 gold 1 Cotton
1 Candle Holder (Iron)
3 Wax
Herbalism A Large Candle (iron) Yes Decorative (Candle)
Candle Stick (Silver) 1756 2 2 10 gold 1 Cotton
1 Candle Holder (Silver)
2 Wax
Herbalism A Candle Stick (Silver) Yes Decorative (Candle)
Candle Stick (Gold) 1757 2 2 10 gold 1 Cotton
1 Candle Holder (Gold)
2 Wax
Herbalism A Candle Stick (Gold) Yes Decorative (Candle)
Potted Fern 1250 9 1 150 gold 10 Clay
2 Softwood
Herbalism Potted fern.jpg No Decorative (Plants)
Potted Houseplant 1247 11 1 200 gold 4 Clay Herbalism Potted houseplant.jpg No Decorative (Plants)


Potted Hurricane 1248 14 3 400 gold 6 Clay Herbalism Potted hurricane.jpg No Decorative (Plants)
Potted Fatsia 1249 16 4 600 gold 8 Clay Herbalism Potted fatsia.jpg No Decorative (Plants)

Food

Name ID DC Craft
Points
Value Materials Product Properties
Food Ration 90 2 1 10 gold 1 Salt
1 Animal meat (Small)
2 Food Ration Weight: 0.3 lbs
Meat Pie 709 2 1 10 gold 1 Mintspear Leaf
1 Salt
1 Animal meat (Medium)
1 Meat Pie 50% Food:Single Use
Non-UD Craft
Food Ration 93 3 1 25 gold 1 Salt
1 Animal meat (Medium)
5 Food ration Weight: 0.3 lbs
Travel Provisions 91 5 1 50 gold 1 Salt
5 Animal meat (Small)
1 Travel Provisions 25% Food: 10 uses
Travel Provisions 92 5 1 50 gold 1 Salt
2 Animal meat (Medium)
1 Travel Provisions 25% Food: 10 uses
Travel Provisions 94 5 1 50 gold 1 Salt
1 Animal meat (Big)
1 Travel Provisions 25% Food: 10 uses
Travel Provisions 95 5 1 50 gold 10 Food rations 1 Travel Provisions 25% Food: 10 uses
Travel Provisions 119 5 1 50 gold 1 Salt
10 Fish
1 Travel Provisions 25% Food: 10 uses
Comedic cream pie 118 16 4 600 gold 1 Nuts
6 Fruits
1 Comedic Cream Pie Mundane
Tasha's Hideous Laughter: Single Use
Baked Fish 117 21 16 2000 gold 1 Scarfinned flatfish
1 Salt
1 Baked Fish Fox's Cunning
Pie of restoration 104 22 22 2801 gold 10 Berries
10 Fruit
1 Pie of Restoration Mundane
Restoration: Single Use
Fire beetle belly surprise 116 22 36 4502 gold 1 Blood of a magic creature
1 Salt
4 Fire beetle's belly
1 Fire Beetle Belly Surprise Mundane
Single use: Summon Creature V from the: Arelith Custom Summoning table.
NOTE: This is subject to Spell Focus Conjuration and Cleric Animal OR Vermin Domain summoning tier enhancement.
Leafy Salad 1782 3 2 15 gold 2 Mintspear Leaf
1 Salt
2 Yarrow Leaves
5 Leafy Salad
Jelly 1701 5 3 3 gold

1 Water
1 Salt
5 Kelp

1 Water
3 Jelly

Squig Sausages 1799 5 4 9 gold 1 Salt
3 Animal meat (Small)
1 Spices
3 Squig Sausages
Fruit Medley 1792 6 3 9 gold 8 Berries
4 Fruit
3 Fruit Medley
Grilled Kebab 1789 6 4 9 gold 1 Salt
3 Fruit
4 Animal meat (Small)
3 Grilled Kebab
Bone Broth 1786 7 3 9 gold 3 Water
1 Salt
10 Fish Bones
3 Bone Broth
Bread 1804 8 4 9 gold 3 Water
1 Salt
3 Flour
3 loaves of Bread
Fried Egg 1791 8 4 12 gold 1 Flask of Oil
1 Salt
4 Speckled Eggs
4 Fried Eggs
Roast Fowl 1803 10 6 6 gold 1 Salt
2 Animal meat (Medium)
2 Roast Fowl
Fried Calamari Rings 1784 10 5 9 gold 1 Flask of Oil
1 Salt
1 Speckled Eggs
1 Squid
1 Flour
3 Fried Calamari Rings
Fried Fish 1800 11 7 9 gold 1 Flask of Oil
1 Salt
3 Animal meat (Small)
1 Speckled Eggs
1 Flour
3 Fried Fish
Butter Biscuits 1797 11 9 12 gold 1 Salt
2 Milk
1 Flour
4 Sugar
4 Butter Biscuits
Roast Boar Leg 1790 12 8 6 gold 1 Salt
2 Animal meat (Medium)
2 Roast Boar Legs
Fungal Casserole 1787 12 8 9 gold 2 Water
1 Salt
1 Animal meat (Medium)
2 Ripplebark Fungus
1 Spices
3 Fungal Casserole
Bottle of Chocolate 1816 12 5 15 gold 5 Milk
5 Cocoa Powder
5 Bottles of Chocolate
Fried Crab Leg 1793 13 8 12 gold 1 Flask of Oil
1 Salt
1 Speckled Eggs
4 Crab Leg
1 Flour
4 Fried Crab Legs
Pasta Bolognese 1788 14 10 9 gold 1 Wine
3 Animal meat (Small)
3 Flour
1 Spices
1 Cheese
3 Pasta Bolognese
Flameberry Treats 1744 14 22 3600 gold 1 Cloth (Small)
10 Flameberry
1 Salt
1 Animal meat (Small)
3 Yarrow Leaves
1 Flameberry Treats Companions love these!
Iceberry Treats 1745 14 22 3600 gold 1 Cloth (Small)
10 Iceberry
1 Salt
1 Animal meat (Small)
3 Yarrow Leaves
1 Iceberry Treats Companions love these!
Hearty Salmon Steak 1695 15 5 3 gold

1 Salt
1 Fruit
1 Salmon Fillet

1 Hearty Salmon Steak
Jellied Eel 1703 15 5 3 gold

1 Mintspear Leaf
1 Salt
6 Jelly
1 Gutted Eel

1 Water
1 Jellied Eel

Sardine Skewer 1693 15 5 3 gold 2 Mintspear Leaf
1 Salt
3 Gutted Sardine
3 Sardine Skewer


Shark Fin Soup 1692 15 5 3 gold 1 Water
1 Wine
1 Salt
1 Speckled Egg
1 Shark Fin
1 Shark Fin Soup


Fermented Mackerel 1696 15 5 9 gold 1 Water
3 Salt
3 Mackerel Chunk
3 Fermented Mackerel
Roasted Rothe Ribs 1798 17 9 6 gold 1 Salt
1 Animal meat (Big)
1 Spices
1 Sugar
2 Roasted Rothe Ribs
Hardy Stew 1785 18 7 6 gold 1 Mintspear Leaf
3 Water
1 Salt
1 Animal meat (Big)
1 Spices
2 Hardy Stew
Gourmet Sandwich 1805 18 5 9 gold 1 Leafy Salad
1 Roast Boar Leg
1 Fried Egg
1 Bread
1 Cheese
3 Gourmet Sandwich
Communion Biscuits 1806 18 10 12 gold Cleric Herbalist
1 Flour
1 Sugar
1 Holy Water
1 Bless Scroll
4 Communion Biscuits A rather Pious food
Sweetberry Jelly 1794 18 8 12 gold 4 Jelly
2 Sugar
4 Sweetberry
4 Sweetberry Jelly
Tako Nigiri 1801 18 10 12 gold 1 Salt
1 Kelp
4 Tentacle
1 Rice
4 Tako Nigiri
Simple Seafood Platter 1697 20 15 3 gold 1 Salt
4 Crab Leg
3 Fermented Mackerel
5 Sardine Skewer
1 Simple Seafood Platter 25% food And 20% thirst. Grants Well Fed (No need to eat or drink) for 8 game hours, persists through rests.
Chocolate Cupcake 1814 20 12 12 gold 1 Speckled Egg
2 Milk
1 Flour
4 Cocoa Powder
1 Sugar
4 Chocolate Cupcakes
Lime Cupcake 1815 20 12 12 gold 4 Fruit
1 Speckled Egg
2 Milk
1 Flour
1 Sugar
4 Lime Cupcakes
Lime Prawn Suspension 1796 20 12 12 gold 4 Fruit
4 Murk Prawn
4 Jelly
2 Sugar
4 Lime Prawn Suspension
Sweetberry Cupcake 1802 20 12 12 gold 1 Speckled Egg
2 Milk
1 Flour
1 Sugar
4 Sweetberry
4 Sweetberry Cupcakes
Fine Seafood Platter 1698 25 20 3 gold 5 Fruit
1 Cod Liver
5 Orange Roe
2 Jellied Eel
1 Simple Seafood Platter
1 Fine Seafood Platter 50% food And 40% thirst. Grants Well Fed (No need to eat or drink) for 16 game hours, persists through rests.
Lavish Seafood Platter 1699 30 25 3 gold 5 Dark Roe
2 Salmon Fillet
4 Tentacle
1 Shark Fin Soup
1 Fine Seafood Platter
1 Lavish Seafood Platter
3 Jelly
75% food And 60% thirst. Grants Well Fed (No need to eat or drink) for 24 game hours, persists through rests.


Drink

Name ID DC Craft
Points
Value Materials Product
Beer 114 3 2 20 gold 5 Water
5 Glass Bottle
5 Berries
5 Beer Weight=0.1 lbs
Wine 113 3 2 30 gold 5 Water
5 Glass Bottle
5 Fruit
5 Wine Weight=0.1 lbs
Spirit 1206 3 2 40 gold 5 Water
5 Nuts
5 Glass Bottle
5 Spirit Weight=0.1 lbs
Sweetberry wine 115 13 2 306 gold 1 Salt
2 Sweetberry
1 Glass Bottle
1 Sweetberry wine Mundane
Haste (5): Single Use
Weight=0.1 lbs
Bottle of Coffee 1817 17 5 15 gold 5 Water
5 Glass Bottle
5 Coffee Beans
5 Bottles of Coffee Helps keep you awake
More Potent than what the shops sell!
Weight=0.1 lbs
Bottle of Chocolate 1816 12 5 15 gold 5 Milk
5 Cocoa Powder
5 Bottle of Chocolate Weight=0.1 lbs
Ripplebark Beer (Longbite) 1890 12 4 501 gold 1 Water
1 Glass Bottle
2 Berries
2 Ripplebark Fungus
1 Ripplebark Beer (Longbite) Mundane
*Speciality Drink
Very Potent Alcoholic Drink!
Remove Disease: Single Use
Save vs Disease +2
Fresh Bonus: Immunity to Disease
Weight=0.1 lbs
Yarrow Beer 1891 20 4 501 gold 1 Water
1 Glass Bottle
2 Berries
2 Yarrow Leaves
1 Yarrow Beer Mundane
*Speciality Drink
Regeneration 1 per 3 round
Fresh Bonus: increased Regeneration to 1/round
Weight=0.1 lbs


Fresh Mead 1892 40 4 1500 gold 1 Water
1 Glass Bottle
2 Honey
1 Fresh Mead Mundane
*Speciality Drink
+1 to skills
Fresh Bonus: increased to +2 to skills
Weight=0.1 lbs
Rice Wine 38 3 1500 gold 1 Water
1 Glass Bottle
2 Rice
1 Rice Wine Mundane
*Speciality Drink
Neutralize Poison: Single Use
Save vs Poison +2
Fresh Bonus: 50% Poison damage immunity
Weight=0.1 lbs
Harnak Spirit 25 4 501 gold 1 Water
1 Glass Bottle
2 Nuts
2 Harnak seeds
1 Harnak Spirit Mundane
*Speciality Drink
Very Potent Alcoholic Drink!
Remove Fear: Single Use
Saves vs Fear +2
Fresh Bonus: +2 Will
Weight=0.1 lbs
Fruit Brandy 1904 24 4 2640 gold 1 Glass Bottle
2 Mintspear Leaves
2 Yarrow Leaves
2 Fruit
2 Berries
1 Fruit Brandy Mundane
*Speciality Drink
Recover 15% Max HP
+1 Fort
Fresh Bonus: increased to +2 Fort
Weight=0.1 lbs
Golden Spirit 1905 42 4 5420 gold 1 Glass Bottle
2 Lady's Tear
1 Mojo
2 Yarrow Leaves
1 Gold Leaf
1 Golden Spirit Mundane
*Speciality Drink
Recover 30% Max HP
+1 Con
Fresh Bonus: increased to +2 Con
Weight=0.1 lbs
Spiced Rum 1906 16 2 501 gold 1 Water
1 Glass Bottle
2 Sugar
1 Spices
1 Spiced Rum Mundane
*Speciality Drink
5% Damage Immunity vs Cold
5/- Damage Reduction vs Cold
Fresh Bonus: increased 10% amd 10/-
Weight=0.1 lbs
Sparkling Holy Water 1907 32 6 644 gold 1 Water
1 Glass Bottle
2 Berries
1 Gold Leaf
Divine Herbalist
1 Sparkling Holy Water Increases Piety
Weight=0.1 lbs
Yarrow Fruit Tea 1908 23 5 644 gold 1 Water
1 Glass Bottle
2 Fruit
2 Yarrow
1 Yarrow Fruit Tea Increases Sobriety
Weight=0.1 lbs
  • Speciality Drinks have bonus effects when drunk in a Tavern.

Grenadelike

Name ID DC Craft
Points
Value Materials Product
Choking Powder 995 14 3 400 gold

1 Mandrake Root
1 Harnak Seeds
1 Malyss Root

10 [Choking Powder]

Medical

Note: Healer's Kits can also be made with Alchemy.

  • Healing Kits now grant the target Bleeding Damage Resistance equal to half the kit's Heal Bonus (i.e. +10 Kits grant 5/- DR, +6 ones 3/- DR and all others 1/- DR). This effect lasts for 5 rounds.
  • Since dying characters take periodic Bleeding Damage, Healing Kits can now be used to stabilize them by negating additional damage ticks for the duration.
Name ID DC Craft
Points
Value Materials Product Properties


Healer's Kit +1 1375 3 6 510 gold 3 Berries
3 Nuts
1 Cloth (Small)
2 Salt
2 Yarrow Leaves
10 Healer's Kit +1 10 Healer's Kits +1
Weight: 5 lbs
Healer's Kit +3 879 15 10 610 gold 2 Mintspear Leaves
3 Berries
3 Nuts
1 Cloth (Small)
2 Salt
10 Healer's Kit +3 10 Healer's Kits +3
Weight: 5 lbs
Healer's Kit +6 880 30 18 940 gold 2 Strideleaf
3 Berries
3 Nuts
1 Cloth (Small)
2 Salt
10 Healer's Kit +6 10 Healer's Kits +6
Weight: 5 lbs
Healer's Kit +10 881 45 25 1720 gold 3 Strideleaf
3 Berries
3 Nuts
1 Cloth (Small)
2 Salt
10 Healer's Kit +10 10 Healer's Kits +10
Weight: 5 lbs

Dyes

Name ID DC Craft
Points
Value Materials Product


Cloth Dye, Black 1305 4 1 35 gold 1 Charcoal
1 Clay
1 Rock Chunk (lead)
1 Black Petals
1 Cloth Dye, Black


Cloth Dye, Bleach 1287 4 1 35 gold 1 Mandrake Root
1 Clay
1 Rock Chunk (Lead)
1 Gem Dust (Amethyst)
1 Cloth Dye, Bleach


Cloth Dye, Brown 1299 4 1 35 gold 1 Cloth Dye, Light Blue
1 Cloth Dye, Yellow
2 Cloth Dye, Dark Red
1 Cloth Dye, Brown
Cloth Dye, Dark Blue 1291 4 1 35 gold 1 Clay
1 Rock Chunk (Lead)
1 Gem Dust (Sapphire)
1 Belladonna
1 Cloth Dye, Dark Blue
Cloth Dye, Dark Green 1292 4 1 35 gold 1 Cloth Dye, Dark Blue
2 Cloth Dye, Yellow
1 Cloth Dye, Dark Green
Cloth Dye, Dark Orange 1296 4 1 35 gold 1 Cloth Dye, Yellow
2 Cloth Dye, Dark Red
1 Cloth Dye, Dark Orange
Cloth Dye, Dark Red 1295 4 1 35 gold 1 Clay
1 Rock Chunk (Lead)
1 Gem Dust (Garnet)
1 Berries
1 Cloth Dye, Dark Red
Cloth Dye, Gold 1301 4 1 35 gold 1 Cloth Dye, Dark Blue
2 Cloth Dye, Yellow
1 Cloth Dye, Dark Red
1 Cloth Dye, Gold
Cloth Dye, Light Blue 1294 4 1 35 gold 1 Cloth Dye, Bleach
1 Cloth Dye, Dark Blue
1 Cloth Dye, Light Blue
Cloth Dye, Light Green 1293 4 1 35 gold 1 Cloth Dye, Bleach
1 Cloth Dye, Dark Green
1 Cloth Dye, Light Green
Cloth Dye, Light Orange 1297 4 1 35 gold 1 Cloth Dye, Bleach
1 Cloth Dye, Dark Orange
1 Cloth Dye, Dark Blue
Cloth Dye, Light Red 1298 4 1 35 gold 1 Cloth Dye, Bleach
1 Cloth Dye, Dark Red
1 Cloth Dye, Light Red
Cloth Dye, Pink 1300 4 1 35 gold 1 Cloth Dye (Bleach)
2 Cloth Dye (Dark Red)
1 Cloth Dye, Pink
Cloth Dye, Purple 1328 4 1 35 gold 1 Cloth Dye, Dark Blue
2 Cloth Dye, Dark Red
1 Cloth Dye, Purple
Cloth Dye, Yellow 1286 4 1 35 gold 1 Clay
1 Rock Chunk (Lead)
1 Gem Dust (Fire Agate)
1 Lady's Tear
1 Cloth Dye, Yellow
Bulk Cloth Dye, Black 1306 10 5 35 gold 5 Clay
5 Rock Chunk (Lead)
5 Charcoal
5 Black Petals
5 Cloth Dye, Black
Bulk Cloth Dye, Bleach 1307 10 5 35 gold 5 Clay
5 Rock Chunk (Lead)
5 Gem Dust (Amethyst)
5 Mandrake Root
5 Cloth Dye, Bleach
Bulk Cloth Dye, Dark Blue 1303 10 5 35 gold 5 Clay
5 Rock Chunk (Lead)
5 Gem Dust (Sapphire)
5 Belladonna
5 Cloth Dye, Dark Blue
Bulk Cloth Dye, Dark Red 1302 10 5 35 gold 5 Clay
5 Rock Chunk (Lead)
5 Gem Dust (Garnet)
5 Berries
5 Cloth Dye, Dark Red
Bulk Cloth Dye, Purple 1329 10 5 35 gold 5 Cloth Dye, Dark Blue
10 Cloth Dye, Dark Red
5 Cloth Dye, Purple
Bulk Cloth Dye, Yellow 1304 10 5 35 gold 5 Clay
5 Rock Chunk (Lead)
5 Gem Dust (Fire Agate)
5 Lady's Tear
5 Cloth Dye, Yellow

Materials

Name ID DC Craft
Points
Value Materials Product Properties


Animal meat (Small) 121 2 1 2 gold 1 Animal meat (Medium) 2 Animal Meat (Small)
Animal meat (Medium) 107 2 1 3 gold 1 Animal meat (Big) 1 Animal meat (Small)
1 Animal meat (Medium)


Tanning acid 112 6 1 51 gold 1 Salt
2 Fruit
1 Glass vial
1 Tanning Acid
Small Seed Balm 1371 8 1 100 gold 3 Strideleaf
6 Nuts
3 Sassone Leaves
6 Yarrow Leaves
3 Small Seed Balm
Flask of Oil 785 15 4 500 gold 2 Harnak Seeds
1 Glass Vial
1 Flask of Oil
Pot of Dirt 983 19 8 1000 gold 2 Coal
4 Clay
4 Gem Dust (Amethyst)
5 Pot of Dirt Mundane
Use: Camoflage (5) Single Use
Guts to Blood 1866 4 2 5 gold 10 Fish Guts 1 Animal Meat (Small)
5 Animal Blood
Bulk Guts to Blood 1867 4 20 10 gold 100 Fish Guts 1 Animal Meat (Small)
50 Animal Blood
Bulk Tanning acid 1203 6 10 510 gold 10 Salt
20 Fruit
10 Glass vial
10 Tanning Acid
Pine Tar 1001 10 5 140 gold 2 Glass Bottle
4 Hardwood
1 Alchemist's Fire
4 Charcoal
4 Pine Tar
Hardwood Resins 1005 12 15 100 gold 5 Glass Vial
5 Hardwood
5 Hardwood Resins
Natural Gums 1007 12 15 150 gold 4 Nuts
5 Glass Vial
2 Hardwood
2 Softwood
4 Malyss Root
5 Natural Gums
Vial of Preserved Blood 945 15 30 16 gold 1 Gem Dust (Fluorspar)
1 Gem Dust (Greenstone)
1 Gem Dust (Phenalope)
1 Blood of a Magic Creature
1 Mojo
1 Glass Vial
1 Vial of Preserved Blood
Bulk Flasks of Oil 1204 15 40 5000 gold 20 Harnak Seeds
10 Glass Vial
10 Flask of Oil
Abeyant Template 951 30 60 7510 gold 1 Euklian Clay
5 Dragon Blood
1 Abeyant Template
Dragon Oil 1014 35 80 10001 gold 1 Dragonhide
5 Flask of Oil
1 Dragon Blood
1 Dragon Oil
Sweetberry Reduction 1987 7 4 ?? gold 10 Sweetberries 5 Sugar

Poison

All poisons and details of the mechanics are in the Poison article.

Potion

Name ID DC Craft
Points
Value Materials Product Properties
Potion of Cure Moderate Wounds 96 4 4 33 gold 1 Berries
1 Glass bottle
1 Lady's Tear
1 Fruit
8 Potion Cure Moderate Wounds Cure Moderate Wounds (3) Single Use
Potion of Ironguts 99 5 1 40 gold 1 Fruit
1 Rock chunk (Iron)
1 Blood of a magic creature
1 Salt
1 Glass bottle
6 Potion of Ironguts Ironguts (2) Single Use
Potion of Cure Serious Wounds 97 7 14 66 gold 1 Blood of a magic creature
1 Nuts
1 Berries
1 Glass bottle
1 Lady's Tear
6 Potion of Cure Serious Wounds Cure Serious Wounds Single Use
Potion of Barkskin 110 7 1 80 gold 3 Nuts
1 Spider silk
1 Hardwood
1 Blood of a magic creature
1 Glass bottle
6 Potion of Barkskin Barkskin (3) Single Use
Potion of Clarity 106 8 1 120 gold 2 Glass
1 Holy water
1 Blood of a magic creature
1 Glass bottle
6 Potion of Clarity Clarity (3) Single Use
Potion of Death Armor 109 8 1 120 gold 1 Skeleton's knuckle
1 Spider silk
1 Blood of a magic creature
1 Glass bottle
5 Potion of Death Armor Death Armor (3) Single Use
Potion of Invisibility 108 8 1 120 gold 1 Mojo
1 Glass
1 Blood of a magic creature
1 Glass bottle
4 Potion of Invisibility Invisibility (3) Single Use
Potion of Antidote 98 12 2 300 gold 1 Gem Dust (Fire Agate)
1 Salt
3 Nuts
1 Glass bottle
1 Blood of a magic creature
6 Potion of Antidote Neutralize Poison (5) Single Use
Potion of Giant Strength 784 16 16 600 gold 1 Mandrake Root
1 Animal Blood
1 Magic Blood
1 Glass Bottle
4 Potion of Giant Strength Bull's Strength (15): Single Use
Oread's Elixir 1725 21 13 1680 gold 1 Glass Bottle
1 Granite
1 Lumpfish Fluid
4 Tough Shell
1 Ammonite Shell
3 Oread's Elixir Stoneskin Single Use
Elemental Aegis Brew 1723 21 14 1800 gold 3 Blue Tetra
3 Green Tetra
3 Pink Tetra
1 Lumpfish Fluid
3 Rainbow Scale
3 Elemental Aegis Brew Protection From Elements Single Use
Healing Draught 1372 23 54 6800 gold 2 Mintspear Leaf
2 Lady's Tear
3 Yarrow Leaves
5 Potion of Ironguts
10 Healing Draught Mundane
Cure Critical Wounds (12): Single Use
Weight=0.1 lbs
Mojo 911 15 24 3000 gold 10 Glass Vials
5 Gem Dust (Aventurine)
10 Fruit
2 Phenalope
10 Mojo Remove Curse: Single Use
Elixir of Warding 1640 18 19 2400 gold 2 Lady's Tear
4 Glass Vial
4 Gem Dust (Malachite)
2 Mojo
2 Sassone Leaves
4 Elixir of Warding Negative Energy Protection (10) Single Use
(Mundane)
Ultrasight Tinct 1726 19 6 360 gold 1 Glass Bottle
1 Lumpfish Fluid
1 Cod Liver
3 Luminous Scale
3 Orange Roe
3 Ultrasight Tinct Ultravision Single Use
(Mundane)


Black Potion of Warding 1158 21 24 1120 gold 1 Obsidian
2 Glass Bottle
6 Gem Dust (Greenstone)
2 Mojo
2 Black Potion of Warding Death Ward (7) Single Use
Potion of Freedom 1157 21 22 1120 gold 1 Strideleaf
2 Glass Bottle
6 Gem Dust (Malachite)
2 Mojo
2 Potion of Freedom Freedom of Movement (7) Single Use
Potion of Heal 719 21 20 2640 gold 2 Lady's Tear
2 King's Crown
2 Mojo
2 Glass Bottle
2 Gem Dust (Alexandrite)
2 Potion of Heal Heal (11) Single Use
Consuming a Heal Potion lowers sobriety at the same rate as consuming spirits.
Potion of Feather Falling 1690 15 30 1 gold 1 Eagle Feather
1 Salt
1 Mojo
4 Sail Fin
1 Potion of Feather Falling Half damage received while falling during a climb: Duration until next rest
Potion of Gills 1689 15 30 1 gold 1 Cod Liver
4 Dark Roe
3 Golden Scale
1 Potion of Gills Water breathing: Duration until next rest


Seed

Name ID DC Craft
Points
Value Materials Product
Seed (Ripplebark Mushroom) 122 27 120 15000 gold 1 Ripplebark Fungus 1 Seed (Ripplebark Mushroom)
Seed (Barrelstalk) 123 29 160 20000 gold 1 Fruit 1 Seed (Barrelstalk)
Seed (Bloodroot) 124 29 160 20000 gold 1 Bloodroot Stalk 1 Seed (Bloodroot)
Larval Colony 125 31 184 23000 gold 1 Berries 1 Larval Colony (Berry plant)
Seed (Strychnine Bush) 126 29 160 20000 gold 1 Strychnine 1 Seed (Strychnine Bush)
Seed (Belladonna Bush) 127 29 160 20000 gold 1 Belladonna 1 Seed (Belladonna Bush)
Seed (Berry Bush) 710 28 140 17500 gold 1 Berries
Non-UD race Craft
1 Seed (Berry Bush)
Seed (Fruit Bush) 711 28 140 17500 gold 1 Fruit
Non-UD race Craft
1 Seed (Fruit Bush)
Seed (Nut Bush) 712 28 140 17500 gold 1 Nuts
Non-UD race Craft
1 Seed (Nut Bush)
Seed (Cotton Bush) 713 28 140 17500 gold 1 Cotton
Non-UD race Craft
1 Seed (Cotton Bush)
Seed (Mandrake Bush) 715 29 160 20000 gold 1 Mandrake Root
Non-UD race Craft
1 Seed (Mandrake Bush)
Seed (Mintspear Bush) 716 29 160 20000 gold 1 Mintspear Leaf
Non-UD race Craft
1 Seed (Mintspear Bush)
Seed (Sweetberry Bush) 717 32 200 25000 gold 1 Sweetberry
Non-UD race Craft
1 Seed (Sweetberry Bush)
Seed (Lady's Tear Bush) 718 29 160 20000 gold 1 Lady's Tear 1 Seed (Lady's Tear)
Seed (Yarrow) 1376 21 12 1500 gold 5 Yarrow Leaves 1 Seed (Yarrow)
Seed (Sassone) 1377 29 160 20000 gold 5 Sassone Leaves 1 Seed (Sassone)
Seed (Strideleaf) 913 29 160 20000 gold 5 Strideleaf 1 Seed (Strideleaf)